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The startup check apparently confuses other programs when yuzu launches 2 processes and then quickly closes one of them. Though this isn't really our issues it's also not a big deal for me to add an option to work around that issue.
21 lines
572 B
C++
21 lines
572 B
C++
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#endif
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constexpr char IS_CHILD_ENV_VAR[] = "YUZU_IS_CHILD";
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constexpr char STARTUP_CHECK_ENV_VAR[] = "YUZU_DO_STARTUP_CHECKS";
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constexpr char ENV_VAR_ENABLED_TEXT[] = "ON";
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void CheckVulkan();
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bool CheckEnvVars(bool* is_child);
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bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulkan_check);
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#ifdef _WIN32
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bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags);
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#endif
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