Commit graph

23525 commits

Author SHA1 Message Date
Liam
78f72b3bf5 cmif_serialization: enforce const for references 2024-02-02 09:32:10 -05:00
Fernando S
6baf965777
Merge pull request #12857 from liamwhite/const
service: use const references for input raw data
2024-02-02 15:10:46 +01:00
Fernando S
3f86b339f3
Merge pull request #12845 from liamwhite/notif
notif: rewrite for new IPC
2024-02-02 15:09:57 +01:00
liamwhite
3ac46aeced
Merge pull request #12885 from Moonlacer/eclipse-fix
structured_control_flow: Add Samsung Proprietary Driver ID to Reorder Pass
2024-02-02 09:08:54 -05:00
Fernando S
58cf2ee1f9
Merge pull request #12761 from liamwhite/mp-composite
video_core: rewrite presentation for layer composition
2024-02-02 15:08:06 +01:00
Moonlacer
11a8ef6640 Clang Fix 2024-02-01 18:15:21 -06:00
Moonlacer
b51b47e707 Add Samsung Proprietary Driver ID to Reorder Pass
For RDNA-based Samsung Xclipse GPUs
2024-02-01 17:53:26 -06:00
Liam
35e3c68028 service: use const references for input raw data 2024-02-01 12:57:54 -05:00
Narr the Reg
818721d12d service: hid: Multiple fixes 2024-02-01 10:37:44 -06:00
liamwhite
d49275f0e7
Merge pull request #12875 from FernandoS27/sw-blitter
SwBlitter: Fix Pitch linear reading/writting
2024-02-01 11:34:06 -05:00
liamwhite
c9ff4b9de4
Merge pull request #12848 from german77/caps-interface
service: capsrv: Migrate to new IPC
2024-02-01 11:33:55 -05:00
liamwhite
21138b6a86
Merge pull request #12780 from german77/touch_resource5
service: hid: Fully implement touch resource
2024-02-01 11:33:44 -05:00
Fernando Sahmkow
f740d8b9be MemoryManager: Reduce the page table size based on last big page address. 2024-02-01 13:00:36 +01:00
Fernando Sahmkow
5cb9fe7819 SwBlitter: Fix Pitch linear reading/writting 2024-01-31 23:02:10 +01:00
Liam
2c421a7046 hardware_composer: implement speed limit extensions 2024-01-31 11:27:21 -05:00
Liam
a595e9e8a7 nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
10cf058518 renderer_opengl: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
9bdf09bd76 renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
d4de04584f renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
Liam
dd2918efd8 renderer_opengl: move out ownership of FSR resources 2024-01-31 11:27:21 -05:00
Liam
2ed9586130 renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
Liam
b78900e956 renderer_opengl: move out FSR shader source construction 2024-01-31 11:27:20 -05:00
Liam
60ee29aac3 renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
Liam
b90eff4bc6 renderer_opengl: split out SMAA 2024-01-31 11:27:20 -05:00
Liam
0c2e5b64c9 renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes 2024-01-31 11:27:20 -05:00
Liam
9568b310be renderer_vulkan: isolate FXAA from blit screen 2024-01-31 11:27:20 -05:00
Liam
2b1dd3bef5 renderer_opengl: isolate core presentation code 2024-01-31 11:27:20 -05:00
Liam
453091f611 video_core: consistently account for resolution scaling when rendering 2024-01-31 11:27:20 -05:00
Liam
80de01a5b4 video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
Narr the Reg
7cc7d027f7
Merge pull request #12760 from liamwhite/mp-am
am: rewrite for multiprocess support
2024-01-31 10:25:28 -06:00
Narr the Reg
12e5293c73
Merge pull request #12858 from liamwhite/non-blocking
internal_network: only poll for accept on blocking sockets
2024-01-31 10:24:30 -06:00
liamwhite
22492b68b7
Merge pull request #12869 from FernandoS27/smmu-fixes
SMMU: A set of different fixes.
2024-01-31 11:22:29 -05:00
liamwhite
a12a26e19b
Merge pull request #12864 from Kelebek1/small_time_fixes
Small time fixes
2024-01-31 11:22:16 -05:00
liamwhite
2a2a1d98b3
Merge pull request #12868 from t895/engine-per-game
settings: Allow audio sink, input, and output to be set per game
2024-01-31 11:22:04 -05:00
liamwhite
6e92a7a149
aoc: fix DLC listing (#12867) 2024-01-31 17:21:34 +01:00
Fernando Sahmkow
d57165df45 Device Memory Manager: ensure raster protection only within mapped device addresses. 2024-01-31 16:38:51 +01:00
Fernando Sahmkow
738e9a79a0 DeviceMemory: Make counter types configurable 2024-01-31 16:38:51 +01:00
Fernando Sahmkow
aaab11e36f NVDRV: Join the heaper optimization blocks 2024-01-31 16:38:51 +01:00
Liam
8f848f43e9 smmu: use new range mutex construction for protecting counters 2024-01-31 16:38:51 +01:00
Fernando Sahmkow
a7c1306e2d Texture Cache: make sparse texture table per channel 2024-01-31 16:38:51 +01:00
t895
e8be665f11 settings: Allow audio sink, input, and output to be set per game 2024-01-31 09:31:19 -05:00
Kelebek1
9ed82a280e Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings. 2024-01-31 01:41:59 +00:00
Liam
817d916233 am: push storage from error applet with non-zero size 2024-01-30 20:13:48 -05:00
liamwhite
ffe3984353
Merge pull request #12860 from liamwhite/serialization2
cmif_serialization: fix LargeData types
2024-01-30 14:29:41 -05:00
liamwhite
ec734cb06c
Merge pull request #12859 from german77/led
service: hid: Implement GetPlayerLedPattern accurately
2024-01-30 14:29:33 -05:00
Liam
8292ba7ad6 cmif_serialization: fix LargeData types 2024-01-30 12:26:32 -05:00
liamwhite
2e65616761
Merge pull request #12856 from liamwhite/serialization
cmif_serialization: fix out layout calculation
2024-01-30 11:59:00 -05:00
Narr the Reg
a0f7f2b309 service: hid: Implement GetPlayerLedPattern accurately 2024-01-30 10:57:03 -06:00
Hugo Locurcio
442aad9b27
Persist filters in multiplayer public lobby list
After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.

This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.
2024-01-30 17:40:29 +01:00
Hugo Locurcio
8e0f97ac96
Color player counts in the multiplayer public lobby list
- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.
2024-01-30 17:38:21 +01:00
Liam
5510b31972 internal_network: only poll for accept on blocking sockets 2024-01-30 10:29:05 -05:00
LotP1
ecea5ef757
Update sockets.h
forgot to realign the enum
2024-01-30 12:24:47 +01:00
LotP1
a1ce45b0b1
Update src/core/hle/service/sockets/sockets.h
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2024-01-30 11:01:04 +01:00
Liam
9ba9780a96 cmif_serialization: fix out layout calculation 2024-01-30 02:22:45 -05:00
Narr the Reg
4afca6bf5d service: capsrv: Migrate to new IPC 2024-01-29 20:35:45 -06:00
Liam
8e0a40434c am: stop emulation when all applets are closed 2024-01-29 20:17:33 -05:00
Liam
68303ed601 core: support offline web applet 2024-01-29 20:17:33 -05:00
Liam
8a146469c0 am: return AppletDataBroker and use for frontend applets 2024-01-29 20:17:33 -05:00
Liam
b1c2f791af am: rework IStorage for transfer storage 2024-01-29 20:17:33 -05:00
Liam
182137a9a4 am: migrate global state to per-applet state structure 2024-01-29 20:17:33 -05:00
Liam
3155f4e96d am: retrieve main applet creation info from frontend 2024-01-29 20:17:09 -05:00
Hugo Locurcio
345d691328
Add hotkeys for multiplayer actions
Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.
2024-01-30 01:32:14 +01:00
Liam
dfb9fa0144 am: re-namespace frontend applets to frontend directory 2024-01-29 18:43:45 -05:00
Liam
a7e9d7842d am: add new datatypes for per-applet state 2024-01-29 18:43:45 -05:00
Liam
7de6b41030 service: split am into components 2024-01-29 18:43:45 -05:00
LotP1
2cc5c517cf
Update sockets_translate.cpp
Align the error case with it's index in the Errno enum
2024-01-30 00:34:07 +01:00
LotP1
c0775e74ec
Update sockets.h
Add the CONNREFUSED error to the Service::Sockets::Errno enum
2024-01-30 00:27:11 +01:00
LotP1
3acf35bb98
Update sockets_translate.cpp
Add support for the CONNREFUSED Errno.
Without this Connect() will return SUCCESS when a connection is refused, instead of an error code. This causes code, that relies on the result of Connect() being SUCCESS, to execute when it shouldn't.
2024-01-30 00:23:43 +01:00
Narr the Reg
64fca24b32 service: mii: Set arguments as const 2024-01-29 11:22:44 -06:00
Liam
41149d061d notif: rewrite for new IPC 2024-01-29 11:56:32 -05:00
liamwhite
ba4cee1812
Merge pull request #12843 from t895/system-driver-whoops
android: Don't show delete button for system driver
2024-01-29 09:09:38 -05:00
liamwhite
06abf3205a
Merge pull request #12837 from german77/cat
service: am: Focus state changed goes last
2024-01-29 09:09:00 -05:00
liamwhite
adfdc9520a
Merge pull request #12836 from german77/im_home
service: hid: Implement home, capture and sleep buttons
2024-01-29 09:08:52 -05:00
liamwhite
90cb852908
Merge pull request #12814 from Kelebek1/time_new_ipc
Move time services to new IPC and add debug printing
2024-01-29 09:08:46 -05:00
liamwhite
278dd589ec
Merge pull request #12439 from FireBurn/vkresult
Simplify VkResult lookup
2024-01-29 09:08:32 -05:00
t895
15e8791f9d android: Don't show delete button for system driver 2024-01-29 06:59:34 -05:00
amazingfate
6c8df6af44 fix build for gcc 11 2024-01-29 14:00:56 +08:00
german77
8e93537266 service: am: Focus state changed goes last 2024-01-28 22:02:01 -06:00
german77
b8f16f3538 service: hid: Implement home, capture and sleep buttons 2024-01-28 19:28:37 -06:00
german77
87e26de0fc service: hid: Restore active aruid 2024-01-28 18:27:25 -06:00
Narr the Reg
575183d6dc service: hid: Fully implement touch resource 2024-01-28 18:27:25 -06:00
liamwhite
6a2532fe17
Merge pull request #12555 from flodavid/fix-gamemode-setting
Save gamemode configuration and add per-game config
2024-01-28 15:02:34 -05:00
liamwhite
3655115105
Merge pull request #12821 from merryhime/atomic_ops
atomic_ops: Reduce code duplication with templates
2024-01-28 15:02:28 -05:00
liamwhite
5561a08d59
Merge pull request #12831 from Kelebek1/audren_multi
Use the input process handle to get the correct application's memory
2024-01-28 15:02:22 -05:00
liamwhite
e687ca8735
Merge pull request #12833 from merryhime/vsync-crash
configure_graphics: Avoid crash when vsync_mode_combobox is empty
2024-01-28 15:02:15 -05:00
Merry
0bf46cb1ee configure_graphics: Avoid crash when vsync_mode_combobox is empty (occurs when renderer backend is Null) 2024-01-28 19:14:38 +00:00
Kelebek1
19a2f12692 Use the input process handle to get the correct application's memory 2024-01-28 18:51:43 +00:00
liamwhite
72c897c49d
Merge pull request #12826 from t895/system-driver-version
android: Show system driver information
2024-01-28 11:57:58 -05:00
liamwhite
077a50a547
Merge pull request #12825 from liamwhite/why
kernel: clear pinned waiter list on unpin
2024-01-28 11:57:53 -05:00
liamwhite
820f1c8a16
Merge pull request #12823 from german77/set-audio
service: set: Implement more Qlaunch Settings
2024-01-28 11:57:47 -05:00
liamwhite
b163757e1f
Merge pull request #12802 from german77/mii_interface
service: mii: Migrate service to new interface
2024-01-28 11:57:40 -05:00
german77
b75401a2cb service: set: Increase settings version 2024-01-28 09:32:54 -06:00
german77
12e7ee2357 service: set: Implement more Qlaunch Settings 2024-01-28 09:32:46 -06:00
t895
c770af9b12 android: Disable focus on loading card
Additionally de-emphasize the ripple that I can't disable
2024-01-28 00:25:07 -05:00
t895
2d8f80b65e android: Show system driver information 2024-01-27 23:59:02 -05:00
Liam
6c4eb2733d kernel: clear pinned waiter list on unpin 2024-01-27 22:53:49 -05:00
t895
3f1290cee3 android: Multi-program app switching 2024-01-27 20:05:51 -05:00
Merry
5a20d07c21 atomic_ops: Fix MSVC 2024-01-27 21:42:16 +00:00
Merry
9f91d310c6 atomic_ops: Remove volatile qualifier 2024-01-27 21:36:39 +00:00
Merry
6527c0d2fc atomic_ops: Reduce code duplication with templates
Also fixes builds on unusual toolchains where:
- u32 is unsigned int
- u64 is unsigned long long
- uintptr_t is unsigned long
2024-01-27 21:12:12 +00:00