Liam
78f72b3bf5
cmif_serialization: enforce const for references
2024-02-02 09:32:10 -05:00
Fernando S
6baf965777
Merge pull request #12857 from liamwhite/const
...
service: use const references for input raw data
2024-02-02 15:10:46 +01:00
Fernando S
3f86b339f3
Merge pull request #12845 from liamwhite/notif
...
notif: rewrite for new IPC
2024-02-02 15:09:57 +01:00
liamwhite
3ac46aeced
Merge pull request #12885 from Moonlacer/eclipse-fix
...
structured_control_flow: Add Samsung Proprietary Driver ID to Reorder Pass
2024-02-02 09:08:54 -05:00
Fernando S
58cf2ee1f9
Merge pull request #12761 from liamwhite/mp-composite
...
video_core: rewrite presentation for layer composition
2024-02-02 15:08:06 +01:00
Moonlacer
11a8ef6640
Clang Fix
2024-02-01 18:15:21 -06:00
Moonlacer
b51b47e707
Add Samsung Proprietary Driver ID to Reorder Pass
...
For RDNA-based Samsung Xclipse GPUs
2024-02-01 17:53:26 -06:00
Liam
35e3c68028
service: use const references for input raw data
2024-02-01 12:57:54 -05:00
Narr the Reg
818721d12d
service: hid: Multiple fixes
2024-02-01 10:37:44 -06:00
liamwhite
d49275f0e7
Merge pull request #12875 from FernandoS27/sw-blitter
...
SwBlitter: Fix Pitch linear reading/writting
2024-02-01 11:34:06 -05:00
liamwhite
c9ff4b9de4
Merge pull request #12848 from german77/caps-interface
...
service: capsrv: Migrate to new IPC
2024-02-01 11:33:55 -05:00
liamwhite
21138b6a86
Merge pull request #12780 from german77/touch_resource5
...
service: hid: Fully implement touch resource
2024-02-01 11:33:44 -05:00
Fernando Sahmkow
f740d8b9be
MemoryManager: Reduce the page table size based on last big page address.
2024-02-01 13:00:36 +01:00
Fernando Sahmkow
5cb9fe7819
SwBlitter: Fix Pitch linear reading/writting
2024-01-31 23:02:10 +01:00
Liam
2c421a7046
hardware_composer: implement speed limit extensions
2024-01-31 11:27:21 -05:00
Liam
a595e9e8a7
nvnflinger/gpu: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
10cf058518
renderer_opengl: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
9bdf09bd76
renderer_vulkan: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
d4de04584f
renderer_opengl: split up blit screen resources into antialias and window adapt passes
2024-01-31 11:27:21 -05:00
Liam
dd2918efd8
renderer_opengl: move out ownership of FSR resources
2024-01-31 11:27:21 -05:00
Liam
2ed9586130
renderer_vulkan: convert FSR to graphics pipeline
2024-01-31 11:27:21 -05:00
Liam
b78900e956
renderer_opengl: move out FSR shader source construction
2024-01-31 11:27:20 -05:00
Liam
60ee29aac3
renderer_opengl: split out FXAA
2024-01-31 11:27:20 -05:00
Liam
b90eff4bc6
renderer_opengl: split out SMAA
2024-01-31 11:27:20 -05:00
Liam
0c2e5b64c9
renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes
2024-01-31 11:27:20 -05:00
Liam
9568b310be
renderer_vulkan: isolate FXAA from blit screen
2024-01-31 11:27:20 -05:00
Liam
2b1dd3bef5
renderer_opengl: isolate core presentation code
2024-01-31 11:27:20 -05:00
Liam
453091f611
video_core: consistently account for resolution scaling when rendering
2024-01-31 11:27:20 -05:00
Liam
80de01a5b4
video_core: simplify accelerated surface fetch and crop handling between APIs
2024-01-31 11:27:20 -05:00
Narr the Reg
7cc7d027f7
Merge pull request #12760 from liamwhite/mp-am
...
am: rewrite for multiprocess support
2024-01-31 10:25:28 -06:00
Narr the Reg
12e5293c73
Merge pull request #12858 from liamwhite/non-blocking
...
internal_network: only poll for accept on blocking sockets
2024-01-31 10:24:30 -06:00
liamwhite
22492b68b7
Merge pull request #12869 from FernandoS27/smmu-fixes
...
SMMU: A set of different fixes.
2024-01-31 11:22:29 -05:00
liamwhite
a12a26e19b
Merge pull request #12864 from Kelebek1/small_time_fixes
...
Small time fixes
2024-01-31 11:22:16 -05:00
liamwhite
2a2a1d98b3
Merge pull request #12868 from t895/engine-per-game
...
settings: Allow audio sink, input, and output to be set per game
2024-01-31 11:22:04 -05:00
liamwhite
6e92a7a149
aoc: fix DLC listing ( #12867 )
2024-01-31 17:21:34 +01:00
Fernando Sahmkow
d57165df45
Device Memory Manager: ensure raster protection only within mapped device addresses.
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
738e9a79a0
DeviceMemory: Make counter types configurable
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
aaab11e36f
NVDRV: Join the heaper optimization blocks
2024-01-31 16:38:51 +01:00
Liam
8f848f43e9
smmu: use new range mutex construction for protecting counters
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
a7c1306e2d
Texture Cache: make sparse texture table per channel
2024-01-31 16:38:51 +01:00
t895
e8be665f11
settings: Allow audio sink, input, and output to be set per game
2024-01-31 09:31:19 -05:00
Kelebek1
9ed82a280e
Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings.
2024-01-31 01:41:59 +00:00
Liam
817d916233
am: push storage from error applet with non-zero size
2024-01-30 20:13:48 -05:00
liamwhite
ffe3984353
Merge pull request #12860 from liamwhite/serialization2
...
cmif_serialization: fix LargeData types
2024-01-30 14:29:41 -05:00
liamwhite
ec734cb06c
Merge pull request #12859 from german77/led
...
service: hid: Implement GetPlayerLedPattern accurately
2024-01-30 14:29:33 -05:00
Liam
8292ba7ad6
cmif_serialization: fix LargeData types
2024-01-30 12:26:32 -05:00
liamwhite
2e65616761
Merge pull request #12856 from liamwhite/serialization
...
cmif_serialization: fix out layout calculation
2024-01-30 11:59:00 -05:00
Narr the Reg
a0f7f2b309
service: hid: Implement GetPlayerLedPattern accurately
2024-01-30 10:57:03 -06:00
Hugo Locurcio
442aad9b27
Persist filters in multiplayer public lobby list
...
After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.
This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.
2024-01-30 17:40:29 +01:00
Hugo Locurcio
8e0f97ac96
Color player counts in the multiplayer public lobby list
...
- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.
2024-01-30 17:38:21 +01:00
Liam
5510b31972
internal_network: only poll for accept on blocking sockets
2024-01-30 10:29:05 -05:00
LotP1
ecea5ef757
Update sockets.h
...
forgot to realign the enum
2024-01-30 12:24:47 +01:00
LotP1
a1ce45b0b1
Update src/core/hle/service/sockets/sockets.h
...
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2024-01-30 11:01:04 +01:00
Liam
9ba9780a96
cmif_serialization: fix out layout calculation
2024-01-30 02:22:45 -05:00
Narr the Reg
4afca6bf5d
service: capsrv: Migrate to new IPC
2024-01-29 20:35:45 -06:00
Liam
8e0a40434c
am: stop emulation when all applets are closed
2024-01-29 20:17:33 -05:00
Liam
68303ed601
core: support offline web applet
2024-01-29 20:17:33 -05:00
Liam
8a146469c0
am: return AppletDataBroker and use for frontend applets
2024-01-29 20:17:33 -05:00
Liam
b1c2f791af
am: rework IStorage for transfer storage
2024-01-29 20:17:33 -05:00
Liam
182137a9a4
am: migrate global state to per-applet state structure
2024-01-29 20:17:33 -05:00
Liam
3155f4e96d
am: retrieve main applet creation info from frontend
2024-01-29 20:17:09 -05:00
Hugo Locurcio
345d691328
Add hotkeys for multiplayer actions
...
Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.
2024-01-30 01:32:14 +01:00
Liam
dfb9fa0144
am: re-namespace frontend applets to frontend directory
2024-01-29 18:43:45 -05:00
Liam
a7e9d7842d
am: add new datatypes for per-applet state
2024-01-29 18:43:45 -05:00
Liam
7de6b41030
service: split am into components
2024-01-29 18:43:45 -05:00
LotP1
2cc5c517cf
Update sockets_translate.cpp
...
Align the error case with it's index in the Errno enum
2024-01-30 00:34:07 +01:00
LotP1
c0775e74ec
Update sockets.h
...
Add the CONNREFUSED error to the Service::Sockets::Errno enum
2024-01-30 00:27:11 +01:00
LotP1
3acf35bb98
Update sockets_translate.cpp
...
Add support for the CONNREFUSED Errno.
Without this Connect() will return SUCCESS when a connection is refused, instead of an error code. This causes code, that relies on the result of Connect() being SUCCESS, to execute when it shouldn't.
2024-01-30 00:23:43 +01:00
Narr the Reg
64fca24b32
service: mii: Set arguments as const
2024-01-29 11:22:44 -06:00
Liam
41149d061d
notif: rewrite for new IPC
2024-01-29 11:56:32 -05:00
liamwhite
ba4cee1812
Merge pull request #12843 from t895/system-driver-whoops
...
android: Don't show delete button for system driver
2024-01-29 09:09:38 -05:00
liamwhite
06abf3205a
Merge pull request #12837 from german77/cat
...
service: am: Focus state changed goes last
2024-01-29 09:09:00 -05:00
liamwhite
adfdc9520a
Merge pull request #12836 from german77/im_home
...
service: hid: Implement home, capture and sleep buttons
2024-01-29 09:08:52 -05:00
liamwhite
90cb852908
Merge pull request #12814 from Kelebek1/time_new_ipc
...
Move time services to new IPC and add debug printing
2024-01-29 09:08:46 -05:00
liamwhite
278dd589ec
Merge pull request #12439 from FireBurn/vkresult
...
Simplify VkResult lookup
2024-01-29 09:08:32 -05:00
t895
15e8791f9d
android: Don't show delete button for system driver
2024-01-29 06:59:34 -05:00
amazingfate
6c8df6af44
fix build for gcc 11
2024-01-29 14:00:56 +08:00
german77
8e93537266
service: am: Focus state changed goes last
2024-01-28 22:02:01 -06:00
german77
b8f16f3538
service: hid: Implement home, capture and sleep buttons
2024-01-28 19:28:37 -06:00
german77
87e26de0fc
service: hid: Restore active aruid
2024-01-28 18:27:25 -06:00
Narr the Reg
575183d6dc
service: hid: Fully implement touch resource
2024-01-28 18:27:25 -06:00
liamwhite
6a2532fe17
Merge pull request #12555 from flodavid/fix-gamemode-setting
...
Save gamemode configuration and add per-game config
2024-01-28 15:02:34 -05:00
liamwhite
3655115105
Merge pull request #12821 from merryhime/atomic_ops
...
atomic_ops: Reduce code duplication with templates
2024-01-28 15:02:28 -05:00
liamwhite
5561a08d59
Merge pull request #12831 from Kelebek1/audren_multi
...
Use the input process handle to get the correct application's memory
2024-01-28 15:02:22 -05:00
liamwhite
e687ca8735
Merge pull request #12833 from merryhime/vsync-crash
...
configure_graphics: Avoid crash when vsync_mode_combobox is empty
2024-01-28 15:02:15 -05:00
Merry
0bf46cb1ee
configure_graphics: Avoid crash when vsync_mode_combobox is empty (occurs when renderer backend is Null)
2024-01-28 19:14:38 +00:00
Kelebek1
19a2f12692
Use the input process handle to get the correct application's memory
2024-01-28 18:51:43 +00:00
liamwhite
72c897c49d
Merge pull request #12826 from t895/system-driver-version
...
android: Show system driver information
2024-01-28 11:57:58 -05:00
liamwhite
077a50a547
Merge pull request #12825 from liamwhite/why
...
kernel: clear pinned waiter list on unpin
2024-01-28 11:57:53 -05:00
liamwhite
820f1c8a16
Merge pull request #12823 from german77/set-audio
...
service: set: Implement more Qlaunch Settings
2024-01-28 11:57:47 -05:00
liamwhite
b163757e1f
Merge pull request #12802 from german77/mii_interface
...
service: mii: Migrate service to new interface
2024-01-28 11:57:40 -05:00
german77
b75401a2cb
service: set: Increase settings version
2024-01-28 09:32:54 -06:00
german77
12e7ee2357
service: set: Implement more Qlaunch Settings
2024-01-28 09:32:46 -06:00
t895
c770af9b12
android: Disable focus on loading card
...
Additionally de-emphasize the ripple that I can't disable
2024-01-28 00:25:07 -05:00
t895
2d8f80b65e
android: Show system driver information
2024-01-27 23:59:02 -05:00
Liam
6c4eb2733d
kernel: clear pinned waiter list on unpin
2024-01-27 22:53:49 -05:00
t895
3f1290cee3
android: Multi-program app switching
2024-01-27 20:05:51 -05:00
Merry
5a20d07c21
atomic_ops: Fix MSVC
2024-01-27 21:42:16 +00:00
Merry
9f91d310c6
atomic_ops: Remove volatile qualifier
2024-01-27 21:36:39 +00:00
Merry
6527c0d2fc
atomic_ops: Reduce code duplication with templates
...
Also fixes builds on unusual toolchains where:
- u32 is unsigned int
- u64 is unsigned long long
- uintptr_t is unsigned long
2024-01-27 21:12:12 +00:00