Commit graph

8 commits

Author SHA1 Message Date
B3n30
5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
B3n30
718423e506 Network: Moved NintendoOUI initalization to RoomMember constructor 2017-07-26 21:06:40 +02:00
B3n30
77df82f5d6 Network: Changed timeout for receiving packets to 100ms 2017-07-16 21:30:17 +02:00
B3n30
a0626221a5 Network: Made send async in RoomMember 2017-07-16 21:30:04 +02:00
B3n30
859be35d54 Network: Send the game title 2017-07-16 21:29:57 +02:00
B3n30
2af9a7146d Network: Handle join request in Room 2017-07-16 21:29:02 +02:00
B3n30
589dc083a5 Network: Threads for Room and RoomMember 2017-07-16 21:28:47 +02:00
B3n30
2e37ce01c9 Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib,

connecting is possible, but data can't be sent, yet.

* fixup! Added support for network with ENet lib,

* fixup! CLang

* fixup! Added support for network with ENet lib,

* fixup! Added support for network with ENet lib,

* fixup! Clang format

* More fixups!

* Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Clang again

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00