Liam
be43b62d79
cmake: make libusb optional
2022-12-28 17:26:46 -05:00
liamwhite
42d81aab32
Merge pull request #9471 from german77/input
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input_common: Cleanup project
2022-12-19 11:09:00 -05:00
german77
cf01a507fb
input_common: Cleanup project
2022-12-18 15:33:11 -06:00
german77
f999d268f9
bootmanager: Use proper camera size
2022-12-18 00:13:18 -06:00
bunnei
48108a8c9b
Merge pull request #9456 from german77/virtual_gamepad
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input_common: Add virtual gamepad
2022-12-17 17:16:13 -08:00
german77
243404bf34
input_common: Add virtual gamepad
2022-12-16 18:26:11 -06:00
ameerj
7bf4bec257
camera: Use pre-allocated vector for camera data
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And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
Narr the Reg
3e1e6c66c0
input_common: Filter SDL GUID
2022-12-12 10:37:55 -06:00
liamwhite
a225ba4cda
Merge pull request #9391 from abouvier/cmake-sdl
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cmake: use sdl2 imported target
2022-12-06 09:58:48 -05:00
Alexandre Bouvier
f385175aa2
cmake: prefer system libusb
2022-12-06 05:30:40 +01:00
liamwhite
04779b3d2a
Merge pull request #9369 from german77/mifare
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service: nfc: Implement mifare service
2022-12-05 22:17:32 -05:00
Alexandre Bouvier
e6ae720c33
cmake: use sdl2 imported target
2022-12-06 01:26:30 +01:00
Narr the Reg
752236caad
input_common: Allow mifare files
2022-12-04 20:02:48 -06:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
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CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
Morph
49219b8a86
Merge pull request #9349 from lat9nq/cmake-322
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CMakeLists: Bump minimum required CMake version to 3.22
2022-11-29 19:41:47 -05:00
ameerj
37bc5118ea
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00
liamwhite
cafca891ea
Merge pull request #9322 from german77/pump_events
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input_common: Pump SDL events from main thread
2022-11-29 18:45:25 -05:00
lat9nq
0941ae0b61
CMake: Directly link to SDL2-static when appropriate
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Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
2022-11-28 23:21:14 -05:00
Morph
51abe35e05
Merge pull request #9338 from lioncash/properties
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input_common/helpers: Mark analog property structs members as static constexpr
2022-11-28 13:12:14 -05:00
Lioncash
8265c167d3
input_common/helpers: Mark analog property structs members as static constexpr
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These are const with no dependency on any other data members, so we can
make these static constexpr to reduce the overall object size.
2022-11-28 10:10:37 -05:00
Lioncash
2ec7d0b5fd
common/input: Add helpers functions for creating input and output devices
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Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2022-11-28 10:00:37 -05:00
german77
7d8095d944
input_common: Pump sdl events from main thread
2022-11-27 11:09:40 -06:00
german77
a67e776af9
yuzu-cmd: Fix input callback crash on close
2022-11-27 10:53:22 -06:00
Liam
9737615948
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
bunnei
57a05b1653
Merge pull request #9238 from german77/cabinet_applet
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service: am: Implement cabinet applet
2022-11-20 00:48:39 -08:00
Narr the Reg
38c48cf8d8
core: hid: Implement true multitouch support
2022-11-19 08:44:33 -06:00
german77
75e6ec85e1
general: Address review comments
2022-11-13 17:13:43 -06:00
german77
b193d40d22
input_common: Add amiibo applet functions
2022-11-13 10:56:54 -06:00
liamwhite
77803d96be
Merge pull request #9107 from german77/gidoly_rules
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input_common: cache vibration tests
2022-10-25 12:13:18 -04:00
Morph
cae108404a
CMakeLists: Remove redundant warnings
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These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph
f3c40f4a20
CMakeLists: Treat MSVC warnings as errors
2022-10-22 15:02:04 -04:00
Morph
e6ab1f673b
general: Enforce C4800 everywhere except in video_core
2022-10-22 15:02:04 -04:00
Morph
93297d14d8
CMakeLists: Remove all redundant warnings
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These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
german77
7f66050f0c
input_common: cache vibration tests
2022-10-21 00:24:08 -05:00
german77
224a19758e
input_common: have an unique vector in callback status
2022-10-09 12:49:18 -05:00
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
german77
3ce0ef04dd
service: nfp: address comments
2022-10-02 12:32:26 -05:00
german77
da8864d002
input_common: Enable virtual amiibo driver
2022-10-02 12:32:26 -05:00
german77
e8d71712e7
input_common: Create virtual amiibo driver
2022-10-02 12:32:26 -05:00
bunnei
a967c41fa0
Merge pull request #8864 from german77/toggle_analog
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input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
Narr the Reg
2898be69f4
input_common: Add support for analog toggle
2022-09-06 11:21:28 -05:00
Narr the Reg
c3b16cf8d3
input_common: sdl: Always check for motion on reconnect
2022-09-03 17:52:57 -05:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
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[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi
6c8e456185
Address first part of review comments
2022-07-25 21:59:30 +02:00
german77
f19e7be6e8
input_common: Add camera driver
2022-07-23 19:38:42 -05:00
german77
5e7e55b98a
input_common: sdl: lower vibration frequency and use it's own unique thread
2022-06-28 19:22:16 -05:00
Mai
103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
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yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Morph
efc89c032b
CMakeLists: Make variable shadowing a compile-time error
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Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13 18:19:23 -04:00