Sebastian Valle
f7dd8d5e81
Merge pull request #2386 from bunnei/fix-bg-color
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config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
2016-12-30 00:35:38 -05:00
bunnei
f556d6ee90
Merge pull request #2240 from wwylele/auto-region
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Config: auto-select region and language
2016-12-29 22:09:01 -05:00
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
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* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
bunnei
d30d6f81aa
Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
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Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
freiro
b7b2627b37
Modularized Qt and SDL file copying
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Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Sebastian Valle
2589c30cbe
Merge pull request #2267 from JayFoxRox/fix-mingw-cc
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Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
wwylele
84e78790ab
Config: auto-select region and language
2016-12-07 20:52:42 +02:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
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Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
2b1654ad9b
Support additional screen layouts.
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Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
2016-10-27 23:28:30 +00:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
bunnei
14085ec670
core: Add configuration option for CPU JIT.
2016-09-15 17:49:27 -04:00
bunnei
09063dc5bb
Merge pull request #2032 from bunnei/qt-graphics
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Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
7b4dcacbb2
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
bunnei
f95d119dde
Merge pull request #1890 from LFsWang/fix-encode-problem
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Fix boot_filename encode on Windows
2016-07-14 22:25:52 -04:00
Mat M
0c56c9f541
Merge pull request #1897 from linkmauve/sdl2-config-fix
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SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
bunnei
f99961581e
Merge pull request #1789 from wwylele/input-refactor
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Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
Emmanuel Gil Peyrot
a251b323a0
SDL2: Add forgotten default config changes from 7129611e65
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2016-06-11 02:19:51 +01:00
LFsWang
f9e3824820
Fix boot_filename encode on Windows
2016-06-08 13:53:41 +08:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
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Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
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Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
bunnei
c549c36076
Merge pull request #1736 from MerryMage/sdl2-sink
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AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
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This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
2016-04-23 11:48:58 +08:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00