Commit graph

23045 commits

Author SHA1 Message Date
Liam
a5476541f2 video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
Morph
1e35ade1ec configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
Narr the Reg
b8777b6653
Merge pull request #9028 from liamwhite/wtype-limits
nfp_types: silence -Wtype-limits
2022-10-07 09:03:35 -05:00
Kelebek1
752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
Liam
9574429c5f nfp_types: silence -Wtype-limits 2022-10-07 06:52:28 -04:00
liamwhite
20cf09471a
Revert "vulkan: automatically use larger staging buffer sizes when possible" 2022-10-07 04:49:08 -04:00
bunnei
61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
bunnei
bb86fc573f
Merge pull request #8944 from Tachi107/patch-2
build(room): simplify yuzu-room installation
2022-10-06 16:59:04 -07:00
Fernando S
1effa578f1
Merge pull request #8467 from FernandoS27/yfc-rel-1
Project yuzu Fried Chicken (Y.F.C.) Part 1
2022-10-06 21:29:53 +02:00
Byte
df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam
aedd739631 maxwell_dma: remove warnings from implemented functionality 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
ca3db0d7c9 General: address feedback 2022-10-06 21:00:54 +02:00
Liam
0d99b7962d state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph
903705043d nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph
11e1cbbdbd address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph
fa342cae22 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph
fedd983f96 general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
d97d409647 NvHostChannels: improve hack for supporting multiple channels. 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8a372035db Nvflinger: correct duplication. 2022-10-06 21:00:53 +02:00
VonChenPlus
9982cff98b Core: Fix get nvmap object random crash 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fe24c65153 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
1a9b71b1c6 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
cdce7f781b Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8d774e7415 NvDec: Fix regressions. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Liam White
afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8bb604b3be VideoCore: Add option to dump the macros. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859 NVDRV: Further improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b59ca4df0c Buffer Cache: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
98317f2b77 Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b2099fbdcc Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655 MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808 MemoryManager: Finish up the initial implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a OpenGL: Fix TickWork 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4 Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4 VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00