lat9nq
97674bc888
shared_widget: Support checkbox + spinbox
2023-07-21 10:56:07 -04:00
lat9nq
def00e8c55
configure_debug: Reorganize
2023-07-21 10:56:07 -04:00
lat9nq
23f874ae60
configure_graphics: Reimplement bg_color
...
To specialized a setting to be worth adding to the shared_widget imo,
so add it roughly like before.
2023-07-21 10:56:07 -04:00
lat9nq
c1748b229a
shared_widget: Make button creation static
2023-07-21 10:56:07 -04:00
lat9nq
8c03ae793e
configure_general: Hide reset button in custom configs
2023-07-21 10:56:07 -04:00
lat9nq
e2de48f14b
configure_general: Sort data
2023-07-21 10:56:07 -04:00
lat9nq
827082c5ac
configure_general: Generate UI using containers
...
This leaves per-game config's General tab empty?
2023-07-21 10:56:07 -04:00
lat9nq
c530532de7
shared_translation: Add UI widget translations
2023-07-21 10:56:07 -04:00
lat9nq
d3d9c3568e
shared_widget: Fix header
2023-07-21 10:56:07 -04:00
lat9nq
464aad52cd
settings: Add UiGeneral class
2023-07-21 10:56:07 -04:00
lat9nq
ea4afbfc54
config: Don't merge the maps
...
Me shooting myself in the foot 3 days in advance.
2023-07-21 10:56:07 -04:00
lat9nq
640e7db60e
configure_graphics: Remove redundant log
2023-07-21 10:56:07 -04:00
lat9nq
f66d617107
configuration: Move CreateWidget to a class
...
We were passing so many objects between the function and the caller that
it needed to be redesigned.
2023-07-21 10:56:07 -04:00
lat9nq
d35577d3ed
configuration: Implement slider
2023-07-21 10:56:07 -04:00
lat9nq
39a1ffbb91
configuration: Use buttons instead of highlights
...
Only for updated configs at the moment
2023-07-21 10:56:07 -04:00
lat9nq
d72ff01726
shared_translations: Re flow strings
2023-07-21 10:56:07 -04:00
lat9nq
9a844bbf0c
configure_graphics: More complete reimplementation
2023-07-21 10:56:07 -04:00
lat9nq
3a7a5edcea
settings: Define base renderer runtime modifiable settings
2023-07-21 10:56:07 -04:00
lat9nq
05c26411a3
configuration_shared: Fix blank state hiding check box
2023-07-21 10:56:07 -04:00
lat9nq
a4de202cbd
settings: Add anisotropy mode enum
2023-07-21 10:56:07 -04:00
lat9nq
cfb63c68db
shared_translation: Finish using int ids
2023-07-21 10:56:07 -04:00
lat9nq
f8435d676f
configure_graphics: Partial runtime implementation
2023-07-21 10:56:07 -04:00
lat9nq
75d7e40113
settings: Recategorize a bit
...
Will help with generating config UI later.
2023-07-21 10:56:07 -04:00
lat9nq
4a825268d6
shared_translation: Add the rest of the settings
2023-07-21 10:56:07 -04:00
lat9nq
4f545e3024
shared_translation: Add copyright and license
2023-07-21 10:56:07 -04:00
lat9nq
a007ac6b9c
configure_graphics_advance: Generate UI at runtime
...
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq
b11b4be7cb
configure_per_game: Rename group to tab_group
2023-07-21 10:56:07 -04:00
lat9nq
d3b94d64d4
configuration: Add base class to tabs
...
Tabs that largely configure SwitchableSetting's are now Tabs and grouped
together.
2023-07-21 10:56:07 -04:00
lat9nq
e5b981e1e4
configuration_shared: Create Tab base class
2023-07-21 10:56:07 -04:00
lat9nq
60773194a0
settings: Add a registry of settings
...
LoadString: Sanitize input
settings: Handle empty string, remove redundant category
settings: Rename Input to Controls, FS to DataStorage
settings: Fix Controls groups information
settings: Move use_docked_mode to System (again)
settings: Document
settings: Add type identification function
settings: Move registry into values
settings: Move global_reset_registry into values
settings: Separate AdvGraphics from Renderer
settings: More document
squash
settings: Use linkage object
uisettings: Move registry into settings
Probably wont build without
uisettings: Use settings linkage object
config: Load settings with a map
Uses the new all_settings vector to load settings.
qt-config: Rename settings category
qt config: Rename to read category
config: Read/write contols category with for_each
This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.
qt-config: Use new settings registry
qt-config: Read/write advgrphics
qt-config: Use settings linkage object
yuzu_cmd: Load setting off of vector
cmd-config: Finish settings rename
config: Read controls settings group with for_each
cmd/config: Move registry into values
cmd: Read adv graphics
cmd-config: Use settings linkage object
2023-07-21 10:56:07 -04:00
lat9nq
e7543e8b84
uisettings: Fix typings
2023-07-21 10:56:07 -04:00
lat9nq
4133165607
settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
...
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
lat9nq
5cffa34288
settings,video_core: Consolidate ASTC decoding options
...
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
Morph
9d7671ec3b
main: Use 1_MiB as a constant for copy buffer size
2023-07-06 13:04:27 -04:00
Morph
5d0a051abb
main: Fix install progress calculation
...
The increased buffer size means that that progress bar size has to be adjusted
2023-07-06 00:22:38 -04:00
zeltermann
d2b62ae401
Use toUtf8()
for string passed to DBus
2023-07-03 14:46:17 +07:00
Morph
c3fbc8d2fe
core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
...
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-07-02 15:08:04 -04:00
liamwhite
ae7e9b5469
Merge pull request #10974 from Steveice10/macos_vk
...
vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite
595d55d485
Merge pull request #10950 from german77/mouse_tune
...
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
Steveice10
aa89ec9214
yuzu: Use test window with VulkanSurface to check for present modes.
...
It is probably not correct to create a surface on a non-VulkanSurface window.
On macOS this causes a preferences crash due to missing CAMetalLayer.
2023-07-01 14:15:26 -07:00
Steveice10
e146a00345
vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK.
2023-06-30 23:46:03 -07:00
german77
da8df6488d
yuzu: Ensure mouse panning can't be enabled with real mouse emulation
2023-06-30 18:59:39 -06:00
Narr the Reg
3f407417c1
input_common: Tune mouse controls
2023-06-28 21:04:33 -06:00
german77
df9685a21c
input_common: Remove duplicated DriverResult enum
2023-06-28 09:49:47 -06:00
german77
30544fbfa5
yuzu: Fix clang format
2023-06-27 15:55:23 -06:00
Narr the Reg
112b660456
Merge pull request #9663 from EBADBEEF/disable-controller-applet
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qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
liamwhite
20111c86b6
Merge pull request #10495 from bm01/master
...
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
liamwhite
f254ce2c60
Merge pull request #10679 from zeltermann/wakelock-reason
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Only use SDL wakelock on Linux
2023-06-27 11:21:20 -04:00
Kirill Ignatev
b6e89bdf2c
Hyphenate Joy-Con and clarify further
2023-06-25 12:51:16 -04:00
Kirill Ignatev
b6025cf62f
Clarify Ring-Con configuration message in UI
...
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00