Commit graph

217 commits

Author SHA1 Message Date
Liam
d45ac00d48 kernel: avoid signed overflow UB on MSVC 2023-03-07 19:46:48 -05:00
Morph
1ed49f92dd common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph
bd09c82521 common: Implement a high resolution steady clock
This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Alexandre Bouvier
57fd8b1f45 cmake: use correct boost imported targets 2023-02-28 17:56:01 +01:00
Alexandre Bouvier
34b1ea9c19 cmake: prefer system llvm library 2023-01-23 06:23:00 +01:00
Kelebek1
ce0b8d618d Move demangle impl to cpp 2023-01-14 05:12:41 +00:00
Kelebek1
80a55c1663 Add stacktrace symbol demangling 2023-01-14 04:43:21 +00:00
Fernando Sahmkow
18637766ef MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
ameerj
cfc34dd41d common: Add ScratchBuffer class
This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
2022-12-19 18:07:51 -05:00
ameerj
88ba5a7f22 common: add make_unique_for_overwrite 2022-12-19 18:07:42 -05:00
Liam
ed37192441 memory: correct semantics of data cache management operations 2022-12-11 12:46:34 -05:00
Alexandre Bouvier
8e17b5469f cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
ameerj
5b5612c1cc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
ameerj
37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
Liam
70ea1c2000 common: add cache management functions 2022-11-12 11:26:56 -05:00
Morph
cae108404a CMakeLists: Remove redundant warnings
These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph
f3c40f4a20 CMakeLists: Treat MSVC warnings as errors 2022-10-22 15:02:04 -04:00
Morph
e6ab1f673b general: Enforce C4800 everywhere except in video_core 2022-10-22 15:02:04 -04:00
Morph
93297d14d8 CMakeLists: Remove all redundant warnings
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
Kyle Kienapfel
40af1111c2 CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
Right now this looks like a distro specific problem, but we'll have to see.

Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the  package. (/usr/lib64/cmake/lz4)

arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual

MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
Fernando Sahmkow
feb49c822d NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
b617874724 Common: implement MultiLevelPageTable. 2022-10-06 21:00:51 +02:00
Alexandre Bouvier
7239470dad cmake: fix git detection 2022-09-18 00:04:35 +02:00
Morph
8dafe15600
Merge pull request #8649 from lat9nq/common-position-independent
common: Use PROJECT_SOURCE_DIR to find CMakeModules
2022-09-16 12:48:53 -04:00
liushuyu
7fda6de5cb
common: do not link to xbyak on non-amd64 architectures 2022-09-13 17:19:37 -06:00
FearlessTobi
f80c7c4cd5 core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
lat9nq
260430c849 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi
705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
liamwhite
97729fd8e9
Merge pull request #8545 from Kelebek1/Audio
Project Andio
2022-07-23 15:20:39 -04:00
lat9nq
4b93ea59db ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
Liam
3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
liushuyu
09f4f3f23b
logging/log.h: move enum class formatter to a separate file ...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
Andrew Udvare
caf38725ae
Allow overriding SCM version info
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
german77
ad5142ac2c common: Rewrite and move core/frontend/input.h to common 2021-11-24 20:30:21 -06:00
Morph
a41e9e93dd common: Implement a subset of P0323 (std::expected)
This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
ameerj
5daf3abe65 common/logging: Move Log::Entry declaration to a separate header
This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
Morph
290afc00d3 common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Morph
790a09bc93
Revert "logging: Display backtrace on crash" 2021-08-27 04:01:22 -04:00
yzct12345
81ed54d13e
logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
bunnei
98b26b6e12
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
lat9nq
eb61824ea5 common: Publically link to pthreads
Common requires pthreads but does not refer to it when linking to other
modules. Fix this by linking to Threads where necessary.
2021-07-23 09:47:52 -04:00
ReinUsesLisp
4a82450c81 cmake: Remove shader cache version 2021-07-22 21:51:40 -04:00
ReinUsesLisp
c67d64365a shader: Remove old shader management 2021-07-22 21:51:22 -04:00
ReinUsesLisp
da34d37044 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
ReinUsesLisp
2c8d337418 common: Add unique function 2021-07-08 19:03:19 -03:00
Wunkolo
4569f39c7c common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
Morph
391e823c79 common: logging: Restructure backend code 2021-06-13 11:05:58 -04:00
ReinUsesLisp
a7837a3791 common/host_memory: Add interface and Windows implementation 2021-06-11 17:27:06 +02:00