Commit graph

20408 commits

Author SHA1 Message Date
Narr the Reg
ed5fa10e97 core: hid: Enable pulling color data from controllers 2023-01-19 18:05:20 -06:00
Narr the Reg
a4074001fe core: hid: Migrate ring from emulated devices to emulated controller 2023-01-19 18:05:20 -06:00
Narr the Reg
18c9f8eeed yuzu: Update controller colors and button names 2023-01-19 18:05:20 -06:00
Narr the Reg
2d802893e7 input_common: Disable SDL driver with switch controllers 2023-01-19 18:05:20 -06:00
Narr the Reg
d80e6c399b input_common: Initial skeleton for custom joycon driver 2023-01-19 18:05:20 -06:00
liamwhite
475370c8f8
Merge pull request #9556 from vonchenplus/draw_texture
video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
bunnei
9ca3a4758a
Merge pull request #9623 from liamwhite/wp-oops
memory: fix watchpoint use when fastmem is enabled
2023-01-19 10:50:21 -08:00
Narr the Reg
67c3c65f7b
Merge pull request #9638 from Kelebek1/firmware4
Demote maxwell3d Firmware4 call log to debug
2023-01-18 23:15:22 -06:00
bunnei
413df0811d
Merge pull request #9619 from liamwhite/timing-spaghetti
timing: wait for completion on unregister
2023-01-18 15:13:38 -08:00
german77
db6cb9cc0a input_common: reset sdl motion if data is invalid 2023-01-18 10:05:55 -06:00
Jonas Gutenschwager
887ed5c0e2 fix format 2023-01-18 15:49:47 +01:00
bunnei
82e2ac6026
Merge pull request #9615 from merryhime/upsample-ob1
audio_core: Corrective fixes to upsampler
2023-01-17 23:34:12 -08:00
bunnei
1551f97950
Merge pull request #9608 from liamwhite/fps
nvnflinger: correct swap interval handling
2023-01-17 23:13:47 -08:00
Kelebek1
5a106cf11e Demote maxwell3d Firmware4 call log to debug 2023-01-18 01:59:11 +00:00
Jonas Gutenschwager
83754e4789 allow volume up/down hotkeys to be repeated 2023-01-18 00:39:31 +01:00
Feng Chen
9fc7ca1731 Address feedback 2023-01-16 10:27:57 +08:00
Liam
f1a0ce0e70 memory: fix watchpoint use when fastmem is enabled 2023-01-15 10:24:31 -05:00
Liam
0953cdd271 timing: wait for completion on unregister 2023-01-14 15:48:01 -05:00
Kelebek1
42b16bb33a Be careful of mangled out of bounds read 2023-01-14 19:53:55 +00:00
german77
50c86b3c2a core: hid: Fix stick minimum range 2023-01-14 11:53:43 -06:00
Merry
a0e8e5b22e upsample: Fix coefficient format 2023-01-14 17:09:03 +00:00
Merry
122a8faa38 audio_core: Fix off-by-one error in upsampler 2023-01-14 15:19:11 +00:00
Kelebek1
ce0b8d618d Move demangle impl to cpp 2023-01-14 05:12:41 +00:00
Kelebek1
80a55c1663 Add stacktrace symbol demangling 2023-01-14 04:43:21 +00:00
Matías Locatti
d7dbd8e774
Update settings.h 2023-01-13 04:56:25 -03:00
Matías Locatti
4294429a07
CPP 2023-01-13 04:55:26 -03:00
Matías Locatti
bb2aec00a2
UI change 2023-01-13 04:54:29 -03:00
Matías Locatti
3ba53f2511 1.5X resolution scaler option 2023-01-13 02:34:24 -03:00
Liam
e9c3d16f6f debugger: add host fastmem pointer fetch command 2023-01-12 18:35:14 -05:00
Liam
2f2ef5b147 nvnflinger: correct swap interval handling 2023-01-11 22:05:08 -05:00
bunnei
0e8f98a441
Merge pull request #9605 from german77/mouse_mapping
yuzu: Read mouse scroll
2023-01-10 17:32:58 -08:00
Narr the Reg
87b02f78e1 yuzu: Read mouse wheel input 2023-01-10 18:20:58 -06:00
Morph
c277dad25f
Merge pull request #9596 from liamwhite/mvk
MoltenVK: restrict number of vertex attributes/bindings to 16
2023-01-10 18:11:44 -05:00
liamwhite
cbcf210c19
Merge pull request #9582 from yuzu-emu/revert-9518-revert-9504-pg2
Revert "Revert "k_page_group: synchronize""
2023-01-10 15:27:33 -05:00
liamwhite
0eae0b6803
Merge pull request #9601 from liamwhite/it-never-ends
qt: unlock during signal emission
2023-01-10 15:27:12 -05:00
liamwhite
74404261d2
Merge pull request #9598 from liamwhite/indirect
vulkan_common: fix indirect draw with count
2023-01-10 15:27:02 -05:00
liamwhite
e2c68edd35
Merge pull request #9595 from liamwhite/per-game
qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam
385ddef8c3 qt: unlock during signal emission 2023-01-10 12:46:01 -05:00
Liam
fa8581e900 vulkan_common: fix indirect draw with count 2023-01-10 09:43:36 -05:00
TellowKrinkle
eaf425bd32 MoltenVK: restrict number of vertex attributes/bindings to 16 2023-01-09 19:01:09 -05:00
Liam
1caa84e652 qt: fix configuration weirdness on turbo 2023-01-09 17:54:49 -05:00
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder (#9594)
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
Morph
6bf1436f5c
Merge pull request #9589 from liamwhite/default
renderer_vulkan: disable turbo by default
2023-01-09 16:23:24 -05:00
Morph
ffb12f4f9f
Merge pull request #9581 from liamwhite/turbo2
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09 16:23:16 -05:00
Morph
a4cd747122
Merge pull request #9530 from liamwhite/vk-feature-init
vulkan_device: refactor feature testing
2023-01-09 16:23:04 -05:00
Morph
3be8312120
Merge pull request #9569 from liamwhite/shutdown-wars
qt: additional fixes for reentrant shutdown
2023-01-09 16:21:27 -05:00
Liam
279005448a vulkan_device: refactor feature testing 2023-01-09 16:12:16 -05:00
Liam
0df43e4e07 renderer_vulkan: disable turbo by default 2023-01-08 11:38:30 -05:00
Fernando Sahmkow
efbb6fe288 VideoCore: Fix OGL cache invalidation. 2023-01-07 21:56:17 -05:00
bunnei
a5693afa03
Revert "Revert "k_page_group: synchronize"" 2023-01-07 15:32:10 -08:00
bunnei
66e4a48b75
Merge pull request #9563 from german77/crash_not_allowed
input_common: Create an update engine
2023-01-07 13:41:27 -08:00
MonsterDruide1
115bf20448 TAS: Show all script lengths for multiplayer 2023-01-07 21:15:37 +01:00
Liam
c19c8ac92c renderer_vulkan: pause turbo submissions on inactive queue 2023-01-07 14:35:11 -05:00
Billy Laws
d34275a260
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2023-01-07 18:38:21 +00:00
Narr the Reg
432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-07 10:41:37 -06:00
Liam
444b25bae1 vulkan_device: avoid attempt to access empty optional 2023-01-06 21:23:21 -05:00
Liam
2e4dde12c7 renderer_vulkan: disable clock boost on unvalidated devices 2023-01-06 19:07:47 -05:00
Liam
9ed4c13758 qt: additional fixes for reentrant shutdown 2023-01-06 18:50:01 -05:00
Narr the Reg
4bda2b475f opengl: Sanitize antialiasing config 2023-01-06 13:42:20 -06:00
Wollnashorn
457826a83b video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06 16:52:41 +01:00
Fernando S
8b251fc3f6
Merge pull request #9535 from bylaws/master
Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
liamwhite
3c05988df2
Merge pull request #9561 from liamwhite/update-dynarmic
externals: update dynarmic, xbyak
2023-01-06 10:00:18 -05:00
liamwhite
6d74490139
Merge pull request #9558 from MonsterDruide1/network-timeout-noerror
net: Silently translate ETIMEDOUT network error
2023-01-06 10:00:09 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando S
5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-06 07:31:39 -05:00
Fernando Sahmkow
f6245dc40a MacroHLE: eliminate 2 rushed macros. 2023-01-05 20:53:31 -05:00
Narr the Reg
8042ce7e19 input_common: Create an update engine 2023-01-05 19:24:29 -06:00
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Liam
1ee0540f82 externals: update dynarmic, xbyak 2023-01-05 18:06:06 -05:00
Billy Laws
58fec43768 Run clang-format 2023-01-05 22:18:10 +00:00
Billy Laws
68ed60cee4 shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws
6c812a0c84 Vulkan, OpenGL: Hook up geometry shader passthrough emulation 2023-01-05 22:13:07 +00:00
Billy Laws
625a4af73a shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws
9e2997c4b6 Vulkan, OpenGL: Hook up storage buffer alignment code 2023-01-05 22:13:07 +00:00
Billy Laws
8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws
3f0985c7b0 shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
Billy Laws
c1cc99584c shader_recompiler: Add comparison operators to descriptor types 2023-01-05 22:13:07 +00:00
Billy Laws
bbfad79c89 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Wollnashorn
e07976a22b video_core/vulkan: Vulkan driver pipelines now contain cache version
So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn
9c9008ac81 video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache 2023-01-05 21:03:01 +01:00
Wollnashorn
8945fafcc0 config: Set the Vulkan driver pipeline cache option to be global 2023-01-05 21:03:01 +01:00
Wollnashorn
f2aa816679 video_core/vulkan: Added check if Vulkan pipeline path has been set 2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff config: Better wording for VK pipeline cache option and enable by default 2023-01-05 21:03:01 +01:00
Wollnashorn
67d4f190f7 yuzu-cmd: Removed use_vulkan_driver_pipeline_cache from default_ini.h
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow
b56ad93bbc BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
Fernando Sahmkow
2d0c4f2b1d Fermi2D: sync cache flushes 2023-01-05 06:43:28 -05:00
Fernando Sahmkow
af5ecb0b15 MemoryManager: use fastmem directly. 2023-01-05 06:06:33 -05:00
MonsterDruide1
688a9fbfa6 net: Silently translate ETIMEDOUT network error 2023-01-05 11:54:36 +01:00
Fernando Sahmkow
6c7eb81f7d video_core: Cache GPU internal writes. 2023-01-05 05:23:39 -05:00
Fernando Sahmkow
4d9af4a9d2 Vulkan: Fix drivers that don't support dynamic_state_2 up 2023-01-05 00:11:16 -05:00
Feng Chen
013b689153 video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Feng Chen
1e8cee2ddf video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
Alexandre Bouvier
d0fe27708e tests: update catch2 to 3.0.1 2023-01-05 04:58:31 +01:00
Liam
a4269c285a common: add setting for renderer clock workaround 2023-01-04 22:22:01 -05:00
Liam
301e9bbc03 vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
Liam
66ae79de13 renderer_vulkan: implement fallback path for null descriptors 2023-01-04 22:14:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Fernando Sahmkow
a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow
03ccd8bf43 Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
liamwhite
bbeb6e460c
Merge pull request #9518 from gidoly/revert-9504-pg2
Revert "k_page_group: synchronize"
2023-01-03 21:40:57 -05:00
Fernando Sahmkow
ddbf851ef6 Vulkan: Update blacklisting to latest driver versions. 2023-01-03 21:16:43 -05:00
Fernando Sahmkow
a045e860dd ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
Fernando Sahmkow
b62ffb612d Vulkan: rework stencil tracking. 2023-01-03 16:29:16 -05:00
MonsterDruide1
04cb05fce0 TAS: Immediately switch stick to TAS on input
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-03 20:08:25 +01:00
Alexandre Bouvier
eceee8c3d9 cmake: move find-modules to root cmake dir 2023-01-02 18:22:07 +01:00
liamwhite
6804a43f49
Merge pull request #9540 from MonsterDruide1/tas-sanitized-record
TAS: Record sanitized instead of raw stick inputs
2023-01-02 09:51:29 -05:00
german77
80bcc18788 service: nifm: Initialize request state 2023-01-01 20:58:08 -06:00
german77
ebd811b535 service: nifm: Match documentation names 2023-01-01 20:58:01 -06:00
Liam
f9c6d39a6c vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1 2023-01-01 16:43:58 -05:00
Liam
4814d87385 video_core: fix build 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
581a7d785b Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
2793304117 Vulkan: Allow stagging buffer deferrals. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
8d694701bc MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
4c82e47edd Vulkan: Add other additional pipeline specs 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93 Vulkan: Implement Dynamic State 3 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9 Vulkan Implement Dynamic State 2 LogicOp and PatchVertices 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c Vulkan: Implement Dynamic States 2 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
cb1497d0d7 DMAPusher: Improve collection of non executing methods 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
ce448ce770 Revert Buffer cache changes and setup additional macros. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
18637766ef MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
93ac5a6a6d MacroHLE: Add Index Buffer size estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
c541559767 MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff MacroHLE: Add MultidrawIndirect HLE Macro. 2023-01-01 16:43:57 -05:00
MonsterDruide1
d46c9c4659 TAS: Record sanitized instead of raw stick inputs
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-01 22:39:18 +01:00
Merry
bee395d2f0 vfs: Replace cstr concat with char concat 2023-01-01 18:52:02 +00:00
Liam
aa13ee5c4a vulkan_common: unify VK_EXT_debug_utils and selection of validation layer 2023-01-01 11:59:47 -05:00
liamwhite
92103d4ff3
Merge pull request #9533 from merryhime/overcommit
host_memory: mmap changes for virtual_base
2023-01-01 10:24:07 -05:00
liamwhite
0b228fde15
Merge pull request #9514 from ColinKinloch/en_gb
settings: warn on invalid regon/language combinations
2023-01-01 10:23:46 -05:00
Merry
fd1831b65b host_memory: Use transparent huge pages where available 2023-01-01 11:40:35 +00:00
Merry
4d7be85e73 host_memory: Allocate virtual_base with MAP_NORESERVE
Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2023-01-01 11:40:35 +00:00
Colin Kinloch
28cfc2146f settings: comment language blocklist columns 2022-12-30 13:51:35 +00:00
bunnei
05c709bebe core: hid: emulated_console: Avoid a crash if frontend does not configure touch_from_button_maps. 2022-12-30 00:14:53 -08:00
bunnei
c3af6d8372
Merge pull request #9515 from liamwhite/cmake-refactor
CMake: make more features optional
2022-12-29 23:37:25 -05:00
Wollnashorn
1df5d12b19 config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8 settings: added regon/language warning bounds check 2022-12-29 15:55:24 +00:00
gidoly
10eaf31af3
Revert "k_page_group: synchronize" 2022-12-29 17:39:42 +09:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
ameerj
b0722591c9 hle_ipc: Use thread_local ReadBuffer 2022-12-28 18:46:54 -05:00
ameerj
a1490d77ac hle_ipc: Rename ReadBufferSpan to ReadBuffer 2022-12-28 18:46:54 -05:00
ameerj
59c0f85407 hle_ipc: Rename ReadBuffer to ReadBufferCopy
Indicates explicitly that a copy is occurring
2022-12-28 18:46:54 -05:00
ameerj
7c1bf68bb4 bsd: Use std::span for read payloads
Allows the use of HLERequestContext::ReadBufferSpan
2022-12-28 18:46:54 -05:00
ameerj
f517f82416 nvdrv: Use std::span for inputs
Allows the use of HLERequestContext::ReadBufferSpan
2022-12-28 18:46:53 -05:00