Morph
0f48292de1
fsp_srv: Fix filesystem access logging
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This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt
If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.
Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
ameerj
422a15ee75
lm: Demote guest logs to LOG_DEBUG
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Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14 22:23:27 -04:00
bunnei
c8f86edee6
Merge pull request #6456 from Morph1984/very-important-changes
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configure_cpu_debug: Clarify settings behavior
2021-06-14 15:05:44 -07:00
Fernando Sahmkow
8d4dfc98ec
Merge pull request #6448 from Morph1984/recursive-dir-iterator
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common: fs: Use the normal directory iterator in *Recursively functions
2021-06-14 15:47:04 +02:00
Morph
a4454329c1
general: Remove extraneous includes
2021-06-13 11:32:43 -04:00
Morph
391e823c79
common: logging: Restructure backend code
2021-06-13 11:05:58 -04:00
Morph
8150c65c07
common: logging: backend: Wrap IOFile in a unique_ptr
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Allows us to forward declare Common::FS::IOFile.
2021-06-13 11:05:58 -04:00
Morph
56afd4ab4b
Merge pull request #6452 from german77/sixaxis_firmware_stub
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hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-13 05:28:32 -04:00
Morph
c11b4c45e1
configure_cpu_debug: Clarify settings behavior
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This makes it clear that the disabled settings only take effect when CPU Accuracy is set to Debug Mode.
2021-06-13 00:27:33 -04:00
Morph
c978f3144c
common: fs: Use the normal directory iterator in *Recursively functions
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MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error.
We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it.
2021-06-12 01:39:07 -04:00
bunnei
58180f9fa8
Merge pull request #6451 from Morph1984/check-disk-space-dump
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yuzu: main: Ensure enough space is available for RomFS dumping
2021-06-11 13:23:23 -07:00
german77
827483409b
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-11 14:44:46 -05:00
Mai M
9951322e5a
Merge pull request #6422 from FernandoS27/i-am-the-senate
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Implement/Port Fastmem from Citra to Yuzu
2021-06-11 14:26:54 -04:00
Morph
fa2aac1bf5
yuzu: main: Ensure enough space is available for RomFS dumping
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This warns the user if there isn't enough free space to dump the entire RomFS to disk. It requires at least the size of the extracted RomFS + 1 GiB as a buffer of free space.
2021-06-11 14:04:11 -04:00
bunnei
0c0c1a039e
Merge pull request #6443 from Morph1984/k-light-condition-variable
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kernel: KLightConditionVariable: Update implementation to 12.x
2021-06-11 11:03:55 -07:00
Markus Wick
7f85abb281
common/host_memory: Implement a fallback if fastmem fails.
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This falls back to the old approach of using a virtual buffer.
Windows is untested, but this build should fix support for Windows < 10 v1803. However without fastmem support at all.
2021-06-11 17:27:17 +02:00
ReinUsesLisp
f332d4a9b5
common/host_shader: Load Windows 10 functions dynamically
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Workaround old headers and libraries shipped on MinGW.
2021-06-11 17:27:17 +02:00
Fernando Sahmkow
588ab44470
GPUTHread: Remove async reads from Normal Accuracy.
2021-06-11 17:27:17 +02:00
ReinUsesLisp
7b0d8bd1fb
rasterizer: Update pages in batches
2021-06-11 17:27:17 +02:00
ReinUsesLisp
ee67460ff0
host_memory: Support staged VirtualProtect calls
2021-06-11 17:27:17 +02:00
FernandoS27
5ba28325b2
General: Add settings for fastmem and disabling adress space check.
2021-06-11 17:27:17 +02:00
Markus Wick
c4609c92ee
common/host_memory: Optimize for huge tables.
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In theory, if we have 2 MB continously mapped, this should save one layer of TLB.
Let's make it at least more likely by aligning the memory.
2021-06-11 17:27:06 +02:00
Markus Wick
621f3f5f47
core: Make use of fastmem
2021-06-11 17:27:06 +02:00
ReinUsesLisp
740edacc8d
tests: Add tests for host memory
2021-06-11 17:27:06 +02:00
Markus Wick
5105318bbc
common/host_memory: Add Linux implementation
2021-06-11 17:27:06 +02:00
ReinUsesLisp
a7837a3791
common/host_memory: Add interface and Windows implementation
2021-06-11 17:27:06 +02:00
bunnei
c1b8e59ea0
Merge pull request #6407 from lat9nq/fix-libusb-2
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cmake: Use autotools for libusb linking generally on GNU, and cleanup
2021-06-10 23:35:30 -07:00
bunnei
46ec0ee55b
Merge pull request #6445 from degasus/fix_ubsn
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Fix GCC undefined behavior sanitizer.
2021-06-10 22:17:33 -07:00
Morph
ebd38d66db
kernel: Unconditionally set thread state when appropriate
2021-06-11 00:58:04 -04:00
Morph
aa79ca7a7a
kernel: KLightConditionVariable: Update implementation to 12.x
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Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-11 00:58:04 -04:00
Markus Wick
6755025310
Fix GCC undefined behavior sanitizer.
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* Wrong alignment in u64 LOG_DEBUG -> memcpy.
* Huge shift exponent in stride calculation for linear buffer, unused result -> skipped.
* Large shift in buffer cache if word = 0, skip checking for set bits.
Non of those were critical, so this should not change any behavior.
At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-10 21:07:27 +02:00
bunnei
781c85b951
hle: service: sm: Remove redundant session reservation, etc.
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- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield.
2021-06-10 11:34:41 -07:00
bunnei
fa8a0065ca
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-10 00:08:09 -07:00
bunnei
b259e95c09
hle: kernel: KClientPort: Add an assert for session count.
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- Prevents us from over decrementing num_sessions.
2021-06-09 22:36:42 -07:00
bunnei
ec5674a6ad
hle: service: sm: Fix GetService setup of session & port.
2021-06-09 22:29:18 -07:00
bunnei
2aa6a8d889
hle: service: Use correct size for ServerSessionCountMax.
2021-06-09 22:04:36 -07:00
bunnei
b2971b48ed
hle: kernel: KServerSession: Fix client disconnected.
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- Prevents a cloned session's handler from being overwritten by another disconnected session.
- Fixes session handler nullptr asserts with Pokemon Sword & Shield.
2021-06-09 21:37:11 -07:00
bunnei
c63ea608aa
kernel: svc: Add missing error check to CancelSynchronization.
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- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-09 15:24:46 -07:00
Mai M
5857067a18
Merge pull request #6436 from liushuyu/master
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src/common/CMakeLists.txt: fix variable escaping
2021-06-09 15:38:56 -04:00
bunnei
2d32fc2318
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-09 11:59:34 -07:00
bunnei
75a4ac12c6
Merge pull request #6413 from Kewlan/limitable_input_dialog_limit
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limitable_input_dialog: Implement character limiter
2021-06-09 11:55:36 -07:00
liushuyu
eb9deffab6
src/common/CMakeLists.txt: fix variable escaping
2021-06-09 02:20:55 -06:00
Morph
15483c07c6
Merge pull request #6435 from lioncash/nodisc2
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common/fs/path_util: Remove [[nodiscard]] from function with void return
2021-06-09 02:44:41 -04:00
bunnei
f9c3e2e872
Merge pull request #6434 from lioncash/tcontext
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configure_ui: Add translation context for file-scope strings
2021-06-08 19:36:44 -07:00
bunnei
3c621d37f0
Merge pull request #6428 from bunnei/service-thread-crash-fix
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hle: kernel: Remove service thread manager and use weak_ptr.
2021-06-08 16:43:55 -07:00
Lioncash
dd8577e91d
common/fs/path_util: Remove [[nodiscard]] from function with void return
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We can't make use of the return value here, since we don't a return
value to work with.
2021-06-08 19:36:09 -04:00
Lioncash
b3eb08254b
configure_ui: Add translation context for file-scope strings
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Allows for these strings to show up in the translation files.
2021-06-08 19:33:23 -04:00
Mai M
f09c9b5fcc
Merge pull request #6426 from lat9nq/context-menu-start
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yuzu qt: Start games from context menu
2021-06-08 17:09:25 -04:00
bunnei
b8fb9b3f11
hle: kernel: KServerSession: Work-around scenario where session is closed too early.
2021-06-08 13:39:20 -07:00
bunnei
08d798b6fe
hle: kernel: hle_ipc: Ensure SessionRequestHandler is valid.
2021-06-07 21:55:37 -07:00