Commit graph

9374 commits

Author SHA1 Message Date
bunnei
fcad3a734d
Merge pull request #1546 from lioncash/svc-again
service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73
Merge pull request #1548 from FernandoS27/fix-vao
Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT 2018-10-22 09:27:00 -04:00
Zach Hilman
314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
bunnei
12fa570d49
Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e service: Add the basic skeleton for the NPNS services 2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6 hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499 am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87 am: Update service function tables
Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e prepo: Update service function table.
Also introduces the new prepo:a2 service.

Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a lbl: Update service function table names
Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
bunnei
f034121620
Merge pull request #1531 from ogniK5377/hid-fixes
Added auto controller switching to supported controllers and single joycon button rotation
2018-10-20 21:47:15 -04:00
Zach Hilman
a279d80a19 qt: Move Reinitialize Keys to Tools menu 2018-10-20 18:04:28 -04:00
Zach Hilman
10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7 CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
adb9eda105 web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
2018-10-20 16:59:10 -04:00
Lioncash
90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy()
These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64
This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4 maxwell_dma: Remove unused variables in HandleCopy()
These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
896c0f61a0 svc: Fix vma boundary check in svcQueryMemory
This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
2018-10-20 14:56:51 -04:00
Lioncash
8a86c8d48b gl_shader_decompiler: Allow std::move to function in SetPredicate
If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d gl_shader_decompiler: Get rid of variable shadowing warnings
A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2 gl_shader_decompiler: Fix a few comment typos 2018-10-20 14:19:28 -04:00
bunnei
8dc7db7e33
Merge pull request #1535 from ReinUsesLisp/fixup-position
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
2018-10-20 12:35:10 -04:00
ReinUsesLisp
3ec795d95e gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
David Marcec
a03600ba28 Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
b1f8bff7db
Merge pull request #1501 from ReinUsesLisp/half-float
gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
bunnei
60317e6306
Merge pull request #1520 from lioncash/san
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19 22:58:57 -04:00
bunnei
4849569565
Merge pull request #1517 from bunnei/dma
GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19 22:58:30 -04:00
bunnei
bf66930fb9
Merge pull request #1526 from lioncash/svc-id
service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
52b25e0fb9
Merge pull request #1530 from DarkLordZach/aoc-8
aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
298ebf444f
Merge pull request #1516 from lioncash/hid
hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
7e0d2fc994 aoc_u: Stub GetAddOnContentListChangedEvent
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
Mat M
c91be25b93
Merge pull request #1529 from DarkLordZach/key-derivation-crash
crypto: Use compressed sizes in offset calculation for KIP decompression
2018-10-19 18:39:00 -04:00
Zach Hilman
0aef2b9c26 crypto: Use compressed sizes in offset calculation for KIP decompression
Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00
Zach Hilman
a25d79cfaa vfs: Remove InterpretAsDirectory and related functions
When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19 14:02:07 -04:00
bunnei
12401a0d87
Merge pull request #1525 from ogniK5377/block-home
Home button blocking stub
2018-10-19 12:54:29 -04:00
David Marcec
7a7dad05c0 Stubbed home blocking
Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
1833498617 es: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
a653be3510 audio: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
2b9fd23058 omm: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
4f52800822 nifm: Update service function tables
Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
f6c5a48dd1 hid: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
d0cda7fe40 nim: Add the basic skeleton of the nim:eca service
Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
d16bafc99d ns: Update service function table
Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
a056b284cf set_cal: Update service function table
Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00