Merge pull request #6677 from ReinUsesLisp/new-validate-errors

vulkan: Fix misc validation and synchronization errors
This commit is contained in:
Ameer J 2021-07-18 18:30:28 -04:00 committed by GitHub
commit efc449ca26
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 18 additions and 16 deletions

View file

@ -374,20 +374,20 @@ void ASTCDecoderPass::MakeDataBuffer() {
scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer, scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) { TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(src, dst, static constexpr VkMemoryBarrier write_barrier{
VkBufferCopy{ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
};
const VkBufferCopy copy{
.srcOffset = offset, .srcOffset = offset,
.dstOffset = 0, .dstOffset = 0,
.size = TOTAL_BUFFER_SIZE, .size = TOTAL_BUFFER_SIZE,
}); };
cmdbuf.PipelineBarrier( cmdbuf.CopyBuffer(src, dst, copy);
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VkMemoryBarrier{ 0, write_barrier);
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
});
}); });
} }
@ -411,7 +411,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const VkImageMemoryBarrier image_barrier{ const VkImageMemoryBarrier image_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr, .pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlags{},
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
.newLayout = VK_IMAGE_LAYOUT_GENERAL, .newLayout = VK_IMAGE_LAYOUT_GENERAL,
@ -426,7 +426,8 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
.layerCount = VK_REMAINING_ARRAY_LAYERS, .layerCount = VK_REMAINING_ARRAY_LAYERS,
}, },
}; };
cmdbuf.PipelineBarrier(is_initialized ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT : 0, cmdbuf.PipelineBarrier(is_initialized ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
: VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier); VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
}); });

View file

@ -911,6 +911,7 @@ void Image::UploadMemory(const StagingBufferRef& map,
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask); std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
scheduler->RequestOutsideRenderPassOperationContext();
scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask, scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
vk_copies](vk::CommandBuffer cmdbuf) { vk_copies](vk::CommandBuffer cmdbuf) {
const VkImageMemoryBarrier read_barrier{ const VkImageMemoryBarrier read_barrier{