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Preprocessor: #if's out OSX-specific GL changes on other platforms
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parent
06ef8f001a
commit
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3 changed files with 9 additions and 1 deletions
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@ -28,8 +28,13 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
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}
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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#if EMU_PLATFORM == PLATFORM_MACOSX
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// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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#endif
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m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
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(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
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m_window_title.c_str(), NULL, NULL);
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@ -47,7 +47,7 @@
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#define EMU_PLATFORM PLATFORM_WINDOWS
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#elif defined( __APPLE__ ) || defined( __APPLE_CC__ )
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#define EMU_PLATFORM PLATFORM_MAXOSX
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#define EMU_PLATFORM PLATFORM_MACOSX
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#elif defined(__linux__)
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#define EMU_PLATFORM PLATFORM_LINUX
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@ -30,8 +30,11 @@ void Start() {
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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#if EMU_PLATFORM == PLATFORM_MACOSX
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// Known problem with GLEW prevents contexts above 2.x on OSX unless glewExperimental is enabled.
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glewExperimental = GL_TRUE;
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#endif
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g_emu_window = emu_window;
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g_emu_window->MakeCurrent();
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