Texture Cache: Fix GC and GPU Modified on Joins.

This commit is contained in:
Fernando Sahmkow 2022-01-06 19:47:15 +01:00
parent f350c3d74e
commit e44ac8b821

View file

@ -1758,6 +1758,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
boost::container::small_vector<const AliasedImage*, 1> aliased_images; boost::container::small_vector<const AliasedImage*, 1> aliased_images;
Image& image = slot_images[image_id]; Image& image = slot_images[image_id];
bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled); bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
bool any_modified = True(image.flags & ImageFlagBits::GpuModified);
u64 most_recent_tick = image.modification_tick; u64 most_recent_tick = image.modification_tick;
for (const AliasedImage& aliased : image.aliased_images) { for (const AliasedImage& aliased : image.aliased_images) {
ImageBase& aliased_image = slot_images[aliased.id]; ImageBase& aliased_image = slot_images[aliased.id];
@ -1765,9 +1766,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick); most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
aliased_images.push_back(&aliased); aliased_images.push_back(&aliased);
any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled); any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
if (True(aliased_image.flags & ImageFlagBits::GpuModified)) { any_modified |= True(aliased_image.flags & ImageFlagBits::GpuModified);
image.flags |= ImageFlagBits::GpuModified;
}
} }
} }
if (aliased_images.empty()) { if (aliased_images.empty()) {
@ -1782,6 +1781,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
} }
} }
image.modification_tick = most_recent_tick; image.modification_tick = most_recent_tick;
if (any_modified) {
image.flags |= ImageFlagBits::GpuModified;
}
std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) { std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
const ImageBase& lhs_image = slot_images[lhs->id]; const ImageBase& lhs_image = slot_images[lhs->id];
const ImageBase& rhs_image = slot_images[rhs->id]; const ImageBase& rhs_image = slot_images[rhs->id];