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core/acc: Make CheckAvailability use LOG_DEBUG
Previously it was spamming the logs in certain multiplayer games like Puyo Puyo Tetris.
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@ -534,7 +534,7 @@ public:
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private:
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private:
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void CheckAvailability(Kernel::HLERequestContext& ctx) {
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void CheckAvailability(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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LOG_DEBUG(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(ResultSuccess);
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rb.Push(false); // TODO: Check when this is supposed to return true and when not
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rb.Push(false); // TODO: Check when this is supposed to return true and when not
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