shader_recompiler: Use functions for indirect const buffer accesses

This commit is contained in:
Liam 2022-03-17 13:30:21 -04:00
parent 3ac522ba41
commit e228a40db8
5 changed files with 94 additions and 39 deletions

View file

@ -123,7 +123,7 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
}
Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, u32 element_size,
const IR::Value& binding, const IR::Value& offset) {
const IR::Value& binding, const IR::Value& offset, const Id indirect_func) {
Id buffer_offset;
const Id uniform_type{ctx.uniform_types.*member_ptr};
@ -145,42 +145,19 @@ Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr,
ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, buffer_offset)};
return ctx.OpLoad(result_type, access_chain);
} else {
const Id index{ctx.Def(binding)};
const Id merge_label = ctx.OpLabel();
std::array<Id, Info::MAX_CBUFS> buf_labels;
std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
buf_labels[i] = ctx.OpLabel();
buf_literals[i] = Sirit::Literal{i};
}
ctx.OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
ctx.OpSwitch(index, buf_labels[0], buf_literals, buf_labels);
std::array<Id, Info::MAX_CBUFS * 2> phi_targets;
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
ctx.AddLabel(buf_labels[i]);
const Id cbuf{ctx.cbufs[i].*member_ptr};
const Id access_chain{
ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, buffer_offset)};
phi_targets[2 * i + 0] = ctx.OpLoad(result_type, access_chain);
phi_targets[2 * i + 1] = buf_labels[i];
ctx.OpBranch(merge_label);
}
ctx.AddLabel(merge_label);
return ctx.OpPhi(result_type, phi_targets);
const std::array<Id, 2> arguments{ctx.Def(binding), buffer_offset};
return ctx.OpFunctionCall(result_type, indirect_func, arguments);
}
}
Id GetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset);
return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset,
ctx.load_const_func_u32);
}
Id GetCbufU32x4(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
return GetCbuf(ctx, ctx.U32[4], &UniformDefinitions::U32x4, sizeof(u32[4]), binding, offset);
return GetCbuf(ctx, ctx.U32[4], &UniformDefinitions::U32x4, sizeof(u32[4]), binding, offset,
ctx.load_const_func_u32x4);
}
Id GetCbufElement(EmitContext& ctx, Id vector, const IR::Value& offset, u32 index_offset) {
@ -231,7 +208,8 @@ void EmitGetIndirectBranchVariable(EmitContext&) {
Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) {
const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)};
const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset,
ctx.load_const_func_u8)};
return ctx.OpUConvert(ctx.U32[1], load);
}
Id element{};
@ -247,7 +225,8 @@ Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& of
Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) {
const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset)};
const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset,
ctx.load_const_func_u8)};
return ctx.OpSConvert(ctx.U32[1], load);
}
Id element{};
@ -263,8 +242,8 @@ Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& of
Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) {
const Id load{
GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset)};
const Id load{GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset,
ctx.load_const_func_u16)};
return ctx.OpUConvert(ctx.U32[1], load);
}
Id element{};
@ -280,8 +259,8 @@ Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) {
const Id load{
GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset)};
const Id load{GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset,
ctx.load_const_func_u16)};
return ctx.OpSConvert(ctx.U32[1], load);
}
Id element{};
@ -306,7 +285,8 @@ Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing) {
return GetCbuf(ctx, ctx.F32[1], &UniformDefinitions::F32, sizeof(f32), binding, offset);
return GetCbuf(ctx, ctx.F32[1], &UniformDefinitions::F32, sizeof(f32), binding, offset,
ctx.load_const_func_f32);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
return ctx.OpBitcast(ctx.F32[1], GetCbufElement(ctx, vector, offset, 0u));
@ -315,8 +295,8 @@ Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing) {
return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding,
offset);
return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding, offset,
ctx.load_const_func_u32x2);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
return ctx.OpCompositeConstruct(ctx.U32[2], GetCbufElement(ctx, vector, offset, 0u),

View file

@ -464,6 +464,7 @@ EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_inf
DefineSharedMemory(program);
DefineSharedMemoryFunctions(program);
DefineConstantBuffers(program.info, uniform_binding);
DefineConstantBufferIndirectFunctions(program.info);
DefineStorageBuffers(program.info, storage_binding);
DefineTextureBuffers(program.info, texture_binding);
DefineImageBuffers(program.info, image_binding);
@ -1027,6 +1028,69 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
binding += static_cast<u32>(info.constant_buffer_descriptors.size());
}
void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
if (!info.uses_cbuf_indirect) {
return;
}
const auto make_accessor{[&](Id buffer_type, Id UniformDefinitions::*member_ptr) {
const Id func_type{TypeFunction(buffer_type, U32[1], U32[1])};
const Id func{OpFunction(buffer_type, spv::FunctionControlMask::MaskNone, func_type)};
const Id binding{OpFunctionParameter(U32[1])};
const Id offset{OpFunctionParameter(U32[1])};
AddLabel();
const Id merge_label{OpLabel()};
const Id uniform_type{uniform_types.*member_ptr};
std::array<Id, Info::MAX_CBUFS> buf_labels;
std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
buf_labels[i] = OpLabel();
buf_literals[i] = Sirit::Literal{i};
}
OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
OpSwitch(binding, buf_labels[0], buf_literals, buf_labels);
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
AddLabel(buf_labels[i]);
const Id cbuf{cbufs[i].*member_ptr};
const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)};
const Id result{OpLoad(buffer_type, access_chain)};
OpReturnValue(result);
}
AddLabel(merge_label);
OpUnreachable();
OpFunctionEnd();
return func;
}};
IR::Type types{info.used_constant_buffer_types};
if (True(types & IR::Type::U8)) {
load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8);
}
if (True(types & IR::Type::U16)) {
load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16);
}
if (True(types & IR::Type::F32)) {
load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32);
}
if (True(types & IR::Type::U32)) {
load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32);
}
if (True(types & IR::Type::U32x2)) {
load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2);
}
if (True(types & IR::Type::U32x4)) {
load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4);
}
}
void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
if (info.storage_buffers_descriptors.empty()) {
return;

View file

@ -294,6 +294,13 @@ public:
std::vector<Id> interfaces;
Id load_const_func_u8{};
Id load_const_func_u16{};
Id load_const_func_u32{};
Id load_const_func_f32{};
Id load_const_func_u32x2{};
Id load_const_func_u32x4{};
private:
void DefineCommonTypes(const Info& info);
void DefineCommonConstants();
@ -302,6 +309,7 @@ private:
void DefineSharedMemory(const IR::Program& program);
void DefineSharedMemoryFunctions(const IR::Program& program);
void DefineConstantBuffers(const Info& info, u32& binding);
void DefineConstantBufferIndirectFunctions(const Info& info);
void DefineStorageBuffers(const Info& info, u32& binding);
void DefineTextureBuffers(const Info& info, u32& binding);
void DefineImageBuffers(const Info& info, u32& binding);

View file

@ -30,6 +30,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
}
void AddRegisterIndexedLdc(Info& info) {
info.uses_cbuf_indirect = true;
// The shader can use any possible constant buffer
info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1;

View file

@ -173,6 +173,7 @@ struct Info {
bool uses_atomic_image_u32{};
bool uses_shadow_lod{};
bool uses_rescaling_uniform{};
bool uses_cbuf_indirect{};
IR::Type used_constant_buffer_types{};
IR::Type used_storage_buffer_types{};