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vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
This validation error is spammed on some titles, asserting that VkDescriptorSet 0x0[] was destroyed. This is likely a validation layer bug when using VK_KHR_push_descriptor, which can avoid using traditional VkDescriptorSet. It should be safe to ignore for now.
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@ -16,6 +16,7 @@ VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
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switch (static_cast<u32>(data->messageIdNumber)) {
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switch (static_cast<u32>(data->messageIdNumber)) {
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case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
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case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
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case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
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case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
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case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related
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return VK_FALSE;
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return VK_FALSE;
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default:
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default:
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break;
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break;
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