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mii: Add MiiManager class to manage Mii database
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
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2 changed files with 622 additions and 0 deletions
369
src/core/hle/service/mii/mii_manager.cpp
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369
src/core/hle/service/mii/mii_manager.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include "common/assert.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/hle/service/mii/mii_manager.h"
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namespace Service::Mii {
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constexpr char MII_SAVE_DATABASE_PATH[] = "/system/save/8000000000000030/MiiDatabase.dat";
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constexpr std::array<char16_t, 11> DEFAULT_MII_NAME = {'y', 'u', 'z', 'u', '\0'};
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// This value was retrieved from HW test
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constexpr MiiStoreData DEFAULT_MII = {
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{
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0x21, 0x40, 0x40, 0x01, 0x08, 0x01, 0x13, 0x08, 0x08, 0x02, 0x17, 0x8C, 0x06, 0x01,
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0x69, 0x6D, 0x8A, 0x6A, 0x82, 0x14, 0x00, 0x00, 0x00, 0x20, 0x64, 0x72, 0x44, 0x44,
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},
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{'y', 'u', 'z', 'u', '\0'},
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Common::UUID{1, 0},
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0,
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0,
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};
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// Default values taken from multiple real databases
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const MiiDatabase DEFAULT_MII_DATABASE{Common::MakeMagic('N', 'F', 'D', 'B'), {}, {1}, 0, 0};
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template <typename T, std::size_t s1, std::size_t s2>
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std::array<T, s2> ResizeArray(const std::array<T, s1>& in) {
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std::array<T, s2> out{};
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std::memcpy(out.data(), in.data(), sizeof(T) * std::min(s1, s2));
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return out;
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}
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MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
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MiiStoreBitFields bf{};
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std::memcpy(&bf, data.data.data(), sizeof(MiiStoreBitFields));
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return {
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data.uuid,
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ResizeArray<char16_t, 10, 11>(data.name),
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static_cast<u8>(bf.font_region.Value()),
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static_cast<u8>(bf.favorite_color.Value()),
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static_cast<u8>(bf.gender.Value()),
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static_cast<u8>(bf.height.Value()),
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static_cast<u8>(bf.weight.Value()),
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static_cast<u8>(bf.mii_type.Value()),
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static_cast<u8>(bf.mii_region.Value()),
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static_cast<u8>(bf.face_type.Value()),
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static_cast<u8>(bf.face_color.Value()),
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static_cast<u8>(bf.face_wrinkle.Value()),
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static_cast<u8>(bf.face_makeup.Value()),
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static_cast<u8>(bf.hair_type.Value()),
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static_cast<u8>(bf.hair_color.Value()),
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static_cast<bool>(bf.hair_flip.Value()),
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static_cast<u8>(bf.eye_type.Value()),
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static_cast<u8>(bf.eye_color.Value()),
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static_cast<u8>(bf.eye_scale.Value()),
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static_cast<u8>(bf.eye_aspect.Value()),
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static_cast<u8>(bf.eye_rotate.Value()),
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static_cast<u8>(bf.eye_x.Value()),
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static_cast<u8>(bf.eye_y.Value()),
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static_cast<u8>(bf.eyebrow_type.Value()),
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static_cast<u8>(bf.eyebrow_color.Value()),
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static_cast<u8>(bf.eyebrow_scale.Value()),
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static_cast<u8>(bf.eyebrow_aspect.Value()),
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static_cast<u8>(bf.eyebrow_rotate.Value()),
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static_cast<u8>(bf.eyebrow_x.Value()),
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static_cast<u8>(bf.eyebrow_y.Value()),
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static_cast<u8>(bf.nose_type.Value()),
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static_cast<u8>(bf.nose_scale.Value()),
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static_cast<u8>(bf.nose_y.Value()),
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static_cast<u8>(bf.mouth_type.Value()),
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static_cast<u8>(bf.mouth_color.Value()),
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static_cast<u8>(bf.mouth_scale.Value()),
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static_cast<u8>(bf.mouth_aspect.Value()),
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static_cast<u8>(bf.mouth_y.Value()),
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static_cast<u8>(bf.facial_hair_color.Value()),
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static_cast<u8>(bf.beard_type.Value()),
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static_cast<u8>(bf.mustache_type.Value()),
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static_cast<u8>(bf.mustache_scale.Value()),
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static_cast<u8>(bf.mustache_y.Value()),
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static_cast<u8>(bf.glasses_type.Value()),
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static_cast<u8>(bf.glasses_color.Value()),
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static_cast<u8>(bf.glasses_scale.Value()),
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static_cast<u8>(bf.glasses_y.Value()),
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static_cast<u8>(bf.mole_type.Value()),
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static_cast<u8>(bf.mole_scale.Value()),
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static_cast<u8>(bf.mole_x.Value()),
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static_cast<u8>(bf.mole_y.Value()),
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0x00,
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};
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}
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MiiStoreData ConvertInfoToStoreData(const MiiInfo& info) {
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MiiStoreData out{};
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out.name = ResizeArray<char16_t, 11, 10>(info.name);
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out.uuid = info.uuid;
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MiiStoreBitFields bf{};
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bf.hair_type.Assign(info.hair_type);
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bf.mole_type.Assign(info.mole_type);
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bf.height.Assign(info.height);
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bf.hair_flip.Assign(info.hair_flip);
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bf.weight.Assign(info.weight);
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bf.hair_color.Assign(info.hair_color);
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bf.gender.Assign(info.gender);
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bf.eye_color.Assign(info.eye_color);
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bf.eyebrow_color.Assign(info.eyebrow_color);
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bf.mouth_color.Assign(info.mouth_color);
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bf.facial_hair_color.Assign(info.facial_hair_color);
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bf.mii_type.Assign(info.mii_type);
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bf.glasses_color.Assign(info.glasses_color);
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bf.font_region.Assign(info.font_region);
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bf.eye_type.Assign(info.eye_type);
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bf.mii_region.Assign(info.mii_region);
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bf.mouth_type.Assign(info.mouth_type);
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bf.glasses_scale.Assign(info.glasses_scale);
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bf.eye_y.Assign(info.eye_y);
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bf.mustache_type.Assign(info.mustache_type);
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bf.eyebrow_type.Assign(info.eyebrow_type);
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bf.beard_type.Assign(info.beard_type);
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bf.nose_type.Assign(info.nose_type);
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bf.mouth_aspect.Assign(info.mouth_aspect_ratio);
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bf.nose_y.Assign(info.nose_y);
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bf.eyebrow_aspect.Assign(info.eyebrow_aspect_ratio);
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bf.mouth_y.Assign(info.mouth_y);
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bf.eye_rotate.Assign(info.eye_rotate);
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bf.mustache_y.Assign(info.mustache_y);
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bf.eye_aspect.Assign(info.eye_aspect_ratio);
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bf.glasses_y.Assign(info.glasses_y);
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bf.eye_scale.Assign(info.eye_scale);
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bf.mole_x.Assign(info.mole_x);
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bf.mole_y.Assign(info.mole_y);
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bf.glasses_type.Assign(info.glasses_type);
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bf.face_type.Assign(info.face_type);
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bf.favorite_color.Assign(info.favorite_color);
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bf.face_wrinkle.Assign(info.face_wrinkle);
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bf.face_color.Assign(info.face_color);
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bf.eye_x.Assign(info.eye_x);
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bf.face_makeup.Assign(info.face_makeup);
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bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
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bf.eyebrow_scale.Assign(info.eyebrow_scale);
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bf.eyebrow_y.Assign(info.eyebrow_y);
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bf.eyebrow_x.Assign(info.eyebrow_x);
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bf.mouth_scale.Assign(info.mouth_scale);
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bf.nose_scale.Assign(info.nose_scale);
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bf.mole_scale.Assign(info.mole_scale);
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bf.mustache_scale.Assign(info.mustache_scale);
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std::memcpy(out.data.data(), &bf, sizeof(MiiStoreBitFields));
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return out;
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}
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std::u16string MiiInfo::Name() const {
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return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
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}
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bool operator==(const MiiInfo& lhs, const MiiInfo& rhs) {
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return std::memcmp(&lhs, &rhs, sizeof(MiiInfo));
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}
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bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs) {
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return !operator==(lhs, rhs);
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}
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std::u16string MiiStoreData::Name() const {
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return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
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}
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MiiManager::MiiManager() = default;
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MiiManager::~MiiManager() = default;
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MiiInfo MiiManager::CreateRandom(RandomParameters params) {
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LOG_WARNING(Service_Mii,
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"(STUBBED) called with params={:08X}{:08X}{:08X}, returning default Mii",
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params.unknown_1, params.unknown_2, params.unknown_3);
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auto new_mii = DEFAULT_MII;
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do {
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new_mii.uuid = Common::UUID::Generate();
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} while (IndexOf(new_mii.uuid) == INVALID_INDEX);
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return ConvertStoreDataToInfo(new_mii);
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}
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MiiInfo MiiManager::CreateDefault(u32 index) {
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auto new_mii = DEFAULT_MII;
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do {
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new_mii.uuid = Common::UUID::Generate();
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} while (IndexOf(new_mii.uuid) == INVALID_INDEX);
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ASSERT(index < MAX_MIIS);
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database.miis[index] = new_mii;
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std::stable_partition(database.miis.begin(), database.miis.end(),
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[](const MiiStoreData& elem) { return elem.uuid; });
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return ConvertStoreDataToInfo(new_mii);
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}
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bool MiiManager::Empty() const {
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return Size() == 0;
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}
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bool MiiManager::Full() const {
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return Size() == MAX_MIIS;
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}
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void MiiManager::Clear() {
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std::fill(database.miis.begin(), database.miis.end(), MiiStoreData{});
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}
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u32 MiiManager::Size() const {
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return static_cast<u32>(std::count_if(database.miis.begin(), database.miis.end(),
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[](const MiiStoreData& elem) { return elem.uuid; }));
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}
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MiiInfo MiiManager::GetInfo(u32 index) const {
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return ConvertStoreDataToInfo(GetStoreData(index));
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}
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MiiInfoElement MiiManager::GetInfoElement(u32 index) const {
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return {GetInfo(index), Source::Database};
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}
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MiiStoreData MiiManager::GetStoreData(u32 index) const {
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return database.miis.at(index);
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}
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MiiStoreDataElement MiiManager::GetStoreDataElement(u32 index) const {
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return {GetStoreData(index), Source::Database};
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}
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bool MiiManager::Remove(Common::UUID uuid) {
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const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
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[uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
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if (iter == database.miis.end())
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return false;
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*iter = MiiStoreData{};
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std::stable_partition(database.miis.begin(), database.miis.end(),
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[](const MiiStoreData& elem) { return elem.uuid; });
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return true;
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}
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u32 MiiManager::IndexOf(Common::UUID uuid) const {
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const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
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[uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
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if (iter == database.miis.end())
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return INVALID_INDEX;
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return static_cast<u32>(std::distance(database.miis.begin(), iter));
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}
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u32 MiiManager::IndexOf(MiiInfo info) const {
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const auto iter =
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std::find_if(database.miis.begin(), database.miis.end(), [info](const MiiStoreData& elem) {
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return ConvertStoreDataToInfo(elem) == info;
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});
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if (iter == database.miis.end())
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return INVALID_INDEX;
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return static_cast<u32>(std::distance(database.miis.begin(), iter));
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}
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bool MiiManager::Move(Common::UUID uuid, u32 new_index) {
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const auto index = IndexOf(uuid);
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if (index == INVALID_INDEX || new_index >= MAX_MIIS)
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return false;
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const auto moving = database.miis[index];
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const auto replacing = database.miis[new_index];
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if (replacing.uuid) {
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database.miis[index] = replacing;
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database.miis[new_index] = moving;
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} else {
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database.miis[index] = MiiStoreData{};
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database.miis[new_index] = moving;
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}
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std::stable_partition(database.miis.begin(), database.miis.end(),
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[](const MiiStoreData& elem) { return elem.uuid; });
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return true;
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}
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bool MiiManager::AddOrReplace(MiiStoreData data) {
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const auto index = IndexOf(data.uuid);
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if (index == INVALID_INDEX) {
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const auto size = Size();
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if (size == MAX_MIIS)
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return false;
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database.miis[size] = data;
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} else {
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database.miis[index] = data;
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}
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return true;
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}
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void MiiManager::WriteToFile() {
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const auto raw_path =
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FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000030";
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if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
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FileUtil::Delete(raw_path);
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const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
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if (!FileUtil::CreateFullPath(path)) {
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LOG_WARNING(Service_Mii,
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"Failed to create full path of MiiDatabase.dat. Create the directory "
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"nand/system/save/8000000000000030 to mitigate this "
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"issue.");
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return;
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}
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FileUtil::IOFile save(path, "wb");
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if (!save.IsOpen()) {
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LOG_WARNING(Service_Mii, "Failed to write save data to file... No changes to user data "
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"made in current session will be saved.");
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return;
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}
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save.Resize(sizeof(MiiDatabase));
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save.WriteBytes(&database, sizeof(MiiDatabase));
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}
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void MiiManager::ReadFromFile() {
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FileUtil::IOFile save(
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FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH, "rb");
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if (!save.IsOpen()) {
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LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
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"blank Mii database with no Miis.");
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std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
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return;
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}
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if (save.ReadBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
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LOG_WARNING(Service_ACC, "MiiDatabase.dat is smaller than expected... Generating new blank "
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"Mii database with no Miis.");
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std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
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return;
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}
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std::stable_partition(database.miis.begin(), database.miis.end(),
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[](const MiiStoreData& elem) { return elem.uuid; });
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}
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} // namespace Service::Mii
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src/core/hle/service/mii/mii_manager.h
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src/core/hle/service/mii/mii_manager.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/uuid.h"
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namespace Service::Mii {
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constexpr std::size_t MAX_MIIS = 100;
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constexpr u32 INVALID_INDEX = 0xFFFFFFFF;
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struct RandomParameters {
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u32 unknown_1;
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u32 unknown_2;
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u32 unknown_3;
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};
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static_assert(sizeof(RandomParameters) == 0xC, "RandomParameters has incorrect size.");
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enum class Source : u32 {
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Database = 0,
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Default = 1,
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Account = 2,
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Friend = 3,
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};
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struct MiiInfo {
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Common::UUID uuid;
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std::array<char16_t, 11> name;
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u8 font_region;
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u8 favorite_color;
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u8 gender;
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u8 height;
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u8 weight;
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u8 mii_type;
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u8 mii_region;
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u8 face_type;
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u8 face_color;
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u8 face_wrinkle;
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u8 face_makeup;
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u8 hair_type;
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u8 hair_color;
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bool hair_flip;
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u8 eye_type;
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u8 eye_color;
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u8 eye_scale;
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u8 eye_aspect_ratio;
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u8 eye_rotate;
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u8 eye_x;
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u8 eye_y;
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u8 eyebrow_type;
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||||
u8 eyebrow_color;
|
||||
u8 eyebrow_scale;
|
||||
u8 eyebrow_aspect_ratio;
|
||||
u8 eyebrow_rotate;
|
||||
u8 eyebrow_x;
|
||||
u8 eyebrow_y;
|
||||
u8 nose_type;
|
||||
u8 nose_scale;
|
||||
u8 nose_y;
|
||||
u8 mouth_type;
|
||||
u8 mouth_color;
|
||||
u8 mouth_scale;
|
||||
u8 mouth_aspect_ratio;
|
||||
u8 mouth_y;
|
||||
u8 facial_hair_color;
|
||||
u8 beard_type;
|
||||
u8 mustache_type;
|
||||
u8 mustache_scale;
|
||||
u8 mustache_y;
|
||||
u8 glasses_type;
|
||||
u8 glasses_color;
|
||||
u8 glasses_scale;
|
||||
u8 glasses_y;
|
||||
u8 mole_type;
|
||||
u8 mole_scale;
|
||||
u8 mole_x;
|
||||
u8 mole_y;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
|
||||
std::u16string Name() const;
|
||||
};
|
||||
static_assert(sizeof(MiiInfo) == 0x58, "MiiInfo has incorrect size.");
|
||||
|
||||
bool operator==(const MiiInfo& lhs, const MiiInfo& rhs);
|
||||
bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs);
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct MiiInfoElement {
|
||||
MiiInfo info;
|
||||
Source source;
|
||||
};
|
||||
static_assert(sizeof(MiiInfoElement) == 0x5C, "MiiInfoElement has incorrect size.");
|
||||
|
||||
struct MiiStoreBitFields {
|
||||
union {
|
||||
u32 word_0;
|
||||
|
||||
BitField<24, 8, u32> hair_type;
|
||||
BitField<23, 1, u32> mole_type;
|
||||
BitField<16, 7, u32> height;
|
||||
BitField<15, 1, u32> hair_flip;
|
||||
BitField<8, 7, u32> weight;
|
||||
BitField<0, 7, u32> hair_color;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_1;
|
||||
|
||||
BitField<31, 1, u32> gender;
|
||||
BitField<24, 7, u32> eye_color;
|
||||
BitField<16, 7, u32> eyebrow_color;
|
||||
BitField<8, 7, u32> mouth_color;
|
||||
BitField<0, 7, u32> facial_hair_color;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_2;
|
||||
|
||||
BitField<31, 1, u32> mii_type;
|
||||
BitField<24, 7, u32> glasses_color;
|
||||
BitField<22, 2, u32> font_region;
|
||||
BitField<16, 6, u32> eye_type;
|
||||
BitField<14, 2, u32> mii_region;
|
||||
BitField<8, 6, u32> mouth_type;
|
||||
BitField<5, 3, u32> glasses_scale;
|
||||
BitField<0, 5, u32> eye_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_3;
|
||||
|
||||
BitField<29, 3, u32> mustache_type;
|
||||
BitField<24, 5, u32> eyebrow_type;
|
||||
BitField<21, 3, u32> beard_type;
|
||||
BitField<16, 5, u32> nose_type;
|
||||
BitField<13, 3, u32> mouth_aspect;
|
||||
BitField<8, 5, u32> nose_y;
|
||||
BitField<5, 3, u32> eyebrow_aspect;
|
||||
BitField<0, 5, u32> mouth_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_4;
|
||||
|
||||
BitField<29, 3, u32> eye_rotate;
|
||||
BitField<24, 5, u32> mustache_y;
|
||||
BitField<21, 3, u32> eye_aspect;
|
||||
BitField<16, 5, u32> glasses_y;
|
||||
BitField<13, 3, u32> eye_scale;
|
||||
BitField<8, 5, u32> mole_x;
|
||||
BitField<0, 5, u32> mole_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_5;
|
||||
|
||||
BitField<24, 5, u32> glasses_type;
|
||||
BitField<20, 4, u32> face_type;
|
||||
BitField<16, 4, u32> favorite_color;
|
||||
BitField<12, 4, u32> face_wrinkle;
|
||||
BitField<8, 4, u32> face_color;
|
||||
BitField<4, 4, u32> eye_x;
|
||||
BitField<0, 4, u32> face_makeup;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_6;
|
||||
|
||||
BitField<28, 4, u32> eyebrow_rotate;
|
||||
BitField<24, 4, u32> eyebrow_scale;
|
||||
BitField<20, 4, u32> eyebrow_y;
|
||||
BitField<16, 4, u32> eyebrow_x;
|
||||
BitField<12, 4, u32> mouth_scale;
|
||||
BitField<8, 4, u32> nose_scale;
|
||||
BitField<4, 4, u32> mole_scale;
|
||||
BitField<0, 4, u32> mustache_scale;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(MiiStoreBitFields) == 0x1C, "MiiStoreBitFields has incorrect size.");
|
||||
|
||||
struct MiiStoreData {
|
||||
// This corresponds to the above structure MiiStoreBitFields. I did it like this because the
|
||||
// BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
|
||||
// not suitable for our uses.
|
||||
std::array<u8, 0x1C> data;
|
||||
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
|
||||
|
||||
std::array<char16_t, 10> name;
|
||||
Common::UUID uuid;
|
||||
u16 crc_1;
|
||||
u16 crc_2;
|
||||
|
||||
std::u16string Name() const;
|
||||
};
|
||||
static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
|
||||
|
||||
struct MiiStoreDataElement {
|
||||
MiiStoreData data;
|
||||
Source source;
|
||||
};
|
||||
static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
|
||||
|
||||
struct MiiDatabase {
|
||||
u32 magic; // 'NFDB'
|
||||
std::array<MiiStoreData, MAX_MIIS> miis;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 count;
|
||||
u16 crc;
|
||||
};
|
||||
static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
|
||||
#pragma pack(pop)
|
||||
|
||||
// The Mii manager is responsible for loading and storing the Miis to the database in NAND along
|
||||
// with providing an easy interface for HLE emulation of the mii service.
|
||||
class MiiManager {
|
||||
public:
|
||||
MiiManager();
|
||||
~MiiManager();
|
||||
|
||||
MiiInfo CreateRandom(RandomParameters params);
|
||||
MiiInfo CreateDefault(u32 index);
|
||||
|
||||
bool Empty() const;
|
||||
bool Full() const;
|
||||
|
||||
void Clear();
|
||||
|
||||
u32 Size() const;
|
||||
|
||||
MiiInfo GetInfo(u32 index) const;
|
||||
MiiInfoElement GetInfoElement(u32 index) const;
|
||||
MiiStoreData GetStoreData(u32 index) const;
|
||||
MiiStoreDataElement GetStoreDataElement(u32 index) const;
|
||||
|
||||
bool Remove(Common::UUID uuid);
|
||||
u32 IndexOf(Common::UUID uuid) const;
|
||||
u32 IndexOf(MiiInfo info) const;
|
||||
|
||||
bool Move(Common::UUID uuid, u32 new_index);
|
||||
bool AddOrReplace(MiiStoreData data);
|
||||
|
||||
private:
|
||||
void WriteToFile();
|
||||
void ReadFromFile();
|
||||
|
||||
MiiDatabase database;
|
||||
};
|
||||
|
||||
}; // namespace Service::Mii
|
Loading…
Reference in a new issue