Merge pull request #4356 from lioncash/inc

cpu_manager: Minor tidying up/header inclusions
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LC 2020-07-16 14:16:57 -04:00 committed by GitHub
commit d84d9a64b3
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5 changed files with 15 additions and 11 deletions

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@ -9,6 +9,9 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <thread> #include <thread>
#include "common/fiber.h"
#include "common/thread.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
namespace Common { namespace Common {
@ -46,9 +49,9 @@ public:
void Pause(bool paused); void Pause(bool paused);
std::function<void(void*)> GetGuestThreadStartFunc(); static std::function<void(void*)> GetGuestThreadStartFunc();
std::function<void(void*)> GetIdleThreadStartFunc(); static std::function<void(void*)> GetIdleThreadStartFunc();
std::function<void(void*)> GetSuspendThreadStartFunc(); static std::function<void(void*)> GetSuspendThreadStartFunc();
void* GetStartFuncParamater(); void* GetStartFuncParamater();
void PreemptSingleCore(bool from_running_enviroment = true); void PreemptSingleCore(bool from_running_enviroment = true);
@ -97,7 +100,6 @@ private:
bool is_async_gpu{}; bool is_async_gpu{};
bool is_multicore{}; bool is_multicore{};
std::atomic<std::size_t> current_core{}; std::atomic<std::size_t> current_core{};
std::size_t preemption_count{};
std::size_t idle_count{}; std::size_t idle_count{};
static constexpr std::size_t max_cycle_runs = 5; static constexpr std::size_t max_cycle_runs = 5;

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@ -161,13 +161,14 @@ struct KernelCore::Impl {
void InitializeSuspendThreads() { void InitializeSuspendThreads() {
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
std::string name = "Suspend Thread Id:" + std::to_string(i); std::string name = "Suspend Thread Id:" + std::to_string(i);
std::function<void(void*)> init_func = std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
system.GetCpuManager().GetSuspendThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater(); void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
ThreadType type = const auto type =
static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND); static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
auto thread_res = Thread::Create(system, type, name, 0, 0, 0, static_cast<u32>(i), 0, auto thread_res =
nullptr, std::move(init_func), init_func_parameter); Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
nullptr, std::move(init_func), init_func_parameter);
suspend_threads[i] = std::move(thread_res).Unwrap(); suspend_threads[i] = std::move(thread_res).Unwrap();
} }
} }

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@ -9,6 +9,7 @@
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include "core/arm/cpu_interrupt_handler.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
#include "core/hle/kernel/memory/memory_types.h" #include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"

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@ -802,7 +802,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
void Scheduler::Initialize() { void Scheduler::Initialize() {
std::string name = "Idle Thread Id:" + std::to_string(core_id); std::string name = "Idle Thread Id:" + std::to_string(core_id);
std::function<void(void*)> init_func = system.GetCpuManager().GetIdleThreadStartFunc(); std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater(); void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE); ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0, auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,

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@ -155,7 +155,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
std::string name, VAddr entry_point, u32 priority, std::string name, VAddr entry_point, u32 priority,
u64 arg, s32 processor_id, VAddr stack_top, u64 arg, s32 processor_id, VAddr stack_top,
Process* owner_process) { Process* owner_process) {
std::function<void(void*)> init_func = system.GetCpuManager().GetGuestThreadStartFunc(); std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater(); void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top, return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
owner_process, std::move(init_func), init_func_parameter); owner_process, std::move(init_func), init_func_parameter);