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loader: Add AppLoader for NSP files
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2 changed files with 182 additions and 0 deletions
128
src/core/loader/nsp.cpp
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128
src/core/loader/nsp.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <vector>
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#include "common/common_types.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/romfs.h"
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#include "core/file_sys/submission_package.h"
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#include "core/hle/kernel/process.h"
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#include "core/loader/deconstructed_rom_directory.h"
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#include "core/loader/nca.h"
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#include "core/loader/nsp.h"
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namespace Loader {
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AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
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: AppLoader(file), nsp(std::make_unique<FileSys::NSP>(file)),
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title_id(nsp->GetProgramTitleID()) {
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if (nsp->GetStatus() != ResultStatus::Success)
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return;
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if (nsp->IsExtractedType())
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return;
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const auto control_nca =
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nsp->GetNCA(nsp->GetFirstTitleID(), FileSys::ContentRecordType::Control);
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if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
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return;
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const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
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if (romfs == nullptr)
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return;
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for (const auto& language : FileSys::LANGUAGE_NAMES) {
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icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
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if (icon_file != nullptr)
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break;
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}
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const auto nacp_raw = romfs->GetFile("control.nacp");
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if (nacp_raw == nullptr)
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return;
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nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
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}
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AppLoader_NSP::~AppLoader_NSP() = default;
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FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
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FileSys::NSP nsp(file);
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if (nsp.GetStatus() == ResultStatus::Success) {
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// Extracted Type case
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if (nsp.IsExtractedType() && nsp.GetExeFS() != nullptr &&
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FileSys::IsDirectoryExeFS(nsp.GetExeFS()) && nsp.GetRomFS() != nullptr)
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return FileType::NSP;
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// Non-Ectracted Type case
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if (!nsp.IsExtractedType() &&
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nsp.GetNCA(nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program) != nullptr &&
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AppLoader_NCA::IdentifyType(nsp.GetNCAFile(
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nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program)) == FileType::NCA)
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return FileType::NSP;
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}
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return FileType::Error;
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}
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ResultStatus AppLoader_NSP::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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if (is_loaded) {
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return ResultStatus::ErrorAlreadyLoaded;
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}
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if (nsp->IsExtractedType()) {
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secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
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} else {
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if (title_id == 0)
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return ResultStatus::ErrorNSPMissingProgramNCA;
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secondary_loader = std::make_unique<AppLoader_NCA>(
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nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
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if (nsp->GetStatus() != ResultStatus::Success)
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return nsp->GetStatus();
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if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
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return nsp->GetProgramStatus(title_id);
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if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
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if (!Core::Crypto::KeyManager::KeyFileExists(false))
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return ResultStatus::ErrorMissingProductionKeyFile;
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return ResultStatus::ErrorNSPMissingProgramNCA;
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}
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}
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const auto result = secondary_loader->Load(process);
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if (result != ResultStatus::Success)
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return result;
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is_loaded = true;
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return ResultStatus::Success;
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}
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ResultStatus AppLoader_NSP::ReadRomFS(FileSys::VirtualFile& dir) {
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return secondary_loader->ReadRomFS(dir);
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}
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ResultStatus AppLoader_NSP::ReadProgramId(u64& out_program_id) {
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if (title_id == 0)
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return ResultStatus::ErrorNotInitialized;
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out_program_id = title_id;
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return ResultStatus::Success;
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}
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ResultStatus AppLoader_NSP::ReadIcon(std::vector<u8>& buffer) {
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if (icon_file == nullptr)
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return ResultStatus::ErrorNoControl;
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buffer = icon_file->ReadAllBytes();
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return ResultStatus::Success;
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}
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ResultStatus AppLoader_NSP::ReadTitle(std::string& title) {
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if (nacp_file == nullptr)
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return ResultStatus::ErrorNoControl;
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title = nacp_file->GetApplicationName();
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return ResultStatus::Success;
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}
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} // namespace Loader
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54
src/core/loader/nsp.h
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54
src/core/loader/nsp.h
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@ -0,0 +1,54 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include "core/file_sys/vfs.h"
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#include "core/loader/loader.h"
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namespace FileSys {
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class NACP;
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class NSP;
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} // namespace FileSys
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namespace Loader {
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class AppLoader_NCA;
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/// Loads an XCI file
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class AppLoader_NSP final : public AppLoader {
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public:
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explicit AppLoader_NSP(FileSys::VirtualFile file);
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~AppLoader_NSP();
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/**
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* Returns the type of the file
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* @param file std::shared_ptr<VfsFile> open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(const FileSys::VirtualFile& file);
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
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ResultStatus ReadProgramId(u64& out_program_id) override;
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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ResultStatus ReadTitle(std::string& title) override;
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private:
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std::unique_ptr<FileSys::NSP> nsp;
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std::unique_ptr<AppLoader> secondary_loader;
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FileSys::VirtualFile icon_file;
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std::shared_ptr<FileSys::NACP> nacp_file;
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u64 title_id;
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};
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} // namespace Loader
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