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shader: Fix TXQ
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@ -66,7 +66,7 @@ void TranslatorVisitor::TXQ(u64 insn) {
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BitField<36, 13, u64> cbuf_offset;
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} const txq{insn};
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Impl(*this, insn, static_cast<u32>(txq.cbuf_offset));
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Impl(*this, insn, static_cast<u32>(txq.cbuf_offset * 4));
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}
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void TranslatorVisitor::TXQ_b(u64 insn) {
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