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yuzu/debugger/graphics_surface: Clean up connection overload deduction
We can utilize qOverload with the signal connections to make the function deducing a little less ugly.
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9d296f8a35
commit
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1 changed files with 10 additions and 12 deletions
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@ -198,22 +198,20 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext
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// Connections
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// Connections
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connect(this, &GraphicsSurfaceWidget::Update, this, &GraphicsSurfaceWidget::OnUpdate);
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connect(this, &GraphicsSurfaceWidget::Update, this, &GraphicsSurfaceWidget::OnUpdate);
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connect(surface_source_list,
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connect(surface_source_list, qOverload<int>(&QComboBox::currentIndexChanged), this,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&GraphicsSurfaceWidget::OnSurfaceSourceChanged);
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&GraphicsSurfaceWidget::OnSurfaceSourceChanged);
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connect(surface_address_control, &CSpinBox::ValueChanged, this,
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connect(surface_address_control, &CSpinBox::ValueChanged, this,
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&GraphicsSurfaceWidget::OnSurfaceAddressChanged);
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&GraphicsSurfaceWidget::OnSurfaceAddressChanged);
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connect(surface_width_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
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connect(surface_width_control, qOverload<int>(&QSpinBox::valueChanged), this,
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this, &GraphicsSurfaceWidget::OnSurfaceWidthChanged);
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&GraphicsSurfaceWidget::OnSurfaceWidthChanged);
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connect(surface_height_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
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connect(surface_height_control, qOverload<int>(&QSpinBox::valueChanged), this,
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this, &GraphicsSurfaceWidget::OnSurfaceHeightChanged);
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&GraphicsSurfaceWidget::OnSurfaceHeightChanged);
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connect(surface_format_control,
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connect(surface_format_control, qOverload<int>(&QComboBox::currentIndexChanged), this,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&GraphicsSurfaceWidget::OnSurfaceFormatChanged);
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&GraphicsSurfaceWidget::OnSurfaceFormatChanged);
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connect(surface_picker_x_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
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connect(surface_picker_x_control, qOverload<int>(&QSpinBox::valueChanged), this,
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this, &GraphicsSurfaceWidget::OnSurfacePickerXChanged);
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&GraphicsSurfaceWidget::OnSurfacePickerXChanged);
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connect(surface_picker_y_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
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connect(surface_picker_y_control, qOverload<int>(&QSpinBox::valueChanged), this,
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this, &GraphicsSurfaceWidget::OnSurfacePickerYChanged);
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&GraphicsSurfaceWidget::OnSurfacePickerYChanged);
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connect(save_surface, &QPushButton::clicked, this, &GraphicsSurfaceWidget::SaveSurface);
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connect(save_surface, &QPushButton::clicked, this, &GraphicsSurfaceWidget::SaveSurface);
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auto main_widget = new QWidget;
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auto main_widget = new QWidget;
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