shader_ir: Fix image copy rebase issues

This commit is contained in:
Fernando Sahmkow 2019-06-08 11:25:11 -04:00 committed by ReinUsesLisp
parent 6f69f06873
commit b7de31ac97

View file

@ -3,10 +3,15 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
@ -92,8 +97,8 @@ const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg,
const Node image_register{GetRegister(reg)};
const Node base_image{
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf{std::get_if<CbufNode>(base_image)};
const auto cbuf_offset_imm{std::get_if<ImmediateNode>(cbuf->GetOffset())};
const auto cbuf{std::get_if<CbufNode>(&*base_image)};
const auto cbuf_offset_imm{std::get_if<ImmediateNode>(&*cbuf->GetOffset())};
const auto cbuf_offset{cbuf_offset_imm->GetValue()};
const auto cbuf_index{cbuf->GetIndex()};
const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};