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https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-08 15:09:59 +00:00
Refine command list debugging functionality and its qt interface.
This commit is contained in:
parent
6893732348
commit
b0051b2203
4 changed files with 124 additions and 27 deletions
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@ -3,18 +3,57 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "graphics_cmdlists.hxx"
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#include "graphics_cmdlists.hxx"
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#include <QListView>
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#include <QTreeView>
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extern GraphicsDebugger g_debugger;
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extern GraphicsDebugger g_debugger;
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GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent), row_count(0)
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GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractItemModel(parent)
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{
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{
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root_item = new TreeItem(TreeItem::ROOT, 0, NULL, this);
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connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
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connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
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}
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}
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QModelIndex GPUCommandListModel::index(int row, int column, const QModelIndex& parent) const
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{
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TreeItem* item;
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if (!parent.isValid()) {
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item = root_item;
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} else {
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item = (TreeItem*)parent.internalPointer();
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}
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return createIndex(row, column, item->children[row]);
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}
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QModelIndex GPUCommandListModel::parent(const QModelIndex& child) const
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{
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if (!child.isValid())
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return QModelIndex();
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TreeItem* item = (TreeItem*)child.internalPointer();
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if (item->parent == NULL)
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return QModelIndex();
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return createIndex(item->parent->index, 0, item->parent);
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}
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int GPUCommandListModel::rowCount(const QModelIndex& parent) const
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int GPUCommandListModel::rowCount(const QModelIndex& parent) const
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{
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{
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return row_count;
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TreeItem* item;
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if (!parent.isValid()) {
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item = root_item;
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} else {
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item = (TreeItem*)parent.internalPointer();
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}
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return item->children.size();
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}
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int GPUCommandListModel::columnCount(const QModelIndex& parent) const
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{
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return 1;
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}
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}
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QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
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QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
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@ -22,19 +61,33 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
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if (!index.isValid())
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if (!index.isValid())
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return QVariant();
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return QVariant();
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int idx = index.row();
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const TreeItem* item = (const TreeItem*)index.internalPointer();
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if (item->type == TreeItem::COMMAND_LIST)
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{
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const GraphicsDebugger::PicaCommandList& cmdlist = command_lists[item->index].second;
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u32 address = command_lists[item->index].first;
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if (role == Qt::DisplayRole)
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if (role == Qt::DisplayRole)
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{
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{
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QString content;
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return QVariant(QString("0x%1 bytes at 0x%2").arg(cmdlist.size(), 0, 16).arg(address, 8, 16, QLatin1Char('0')));
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const GraphicsDebugger::PicaCommandList& cmdlist = command_list[idx].second;
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}
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for (int i = 0; i < cmdlist.size(); ++i)
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}
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else
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{
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{
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const GraphicsDebugger::PicaCommand& cmd = cmdlist[i];
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// index refers to a specific command
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const GraphicsDebugger::PicaCommandList& cmdlist = command_lists[item->parent->index].second;
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const GraphicsDebugger::PicaCommand& cmd = cmdlist[item->index];
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if (role == Qt::DisplayRole) {
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QString content;
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for (int j = 0; j < cmd.size(); ++j)
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for (int j = 0; j < cmd.size(); ++j)
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content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
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content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
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}
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return QVariant(content);
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return QVariant(content);
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}
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}
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}
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return QVariant();
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return QVariant();
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}
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}
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@ -48,8 +101,22 @@ void GPUCommandListModel::OnCommandListCalledInternal()
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{
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{
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beginResetModel();
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beginResetModel();
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command_list = GetDebugger()->GetCommandLists();
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command_lists = GetDebugger()->GetCommandLists();
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row_count = command_list.size();
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// delete root item and rebuild tree
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delete root_item;
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root_item = new TreeItem(TreeItem::ROOT, 0, NULL, this);
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for (int command_list_idx = 0; command_list_idx < command_lists.size(); ++command_list_idx) {
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TreeItem* command_list_item = new TreeItem(TreeItem::COMMAND_LIST, command_list_idx, root_item, root_item);
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root_item->children.push_back(command_list_item);
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const GraphicsDebugger::PicaCommandList& command_list = command_lists[command_list_idx].second;
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for (int command_idx = 0; command_idx < command_list.size(); ++command_idx) {
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TreeItem* command_item = new TreeItem(TreeItem::COMMAND, command_idx, command_list_item, command_list_item);
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command_list_item->children.push_back(command_item);
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}
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}
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endResetModel();
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endResetModel();
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}
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}
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@ -59,7 +126,8 @@ GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pi
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GPUCommandListModel* model = new GPUCommandListModel(this);
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GPUCommandListModel* model = new GPUCommandListModel(this);
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g_debugger.RegisterObserver(model);
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g_debugger.RegisterObserver(model);
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QListView* list_widget = new QListView;
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QTreeView* tree_widget = new QTreeView;
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list_widget->setModel(model);
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tree_widget->setModel(model);
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setWidget(list_widget);
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tree_widget->setFont(QFont("monospace"));
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setWidget(tree_widget);
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}
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}
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@ -4,18 +4,22 @@
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#pragma once
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#pragma once
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#include <QAbstractListModel>
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#include <QAbstractItemModel>
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#include <QDockWidget>
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#include <QDockWidget>
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#include "video_core/gpu_debugger.h"
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#include "video_core/gpu_debugger.h"
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class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
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// TODO: Rename class, since it's not actually a list model anymore...
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class GPUCommandListModel : public QAbstractItemModel, public GraphicsDebugger::DebuggerObserver
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{
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{
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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GPUCommandListModel(QObject* parent);
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GPUCommandListModel(QObject* parent);
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QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const;
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QModelIndex parent(const QModelIndex& child) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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@ -29,8 +33,24 @@ signals:
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void CommandListCalled();
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void CommandListCalled();
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private:
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private:
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int row_count;
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struct TreeItem : public QObject
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std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
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{
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enum Type {
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ROOT,
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COMMAND_LIST,
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COMMAND
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};
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TreeItem(Type type, int index, TreeItem* item_parent, QObject* parent) : QObject(parent), type(type), index(index), parent(item_parent) {}
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Type type;
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int index;
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std::vector<TreeItem*> children;
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TreeItem* parent;
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};
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std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_lists;
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TreeItem* root_item;
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};
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};
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class GPUCommandListWidget : public QDockWidget
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class GPUCommandListWidget : public QDockWidget
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@ -22,7 +22,8 @@ public:
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{
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{
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Pica::CommandHeader& GetHeader()
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Pica::CommandHeader& GetHeader()
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{
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{
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return *(Pica::CommandHeader*)&(front());
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u32& val = at(1);
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return *(Pica::CommandHeader*)&val;
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}
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}
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};
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};
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@ -90,14 +91,20 @@ public:
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void CommandListCalled(u32 address, u32* command_list, u32 size_in_words)
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void CommandListCalled(u32 address, u32* command_list, u32 size_in_words)
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{
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{
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// TODO: Decoding fun
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// For now, just treating the whole command list as a single command
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PicaCommandList cmdlist;
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PicaCommandList cmdlist;
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for (u32* parse_pointer = command_list; parse_pointer < command_list + size_in_words;)
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{
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const Pica::CommandHeader header = static_cast<Pica::CommandHeader>(parse_pointer[1]);
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cmdlist.push_back(PicaCommand());
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cmdlist.push_back(PicaCommand());
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auto& cmd = cmdlist[0];
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auto& cmd = cmdlist.back();
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cmd.reserve(size_in_words);
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std::copy(command_list, command_list+size_in_words, std::back_inserter(cmd));
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size_t size = 2 + header.extra_data_length;
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cmd.reserve(size);
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std::copy(parse_pointer, parse_pointer + size, std::back_inserter(cmd));
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parse_pointer += size;
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}
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auto obj = std::pair<u32,PicaCommandList>(address, cmdlist);
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auto obj = std::pair<u32,PicaCommandList>(address, cmdlist);
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auto it = std::find(command_lists.begin(), command_lists.end(), obj);
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auto it = std::find(command_lists.begin(), command_lists.end(), obj);
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@ -24,6 +24,8 @@ enum class CommandId : u32
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};
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};
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union CommandHeader {
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union CommandHeader {
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CommandHeader(u32 h) : hex(h) {}
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u32 hex;
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u32 hex;
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BitField< 0, 16, CommandId> cmd_id;
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BitField< 0, 16, CommandId> cmd_id;
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