mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-09 23:19:57 +00:00
yuzu/configuration/configure_input_player: Clean up array accesses
Rather than repeatedly index arrays that have quite a large array index, we can just use a named variable instead.
This commit is contained in:
parent
4d2da5a40a
commit
aa83639b78
1 changed files with 48 additions and 32 deletions
|
@ -238,17 +238,19 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||||
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
|
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
|
||||||
|
|
||||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||||
if (!button_map[button_id])
|
auto* const button = button_map[button_id];
|
||||||
|
if (button == nullptr) {
|
||||||
continue;
|
continue;
|
||||||
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
|
}
|
||||||
connect(button_map[button_id], &QPushButton::released, [=]() {
|
|
||||||
|
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||||
|
connect(button, &QPushButton::released, [=] {
|
||||||
handleClick(
|
handleClick(
|
||||||
button_map[button_id],
|
button_map[button_id],
|
||||||
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
|
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
|
||||||
InputCommon::Polling::DeviceType::Button);
|
InputCommon::Polling::DeviceType::Button);
|
||||||
});
|
});
|
||||||
connect(button_map[button_id], &QPushButton::customContextMenuRequested,
|
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
||||||
[=](const QPoint& menu_location) {
|
|
||||||
QMenu context_menu;
|
QMenu context_menu;
|
||||||
context_menu.addAction(tr("Clear"), [&] {
|
context_menu.addAction(tr("Clear"), [&] {
|
||||||
buttons_param[button_id].Clear();
|
buttons_param[button_id].Clear();
|
||||||
|
@ -265,11 +267,13 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||||
|
|
||||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||||
if (!analog_map_buttons[analog_id][sub_button_id])
|
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
||||||
|
if (analog_button == nullptr) {
|
||||||
continue;
|
continue;
|
||||||
analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
|
}
|
||||||
Qt::CustomContextMenu);
|
|
||||||
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
|
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||||
|
connect(analog_button, &QPushButton::released, [=]() {
|
||||||
handleClick(analog_map_buttons[analog_id][sub_button_id],
|
handleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||||
[=](const Common::ParamPackage& params) {
|
[=](const Common::ParamPackage& params) {
|
||||||
SetAnalogButton(params, analogs_param[analog_id],
|
SetAnalogButton(params, analogs_param[analog_id],
|
||||||
|
@ -277,8 +281,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||||
},
|
},
|
||||||
InputCommon::Polling::DeviceType::Button);
|
InputCommon::Polling::DeviceType::Button);
|
||||||
});
|
});
|
||||||
connect(analog_map_buttons[analog_id][sub_button_id],
|
connect(analog_button, &QPushButton::customContextMenuRequested,
|
||||||
&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
[=](const QPoint& menu_location) {
|
||||||
QMenu context_menu;
|
QMenu context_menu;
|
||||||
context_menu.addAction(tr("Clear"), [&] {
|
context_menu.addAction(tr("Clear"), [&] {
|
||||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||||
|
@ -296,7 +300,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||||
menu_location));
|
menu_location));
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
|
connect(analog_map_stick[analog_id], &QPushButton::released, [=] {
|
||||||
QMessageBox::information(this, tr("Information"),
|
QMessageBox::information(this, tr("Information"),
|
||||||
tr("After pressing OK, first move your joystick horizontally, "
|
tr("After pressing OK, first move your joystick horizontally, "
|
||||||
"and then vertically."));
|
"and then vertically."));
|
||||||
|
@ -435,13 +439,21 @@ void ConfigureInputPlayer::restoreDefaults() {
|
||||||
|
|
||||||
void ConfigureInputPlayer::ClearAll() {
|
void ConfigureInputPlayer::ClearAll() {
|
||||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||||
if (button_map[button_id] && button_map[button_id]->isEnabled())
|
const auto* const button = button_map[button_id];
|
||||||
|
if (button == nullptr || !button->isEnabled()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
buttons_param[button_id].Clear();
|
buttons_param[button_id].Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||||
if (analog_map_buttons[analog_id][sub_button_id] &&
|
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
||||||
analog_map_buttons[analog_id][sub_button_id]->isEnabled())
|
if (analog_button == nullptr || !analog_button->isEnabled()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -456,10 +468,14 @@ void ConfigureInputPlayer::updateButtonLabels() {
|
||||||
|
|
||||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||||
if (analog_map_buttons[analog_id][sub_button_id]) {
|
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
||||||
analog_map_buttons[analog_id][sub_button_id]->setText(
|
|
||||||
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
if (analog_button == nullptr) {
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
analog_button->setText(
|
||||||
|
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
||||||
}
|
}
|
||||||
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
|
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue