mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-08 23:49:58 +00:00
shader_decode: Implement VMAD and VSETP
This commit is contained in:
parent
b11e0b94c7
commit
a1b845b651
5 changed files with 129 additions and 2 deletions
|
@ -79,6 +79,7 @@ add_library(video_core STATIC
|
|||
shader/decode/float_set.cpp
|
||||
shader/decode/integer_set.cpp
|
||||
shader/decode/half_set.cpp
|
||||
shader/decode/video.cpp
|
||||
shader/decode/xmad.cpp
|
||||
shader/decode/other.cpp
|
||||
shader/decode.cpp
|
||||
|
|
|
@ -1436,6 +1436,7 @@ public:
|
|||
PredicateSetRegister,
|
||||
RegisterSetPredicate,
|
||||
Conversion,
|
||||
Video,
|
||||
Xmad,
|
||||
Unknown,
|
||||
};
|
||||
|
@ -1567,8 +1568,8 @@ private:
|
|||
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
|
||||
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
|
||||
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
|
||||
INST("01011111--------", Id::VMAD, Type::Trivial, "VMAD"),
|
||||
INST("0101000011110---", Id::VSETP, Type::Trivial, "VSETP"),
|
||||
INST("01011111--------", Id::VMAD, Type::Video, "VMAD"),
|
||||
INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"),
|
||||
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
|
||||
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
|
||||
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
|
||||
|
|
|
@ -174,6 +174,7 @@ u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) {
|
|||
{OpCode::Type::FloatSet, &ShaderIR::DecodeFloatSet},
|
||||
{OpCode::Type::IntegerSet, &ShaderIR::DecodeIntegerSet},
|
||||
{OpCode::Type::HalfSet, &ShaderIR::DecodeHalfSet},
|
||||
{OpCode::Type::Video, &ShaderIR::DecodeVideo},
|
||||
{OpCode::Type::Xmad, &ShaderIR::DecodeXmad},
|
||||
};
|
||||
|
||||
|
|
120
src/video_core/shader/decode/video.cpp
Normal file
120
src/video_core/shader/decode/video.cpp
Normal file
|
@ -0,0 +1,120 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Pred;
|
||||
using Tegra::Shader::VideoType;
|
||||
using Tegra::Shader::VmadShr;
|
||||
|
||||
u32 ShaderIR::DecodeVideo(BasicBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
const Node op_a =
|
||||
GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a,
|
||||
instr.video.type_a, instr.video.byte_height_a);
|
||||
const Node op_b = [&]() {
|
||||
if (instr.video.use_register_b) {
|
||||
return GetVideoOperand(GetRegister(instr.gpr20), instr.video.is_byte_chunk_b,
|
||||
instr.video.signed_b, instr.video.type_b,
|
||||
instr.video.byte_height_b);
|
||||
}
|
||||
if (instr.video.signed_b) {
|
||||
const auto imm = static_cast<s16>(instr.alu.GetImm20_16());
|
||||
return Immediate(static_cast<u32>(imm));
|
||||
} else {
|
||||
return Immediate(instr.alu.GetImm20_16());
|
||||
}
|
||||
}();
|
||||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::VMAD: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in VMAD is not implemented");
|
||||
|
||||
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
|
||||
const Node op_c = GetRegister(instr.gpr39);
|
||||
|
||||
Node value = SignedOperation(OperationCode::IMul, result_signed, NO_PRECISE, op_a, op_b);
|
||||
value = SignedOperation(OperationCode::IAdd, result_signed, NO_PRECISE, value, op_c);
|
||||
|
||||
if (instr.vmad.shr == VmadShr::Shr7 || instr.vmad.shr == VmadShr::Shr15) {
|
||||
const Node shift = Immediate(instr.vmad.shr == VmadShr::Shr7 ? 7 : 15);
|
||||
value =
|
||||
SignedOperation(OperationCode::IArithmeticShiftRight, result_signed, value, shift);
|
||||
}
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::VSETP: {
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
const bool sign = instr.video.signed_a == 1 || instr.video.signed_b == 1;
|
||||
const Node first_pred = GetPredicateComparisonInteger(instr.vsetp.cond, sign, op_a, op_b);
|
||||
const Node second_pred = GetPredicate(instr.vsetp.pred39, false);
|
||||
|
||||
const OperationCode combiner = GetPredicateCombiner(instr.vsetp.op);
|
||||
|
||||
// Set the primary predicate to the result of Predicate OP SecondPredicate
|
||||
SetPredicate(bb, instr.vsetp.pred3, Operation(combiner, first_pred, second_pred));
|
||||
|
||||
if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
|
||||
// if enabled
|
||||
const Node negate_pred = Operation(OperationCode::LogicalNegate, first_pred);
|
||||
SetPredicate(bb, instr.vsetp.pred0, Operation(combiner, negate_pred, second_pred));
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled video instruction: {}", opcode->get().GetName());
|
||||
}
|
||||
|
||||
return pc;
|
||||
}
|
||||
|
||||
Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed,
|
||||
Tegra::Shader::VideoType type, u64 byte_height) {
|
||||
if (!is_chunk) {
|
||||
const auto offset = static_cast<u32>(byte_height * 8);
|
||||
const Node shift = SignedOperation(OperationCode::ILogicalShiftRight, is_signed, NO_PRECISE,
|
||||
op, Immediate(offset));
|
||||
return SignedOperation(OperationCode::IBitwiseAnd, is_signed, NO_PRECISE, shift,
|
||||
Immediate(0xff));
|
||||
}
|
||||
const Node zero = Immediate(0);
|
||||
|
||||
switch (type) {
|
||||
case Tegra::Shader::VideoType::Size16_Low:
|
||||
return SignedOperation(OperationCode::IBitwiseAnd, is_signed, NO_PRECISE, op,
|
||||
Immediate(0xffff));
|
||||
case Tegra::Shader::VideoType::Size16_High:
|
||||
return SignedOperation(OperationCode::ILogicalShiftRight, is_signed, NO_PRECISE, op,
|
||||
Immediate(16));
|
||||
case Tegra::Shader::VideoType::Size32:
|
||||
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when this type is used
|
||||
// (1 * 1 + 0 == 0x5b800000). Until a better explanation is found: abort.
|
||||
UNIMPLEMENTED();
|
||||
return zero;
|
||||
case Tegra::Shader::VideoType::Invalid:
|
||||
UNREACHABLE_MSG("Invalid instruction encoding");
|
||||
return zero;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return zero;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
|
@ -595,6 +595,7 @@ private:
|
|||
u32 DecodeFloatSet(BasicBlock& bb, u32 pc);
|
||||
u32 DecodeIntegerSet(BasicBlock& bb, u32 pc);
|
||||
u32 DecodeHalfSet(BasicBlock& bb, u32 pc);
|
||||
u32 DecodeVideo(BasicBlock& bb, u32 pc);
|
||||
u32 DecodeXmad(BasicBlock& bb, u32 pc);
|
||||
u32 DecodeOther(BasicBlock& bb, u32 pc);
|
||||
|
||||
|
@ -712,6 +713,9 @@ private:
|
|||
bool is_array, std::size_t array_offset, std::size_t bias_offset,
|
||||
std::vector<Node>&& coords);
|
||||
|
||||
Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
|
||||
u64 byte_height);
|
||||
|
||||
void WriteLogicOperation(BasicBlock& bb, Tegra::Shader::Register dest,
|
||||
Tegra::Shader::LogicOperation logic_op, Node op_a, Node op_b,
|
||||
Tegra::Shader::PredicateResultMode predicate_mode,
|
||||
|
|
Loading…
Reference in a new issue