Merge pull request #5270 from german77/multiTouch

HID: Add multitouch support
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bunnei 2021-01-20 22:39:01 -08:00 committed by GitHub
commit a1335d3d51
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 368 additions and 266 deletions

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@ -21,21 +21,18 @@ public:
std::mutex mutex; std::mutex mutex;
bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false Input::TouchStatus status;
float touch_x = 0.0f; ///< Touchpad X-position
float touch_y = 0.0f; ///< Touchpad Y-position
private: private:
class Device : public Input::TouchDevice { class Device : public Input::TouchDevice {
public: public:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
std::tuple<float, float, bool> GetStatus() const override { Input::TouchStatus GetStatus() const override {
if (auto state = touch_state.lock()) { if (auto state = touch_state.lock()) {
std::lock_guard guard{state->mutex}; std::lock_guard guard{state->mutex};
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); return state->status;
} }
return std::make_tuple(0.0f, 0.0f, false); return {};
} }
private: private:
@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi
return std::make_tuple(new_x, new_y); return std::make_tuple(new_x, new_y);
} }
void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
return; return;
}
if (id >= touch_state->status.size()) {
return;
}
std::lock_guard guard{touch_state->mutex}; std::lock_guard guard{touch_state->mutex};
touch_state->touch_x = const float x =
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y = const float y =
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
touch_state->touch_pressed = true; touch_state->status[id] = std::make_tuple(x, y, true);
} }
void EmuWindow::TouchReleased() { void EmuWindow::TouchReleased(std::size_t id) {
if (id >= touch_state->status.size()) {
return;
}
std::lock_guard guard{touch_state->mutex}; std::lock_guard guard{touch_state->mutex};
touch_state->touch_pressed = false; touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
touch_state->touch_x = 0;
touch_state->touch_y = 0;
} }
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
if (!touch_state->touch_pressed) if (id >= touch_state->status.size()) {
return;
}
if (!std::get<2>(touch_state->status[id]))
return; return;
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
TouchPressed(framebuffer_x, framebuffer_y); TouchPressed(framebuffer_x, framebuffer_y, id);
} }
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {

View file

@ -117,18 +117,23 @@ public:
* Signal that a touch pressed event has occurred (e.g. mouse click pressed) * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed * @param framebuffer_x Framebuffer x-coordinate that was pressed
* @param framebuffer_y Framebuffer y-coordinate that was pressed * @param framebuffer_y Framebuffer y-coordinate that was pressed
* @param id Touch event ID
*/ */
void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y); void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
/// Signal that a touch released event has occurred (e.g. mouse click released) /**
void TouchReleased(); * Signal that a touch released event has occurred (e.g. mouse click released)
* @param id Touch event ID
*/
void TouchReleased(std::size_t id);
/** /**
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
* @param framebuffer_x Framebuffer x-coordinate * @param framebuffer_x Framebuffer x-coordinate
* @param framebuffer_y Framebuffer y-coordinate * @param framebuffer_y Framebuffer y-coordinate
* @param id Touch event ID
*/ */
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
/** /**
* Returns currently active configuration. * Returns currently active configuration.

View file

@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common
using MotionDevice = InputDevice<MotionStatus>; using MotionDevice = InputDevice<MotionStatus>;
/** /**
* A touch status is an object that returns a tuple of two floats and a bool. The floats are * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
* x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
* pressed.
*/ */
using TouchStatus = std::tuple<float, float, bool>; using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
/** /**
* A touch device is an input device that returns a touch status object * A touch device is an input device that returns a touch status object

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cstring> #include <cstring>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core_timing.h" #include "core/core_timing.h"
@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::~Controller_Touchscreen() = default; Controller_Touchscreen::~Controller_Touchscreen() = default;
void Controller_Touchscreen::OnInit() {} void Controller_Touchscreen::OnInit() {
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
mouse_finger_id[id] = MAX_FINGERS;
keyboard_finger_id[id] = MAX_FINGERS;
udp_finger_id[id] = MAX_FINGERS;
}
}
void Controller_Touchscreen::OnRelease() {} void Controller_Touchscreen::OnRelease() {}
@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number; cur_entry.sampling_number2 = cur_entry.sampling_number;
bool pressed = false; const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
float x, y; const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
std::tie(x, y, pressed) = touch_device->GetStatus(); for (std::size_t id = 0; id < mouse_status.size(); ++id) {
auto& touch_entry = cur_entry.states[0]; mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
touch_entry.attribute.raw = 0; udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
if (!pressed && touch_btn_device) {
std::tie(x, y, pressed) = touch_btn_device->GetStatus();
}
if (pressed && Settings::values.touchscreen.enabled) {
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
const u64 tick = core_timing.GetCPUTicks();
touch_entry.delta_time = tick - last_touch;
last_touch = tick;
touch_entry.finger = Settings::values.touchscreen.finger;
cur_entry.entry_count = 1;
} else {
cur_entry.entry_count = 0;
} }
if (Settings::values.use_touch_from_button) {
const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
for (std::size_t id = 0; id < mouse_status.size(); ++id) {
keyboard_finger_id[id] =
UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
}
}
std::array<Finger, 16> active_fingers;
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
[](const auto& finger) { return finger.pressed; });
const auto active_fingers_count =
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
const u64 tick = core_timing.GetCPUTicks();
cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
auto& touch_entry = cur_entry.states[id];
if (id < active_fingers_count) {
touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
touch_entry.delta_time = tick - active_fingers[id].last_touch;
fingers[active_fingers[id].id].last_touch = tick;
touch_entry.finger = active_fingers[id].id;
touch_entry.attribute.raw = active_fingers[id].attribute.raw;
} else {
// Clear touch entry
touch_entry.attribute.raw = 0;
touch_entry.x = 0;
touch_entry.y = 0;
touch_entry.diameter_x = 0;
touch_entry.diameter_y = 0;
touch_entry.rotation_angle = 0;
touch_entry.delta_time = 0;
touch_entry.finger = 0;
}
}
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
} }
void Controller_Touchscreen::OnLoadInputDevices() { void Controller_Touchscreen::OnLoadInputDevices() {
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
if (Settings::values.use_touch_from_button) { touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
} else {
touch_btn_device.reset();
}
} }
std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
std::size_t first_free_id = 0;
while (first_free_id < MAX_FINGERS) {
if (!fingers[first_free_id].pressed) {
return first_free_id;
} else {
first_free_id++;
}
}
return std::nullopt;
}
std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
const auto& [x, y, pressed] = touch_input;
if (pressed) {
Attributes attribute{};
if (finger_id == MAX_FINGERS) {
const auto first_free_id = GetUnusedFingerID();
if (!first_free_id) {
// Invalid finger id do nothing
return MAX_FINGERS;
}
finger_id = first_free_id.value();
fingers[finger_id].pressed = true;
fingers[finger_id].id = static_cast<u32_le>(finger_id);
attribute.start_touch.Assign(1);
}
fingers[finger_id].x = x;
fingers[finger_id].y = y;
fingers[finger_id].attribute = attribute;
return finger_id;
}
if (finger_id != MAX_FINGERS) {
if (!fingers[finger_id].attribute.end_touch) {
fingers[finger_id].attribute.end_touch.Assign(1);
fingers[finger_id].attribute.start_touch.Assign(0);
return finger_id;
}
fingers[finger_id].pressed = false;
}
return MAX_FINGERS;
}
} // namespace Service::HID } // namespace Service::HID

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@ -30,6 +30,18 @@ public:
void OnLoadInputDevices() override; void OnLoadInputDevices() override;
private: private:
static constexpr std::size_t MAX_FINGERS = 16;
// Returns an unused finger id, if there is no fingers available std::nullopt will be returned
std::optional<std::size_t> GetUnusedFingerID() const;
// If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
// changes will be made. Updates the coordinates if the finger id it's already set. If the touch
// ends delays the output by one frame to set the end_touch flag before finally freeing the
// finger id
std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
std::size_t finger_id);
struct Attributes { struct Attributes {
union { union {
u32 raw{}; u32 raw{};
@ -55,7 +67,7 @@ private:
s64_le sampling_number; s64_le sampling_number;
s64_le sampling_number2; s64_le sampling_number2;
s32_le entry_count; s32_le entry_count;
std::array<TouchState, 16> states; std::array<TouchState, MAX_FINGERS> states;
}; };
static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
@ -66,9 +78,23 @@ private:
}; };
static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
"TouchScreenSharedMemory is an invalid size"); "TouchScreenSharedMemory is an invalid size");
struct Finger {
u64_le last_touch{};
float x{};
float y{};
u32_le id{};
bool pressed{};
Attributes attribute;
};
TouchScreenSharedMemory shared_memory{}; TouchScreenSharedMemory shared_memory{};
std::unique_ptr<Input::TouchDevice> touch_device; std::unique_ptr<Input::TouchDevice> touch_mouse_device;
std::unique_ptr<Input::TouchDevice> touch_udp_device;
std::unique_ptr<Input::TouchDevice> touch_btn_device; std::unique_ptr<Input::TouchDevice> touch_btn_device;
s64_le last_touch{}; std::array<std::size_t, MAX_FINGERS> mouse_finger_id;
std::array<std::size_t, MAX_FINGERS> keyboard_finger_id;
std::array<std::size_t, MAX_FINGERS> udp_finger_id;
std::array<Finger, MAX_FINGERS> fingers;
}; };
} // namespace Service::HID } // namespace Service::HID

View file

@ -25,18 +25,19 @@ public:
} }
} }
std::tuple<float, float, bool> GetStatus() const override { Input::TouchStatus GetStatus() const override {
for (const auto& m : map) { Input::TouchStatus touch_status{};
const bool state = std::get<0>(m)->GetStatus(); for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
const bool state = std::get<0>(map[id])->GetStatus();
if (state) { if (state) {
const float x = static_cast<float>(std::get<1>(m)) / const float x = static_cast<float>(std::get<1>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Width); static_cast<int>(Layout::ScreenUndocked::Width);
const float y = static_cast<float>(std::get<2>(m)) / const float y = static_cast<float>(std::get<2>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Height); static_cast<int>(Layout::ScreenUndocked::Height);
return {x, y, true}; touch_status[id] = {x, y, true};
} }
} }
return {}; return touch_status;
} }
private: private:

View file

@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) {
Client::Client() { Client::Client() {
LOG_INFO(Input, "Udp Initialization started"); LOG_INFO(Input, "Udp Initialization started");
finger_id.fill(MAX_TOUCH_FINGERS);
ReloadSockets(); ReloadSockets();
} }
@ -176,7 +177,7 @@ void Client::ReloadSockets() {
std::string server_token; std::string server_token;
std::size_t client = 0; std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) { while (std::getline(servers_ss, server_token, ',')) {
if (client == max_udp_clients) { if (client == MAX_UDP_CLIENTS) {
break; break;
} }
std::stringstream server_ss(server_token); std::stringstream server_ss(server_token);
@ -194,7 +195,7 @@ void Client::ReloadSockets() {
for (std::size_t pad = 0; pad < 4; ++pad) { for (std::size_t pad = 0; pad < 4; ++pad) {
const std::size_t client_number = const std::size_t client_number =
GetClientNumber(udp_input_address, udp_input_port, pad); GetClientNumber(udp_input_address, udp_input_port, pad);
if (client_number != max_udp_clients) { if (client_number != MAX_UDP_CLIENTS) {
LOG_ERROR(Input, "Duplicated UDP servers found"); LOG_ERROR(Input, "Duplicated UDP servers found");
continue; continue;
} }
@ -213,7 +214,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t
return client; return client;
} }
} }
return max_udp_clients; return MAX_UDP_CLIENTS;
} }
void Client::OnVersion([[maybe_unused]] Response::Version data) { void Client::OnVersion([[maybe_unused]] Response::Version data) {
@ -259,33 +260,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
std::lock_guard guard(clients[client].status.update_mutex); std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = clients[client].motion.GetMotion(); clients[client].status.motion_status = clients[client].motion.GetMotion();
// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates for (std::size_t id = 0; id < data.touch.size(); ++id) {
// between a simple "tap" and a hard press that causes the touch screen to click. UpdateTouchInput(data.touch[id], client, id);
const bool is_active = data.touch_1.is_active != 0;
float x = 0;
float y = 0;
if (is_active && clients[client].status.touch_calibration) {
const u16 min_x = clients[client].status.touch_calibration->min_x;
const u16 max_x = clients[client].status.touch_calibration->max_x;
const u16 min_y = clients[client].status.touch_calibration->min_y;
const u16 max_y = clients[client].status.touch_calibration->max_y;
x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
min_x) /
static_cast<float>(max_x - min_x);
y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
min_y) /
static_cast<float>(max_y - min_y);
} }
clients[client].status.touch_status = {x, y, is_active};
if (configuring) { if (configuring) {
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); UpdateYuzuSettings(client, accelerometer, gyroscope);
} }
} }
} }
@ -320,21 +302,17 @@ void Client::Reset() {
} }
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch) { const Common::Vec3<float>& gyro) {
if (gyro.Length() > 0.2f) { if (gyro.Length() > 0.2f) {
LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
} }
UDPPadStatus pad{ UDPPadStatus pad{
.host = clients[client].host, .host = clients[client].host,
.port = clients[client].port, .port = clients[client].port,
.pad_index = clients[client].pad_index, .pad_index = clients[client].pad_index,
}; };
if (touch) { for (std::size_t i = 0; i < 3; ++i) {
pad.touch = PadTouch::Click;
pad_queue.Push(pad);
}
for (size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) { if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i); pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i]; pad.motion_value = gyro[i];
@ -348,6 +326,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
} }
} }
std::optional<std::size_t> Client::GetUnusedFingerID() const {
std::size_t first_free_id = 0;
while (first_free_id < MAX_TOUCH_FINGERS) {
if (!std::get<2>(touch_status[first_free_id])) {
return first_free_id;
} else {
first_free_id++;
}
}
return std::nullopt;
}
void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
// TODO: Use custom calibration per device
const Common::ParamPackage touch_param(Settings::values.touch_device);
const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
const std::size_t touch_id = client * 2 + id;
if (touch_pad.is_active) {
if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
const auto first_free_id = GetUnusedFingerID();
if (!first_free_id) {
// Invalid finger id skip to next input
return;
}
finger_id[touch_id] = *first_free_id;
}
auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
static_cast<float>(max_x - min_x);
y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
static_cast<float>(max_y - min_y);
pressed = true;
return;
}
if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
touch_status[finger_id[touch_id]] = {};
finger_id[touch_id] = MAX_TOUCH_FINGERS;
}
}
void Client::BeginConfiguration() { void Client::BeginConfiguration() {
pad_queue.Clear(); pad_queue.Clear();
configuring = true; configuring = true;
@ -360,7 +382,7 @@ void Client::EndConfiguration() {
DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) { DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
const std::size_t client_number = GetClientNumber(host, port, pad); const std::size_t client_number = GetClientNumber(host, port, pad);
if (client_number == max_udp_clients) { if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status; return clients[0].status;
} }
return clients[client_number].status; return clients[client_number].status;
@ -368,12 +390,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t
const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const { const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
const std::size_t client_number = GetClientNumber(host, port, pad); const std::size_t client_number = GetClientNumber(host, port, pad);
if (client_number == max_udp_clients) { if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status; return clients[0].status;
} }
return clients[client_number].status; return clients[client_number].status;
} }
Input::TouchStatus& Client::GetTouchState() {
return touch_status;
}
const Input::TouchStatus& Client::GetTouchState() const {
return touch_status;
}
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() { Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue; return pad_queue;
} }
@ -426,24 +456,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
current_status = Status::Ready; current_status = Status::Ready;
status_callback(current_status); status_callback(current_status);
} }
if (data.touch_1.is_active == 0) { if (data.touch[0].is_active == 0) {
return; return;
} }
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
data.touch_1.y); data.touch[0].y);
min_x = std::min(min_x, static_cast<u16>(data.touch_1.x)); min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
min_y = std::min(min_y, static_cast<u16>(data.touch_1.y)); min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) { if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y) // First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed; current_status = Status::Stage1Completed;
status_callback(current_status); status_callback(current_status);
} }
if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD && if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
data.touch_1.y - min_y > CALIBRATION_THRESHOLD) { data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes // Set the current position as max value and finishes
// configuration // configuration
max_x = data.touch_1.x; max_x = data.touch[0].x;
max_y = data.touch_1.y; max_y = data.touch[0].y;
current_status = Status::Completed; current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y); data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status); status_callback(current_status);

View file

@ -28,6 +28,7 @@ class Socket;
namespace Response { namespace Response {
struct PadData; struct PadData;
struct PortInfo; struct PortInfo;
struct TouchPad;
struct Version; struct Version;
} // namespace Response } // namespace Response
@ -50,7 +51,6 @@ struct UDPPadStatus {
std::string host{"127.0.0.1"}; std::string host{"127.0.0.1"};
u16 port{26760}; u16 port{26760};
std::size_t pad_index{}; std::size_t pad_index{};
PadTouch touch{PadTouch::Undefined};
PadMotion motion{PadMotion::Undefined}; PadMotion motion{PadMotion::Undefined};
f32 motion_value{0.0f}; f32 motion_value{0.0f};
}; };
@ -93,6 +93,9 @@ public:
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
Input::TouchStatus& GetTouchState();
const Input::TouchStatus& GetTouchState() const;
private: private:
struct ClientData { struct ClientData {
std::string host{"127.0.0.1"}; std::string host{"127.0.0.1"};
@ -122,14 +125,25 @@ private:
void StartCommunication(std::size_t client, const std::string& host, u16 port, void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id); std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch); const Common::Vec3<float>& gyro);
// Returns an unused finger id, if there is no fingers available std::nullopt will be
// returned
std::optional<std::size_t> GetUnusedFingerID() const;
// Merges and updates all touch inputs into the touch_status array
void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
bool configuring = false; bool configuring = false;
// Allocate clients for 8 udp servers // Allocate clients for 8 udp servers
const std::size_t max_udp_clients = 32; static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
std::array<ClientData, 4 * 8> clients; // Each client can have up 2 touch inputs
Common::SPSCQueue<UDPPadStatus> pad_queue; static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
std::array<ClientData, MAX_UDP_CLIENTS> clients{};
Common::SPSCQueue<UDPPadStatus> pad_queue{};
Input::TouchStatus touch_status{};
std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
}; };
/// An async job allowing configuration of the touchpad calibration. /// An async job allowing configuration of the touchpad calibration.

View file

@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si
static_assert(std::is_trivially_copyable_v<PortInfo>, static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable"); "UDP Response PortInfo is not trivially copyable");
struct TouchPad {
u8 is_active{};
u8 id{};
u16_le x{};
u16_le y{};
};
static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
#pragma pack(push, 1) #pragma pack(push, 1)
struct PadData { struct PadData {
PortInfo info{}; PortInfo info{};
@ -190,12 +198,7 @@ struct PadData {
u8 button_13{}; u8 button_13{};
} analog_button; } analog_button;
struct TouchPad { std::array<TouchPad, 2> touch;
u8 is_active{};
u8 id{};
u16_le x{};
u16_le y{};
} touch_1, touch_2;
u64_le motion_timestamp; u64_le motion_timestamp;
@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
static_assert(sizeof(PadData::AnalogButton) == 12, static_assert(sizeof(PadData::AnalogButton) == 12,
"UDP Response AnalogButton struct has wrong size "); "UDP Response AnalogButton struct has wrong size ");
static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12, static_assert(sizeof(PadData::Accelerometer) == 12,
"UDP Response Accelerometer struct has wrong size "); "UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size "); static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");

View file

@ -78,8 +78,8 @@ public:
explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
std::tuple<float, float, bool> GetStatus() const override { Input::TouchStatus GetStatus() const override {
return client->GetPadState(ip, port, pad).touch_status; return client->GetTouchState();
} }
private: private:
@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
} }
void UDPTouchFactory::BeginConfiguration() {
polling = true;
client->BeginConfiguration();
}
void UDPTouchFactory::EndConfiguration() {
polling = false;
client->EndConfiguration();
}
Common::ParamPackage UDPTouchFactory::GetNextInput() {
Common::ParamPackage params;
CemuhookUDP::UDPPadStatus pad;
auto& queue = client->GetPadQueue();
while (queue.Pop(pad)) {
if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
continue;
}
params.Set("engine", "cemuhookudp");
params.Set("ip", pad.host);
params.Set("port", static_cast<u16>(pad.port));
params.Set("pad_index", static_cast<u16>(pad.pad_index));
params.Set("touch", static_cast<u16>(pad.touch));
return params;
}
return params;
}
} // namespace InputCommon } // namespace InputCommon

View file

@ -394,7 +394,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->PressButton(x, y, event->button()); input_subsystem->GetMouse()->PressButton(x, y, event->button());
if (event->button() == Qt::LeftButton) { if (event->button() == Qt::LeftButton) {
this->TouchPressed(x, y); this->TouchPressed(x, y, 0);
} }
emit MouseActivity(); emit MouseActivity();
@ -409,7 +409,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
auto pos = event->pos(); auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos); const auto [x, y] = ScaleTouch(pos);
input_subsystem->GetMouse()->MouseMove(x, y); input_subsystem->GetMouse()->MouseMove(x, y);
this->TouchMoved(x, y); this->TouchMoved(x, y, 0);
emit MouseActivity(); emit MouseActivity();
} }
@ -423,36 +423,72 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->ReleaseButton(event->button()); input_subsystem->GetMouse()->ReleaseButton(event->button());
if (event->button() == Qt::LeftButton) { if (event->button() == Qt::LeftButton) {
this->TouchReleased(); this->TouchReleased(0);
} }
} }
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
// TouchBegin always has exactly one touch point, so take the .first() QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); for (const auto& touch_point : touch_points) {
this->TouchPressed(x, y); if (!TouchUpdate(touch_point)) {
TouchStart(touch_point);
}
}
} }
void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
QPointF pos; QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
int active_points = 0; for (const auto& touch_point : touch_points) {
if (!TouchUpdate(touch_point)) {
// average all active touch points TouchStart(touch_point);
for (const auto& tp : event->touchPoints()) { }
if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { }
active_points++; // Release all inactive points
pos += tp.pos(); for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (!TouchExist(touch_ids[id], touch_points)) {
touch_ids[id] = 0;
this->TouchReleased(id + 1);
} }
} }
pos /= active_points;
const auto [x, y] = ScaleTouch(pos);
this->TouchMoved(x, y);
} }
void GRenderWindow::TouchEndEvent() { void GRenderWindow::TouchEndEvent() {
this->TouchReleased(); for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] != 0) {
touch_ids[id] = 0;
this->TouchReleased(id + 1);
}
}
}
bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] == 0) {
touch_ids[id] = touch_point.id() + 1;
const auto [x, y] = ScaleTouch(touch_point.pos());
this->TouchPressed(x, y, id + 1);
return true;
}
}
return false;
}
bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
const auto [x, y] = ScaleTouch(touch_point.pos());
this->TouchMoved(x, y, id + 1);
return true;
}
}
return false;
}
bool GRenderWindow::TouchExist(std::size_t id,
const QList<QTouchEvent::TouchPoint>& touch_points) const {
return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
return id == static_cast<std::size_t>(point.id() + 1);
});
} }
bool GRenderWindow::event(QEvent* event) { bool GRenderWindow::event(QEvent* event) {

View file

@ -11,6 +11,7 @@
#include <QImage> #include <QImage>
#include <QThread> #include <QThread>
#include <QTouchEvent>
#include <QWidget> #include <QWidget>
#include <QWindow> #include <QWindow>
@ -21,7 +22,6 @@
class GRenderWindow; class GRenderWindow;
class GMainWindow; class GMainWindow;
class QKeyEvent; class QKeyEvent;
class QTouchEvent;
class QStringList; class QStringList;
namespace InputCommon { namespace InputCommon {
@ -191,6 +191,10 @@ private:
void TouchUpdateEvent(const QTouchEvent* event); void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent(); void TouchEndEvent();
bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override; void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL(); bool InitializeOpenGL();
@ -215,6 +219,8 @@ private:
bool first_frame = false; bool first_frame = false;
std::array<std::size_t, 16> touch_ids{};
protected: protected:
void showEvent(QShowEvent* event) override; void showEvent(QShowEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override; bool eventFilter(QObject* object, QEvent* event) override;

View file

@ -464,13 +464,7 @@ void Config::ReadMouseValues() {
void Config::ReadTouchscreenValues() { void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled = Settings::values.touchscreen.enabled =
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool(); ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
Settings::values.touchscreen.device =
ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
.toString()
.toStdString();
Settings::values.touchscreen.finger =
ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
Settings::values.touchscreen.rotation_angle = Settings::values.touchscreen.rotation_angle =
ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt(); ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
Settings::values.touchscreen.diameter_x = Settings::values.touchscreen.diameter_x =
@ -563,7 +557,8 @@ void Config::ReadMotionTouchValues() {
.toString() .toString()
.toStdString(); .toStdString();
Settings::values.touch_device = Settings::values.touch_device =
ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) ReadSetting(QStringLiteral("touch_device"),
QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850"))
.toString() .toString()
.toStdString(); .toStdString();
Settings::values.use_touch_from_button = Settings::values.use_touch_from_button =
@ -1088,10 +1083,7 @@ void Config::SaveTouchscreenValues() {
const auto& touchscreen = Settings::values.touchscreen; const auto& touchscreen = Settings::values.touchscreen;
WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true); WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device),
QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0);
WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0); WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15); WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);

View file

@ -81,19 +81,11 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
cancel_button->setText(text); cancel_button->setText(text);
} }
constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
{"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
{"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
}};
ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem_) InputCommon::InputSubsystem* input_subsystem_)
: QDialog(parent), input_subsystem{input_subsystem_}, : QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMotionTouch>()) { ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
ui->setupUi(this); ui->setupUi(this);
for (const auto& [provider, name] : TouchProviders) {
ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
}
ui->udp_learn_more->setOpenExternalLinks(true); ui->udp_learn_more->setOpenExternalLinks(true);
ui->udp_learn_more->setText( ui->udp_learn_more->setText(
@ -112,10 +104,7 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default;
void ConfigureMotionTouch::SetConfiguration() { void ConfigureMotionTouch::SetConfiguration() {
const Common::ParamPackage motion_param(Settings::values.motion_device); const Common::ParamPackage motion_param(Settings::values.motion_device);
const Common::ParamPackage touch_param(Settings::values.touch_device); const Common::ParamPackage touch_param(Settings::values.touch_device);
const std::string touch_engine = touch_param.Get("engine", "emu_window");
ui->touch_provider->setCurrentIndex(
ui->touch_provider->findData(QString::fromStdString(touch_engine)));
ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
touch_from_button_maps = Settings::values.touch_from_button_maps; touch_from_button_maps = Settings::values.touch_from_button_maps;
for (const auto& touch_map : touch_from_button_maps) { for (const auto& touch_map : touch_from_button_maps) {
@ -148,30 +137,21 @@ void ConfigureMotionTouch::SetConfiguration() {
} }
void ConfigureMotionTouch::UpdateUiDisplay() { void ConfigureMotionTouch::UpdateUiDisplay() {
const QString touch_engine = ui->touch_provider->currentData().toString();
const QString cemuhook_udp = QStringLiteral("cemuhookudp"); const QString cemuhook_udp = QStringLiteral("cemuhookudp");
ui->motion_sensitivity_label->setVisible(true); ui->motion_sensitivity_label->setVisible(true);
ui->motion_sensitivity->setVisible(true); ui->motion_sensitivity->setVisible(true);
if (touch_engine == cemuhook_udp) { ui->touch_calibration->setVisible(true);
ui->touch_calibration->setVisible(true); ui->touch_calibration_config->setVisible(true);
ui->touch_calibration_config->setVisible(true); ui->touch_calibration_label->setVisible(true);
ui->touch_calibration_label->setVisible(true); ui->touch_calibration->setText(
ui->touch_calibration->setText( QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
} else {
ui->touch_calibration->setVisible(false);
ui->touch_calibration_config->setVisible(false);
ui->touch_calibration_label->setVisible(false);
}
ui->udp_config_group_box->setVisible(true); ui->udp_config_group_box->setVisible(true);
} }
void ConfigureMotionTouch::ConnectEvents() { void ConfigureMotionTouch::ConnectEvents() {
connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
[this](int index) { UpdateUiDisplay(); });
connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest); connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer); connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer);
connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer); connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer);
@ -327,16 +307,11 @@ void ConfigureMotionTouch::ApplyConfiguration() {
return; return;
} }
std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
Common::ParamPackage touch_param{}; Common::ParamPackage touch_param{};
if (touch_engine == "cemuhookudp") { touch_param.Set("min_x", min_x);
touch_param.Set("min_x", min_x); touch_param.Set("min_y", min_y);
touch_param.Set("min_y", min_y); touch_param.Set("max_x", max_x);
touch_param.Set("max_x", max_x); touch_param.Set("max_y", max_y);
touch_param.Set("max_y", max_y);
}
touch_param.Set("engine", std::move(touch_engine));
Settings::values.touch_device = touch_param.Serialize(); Settings::values.touch_device = touch_param.Serialize();
Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();

View file

@ -65,26 +65,12 @@
<string>Touch</string> <string>Touch</string>
</property> </property>
<layout class="QVBoxLayout"> <layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="touch_provider_label">
<property name="text">
<string>Touch Provider:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="touch_provider"/>
</item>
</layout>
</item>
<item> <item>
<layout class="QHBoxLayout"> <layout class="QHBoxLayout">
<item> <item>
<widget class="QLabel" name="touch_calibration_label"> <widget class="QLabel" name="touch_calibration_label">
<property name="text"> <property name="text">
<string>Calibration:</string> <string>UDP Calibration:</string>
</property> </property>
</widget> </widget>
</item> </item>

View file

@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() {
} }
void ConfigureTouchscreenAdvanced::ApplyConfiguration() { void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value(); Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value(); Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
Settings::values.touchscreen.rotation_angle = ui->angle_box->value(); Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
} }
void ConfigureTouchscreenAdvanced::LoadConfiguration() { void ConfigureTouchscreenAdvanced::LoadConfiguration() {
ui->finger_box->setValue(Settings::values.touchscreen.finger);
ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x); ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y); ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle); ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
} }
void ConfigureTouchscreenAdvanced::RestoreDefaults() { void ConfigureTouchscreenAdvanced::RestoreDefaults() {
ui->finger_box->setValue(0);
ui->diameter_x_box->setValue(15); ui->diameter_x_box->setValue(15);
ui->diameter_y_box->setValue(15); ui->diameter_y_box->setValue(15);
ui->angle_box->setValue(0); ui->angle_box->setValue(0);

View file

@ -65,20 +65,13 @@
</property> </property>
</spacer> </spacer>
</item> </item>
<item row="2" column="1"> <item row="1" column="1">
<widget class="QLabel" name="label_4"> <widget class="QLabel" name="label_4">
<property name="text"> <property name="text">
<string>Touch Diameter Y</string> <string>Touch Diameter Y</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="0" column="1">
<widget class="QLabel" name="label">
<property name="text">
<string>Finger</string>
</property>
</widget>
</item>
<item row="0" column="3"> <item row="0" column="3">
<spacer name="horizontalSpacer_2"> <spacer name="horizontalSpacer_2">
<property name="orientation"> <property name="orientation">
@ -92,37 +85,27 @@
</property> </property>
</spacer> </spacer>
</item> </item>
<item row="1" column="1"> <item row="0" column="1">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Touch Diameter X</string> <string>Touch Diameter X</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="0" column="2"> <item row="2" column="1">
<widget class="QSpinBox" name="finger_box">
<property name="minimumSize">
<size>
<width>80</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLabel" name="label_5"> <widget class="QLabel" name="label_5">
<property name="text"> <property name="text">
<string>Rotational Angle</string> <string>Rotational Angle</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="1" column="2"> <item row="0" column="2">
<widget class="QSpinBox" name="diameter_x_box"/> <widget class="QSpinBox" name="diameter_x_box"/>
</item> </item>
<item row="2" column="2"> <item row="1" column="2">
<widget class="QSpinBox" name="diameter_y_box"/> <widget class="QSpinBox" name="diameter_y_box"/>
</item> </item>
<item row="3" column="2"> <item row="2" column="2">
<widget class="QSpinBox" name="angle_box"/> <widget class="QSpinBox" name="angle_box"/>
</item> </item>
</layout> </layout>

View file

@ -296,10 +296,6 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
Settings::values.touchscreen.enabled = Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
Settings::values.touchscreen.device =
sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
Settings::values.touchscreen.finger =
sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
Settings::values.touchscreen.rotation_angle = Settings::values.touchscreen.rotation_angle =
sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0); sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
Settings::values.touchscreen.diameter_x = Settings::values.touchscreen.diameter_x =

View file

@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
} }
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
input_subsystem->GetMouse()->MouseMove(x, y); input_subsystem->GetMouse()->MouseMove(x, y);
} }
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
if (button == SDL_BUTTON_LEFT) { if (button == SDL_BUTTON_LEFT) {
if (state == SDL_PRESSED) { if (state == SDL_PRESSED) {
TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
} else { } else {
TouchReleased(); TouchReleased(0);
} }
} else if (button == SDL_BUTTON_RIGHT) { } else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) { if (state == SDL_PRESSED) {
@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) {
// 3DS does // 3DS does
const auto [px, py] = TouchToPixelPos(x, y); const auto [px, py] = TouchToPixelPos(x, y);
TouchPressed(px, py); TouchPressed(px, py, 0);
} }
void EmuWindow_SDL2::OnFingerMotion(float x, float y) { void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
const auto [px, py] = TouchToPixelPos(x, y); const auto [px, py] = TouchToPixelPos(x, y);
TouchMoved(px, py); TouchMoved(px, py, 0);
} }
void EmuWindow_SDL2::OnFingerUp() { void EmuWindow_SDL2::OnFingerUp() {
TouchReleased(); TouchReleased(0);
} }
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {