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https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-18 04:49:57 +00:00
nvnflinger/vi: don't recreate buffer queue on open/close
This commit is contained in:
parent
d1eaeeed8c
commit
9f159dd62c
8 changed files with 88 additions and 72 deletions
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@ -3,8 +3,6 @@
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#pragma once
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#pragma once
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#include <list>
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#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
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#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
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#include "core/hle/service/nvnflinger/hwc_layer.h"
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#include "core/hle/service/nvnflinger/hwc_layer.h"
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@ -26,18 +24,12 @@ struct Layer {
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};
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};
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struct LayerStack {
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struct LayerStack {
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std::list<Layer> layers;
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std::vector<std::shared_ptr<Layer>> layers;
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};
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struct Display {
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std::shared_ptr<Layer> FindLayer(s32 consumer_id) {
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explicit Display(u64 id_) {
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for (auto& layer : layers) {
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id = id_;
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if (layer->consumer_id == consumer_id) {
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}
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return layer;
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Layer* FindLayer(s32 consumer_id) {
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for (auto& layer : stack.layers) {
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if (layer.consumer_id == consumer_id) {
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return &layer;
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}
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}
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}
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}
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@ -45,7 +37,13 @@ struct Display {
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}
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}
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bool HasLayers() {
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bool HasLayers() {
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return !stack.layers.empty();
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return !layers.empty();
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}
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};
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struct Display {
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explicit Display(u64 id_) {
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id = id_;
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}
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}
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u64 id;
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u64 id;
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@ -55,10 +55,10 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
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// Acquire all necessary framebuffers.
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// Acquire all necessary framebuffers.
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for (auto& layer : display.stack.layers) {
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for (auto& layer : display.stack.layers) {
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auto consumer_id = layer.consumer_id;
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auto consumer_id = layer->consumer_id;
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// Try to fetch the framebuffer (either new or stale).
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// Try to fetch the framebuffer (either new or stale).
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const auto result = this->CacheFramebufferLocked(layer, consumer_id);
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const auto result = this->CacheFramebufferLocked(*layer, consumer_id);
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// If we failed, skip this layer.
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// If we failed, skip this layer.
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if (result == CacheStatus::NoBufferAvailable) {
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if (result == CacheStatus::NoBufferAvailable) {
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@ -75,7 +75,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
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const auto& igbp_buffer = *item.graphic_buffer;
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const auto& igbp_buffer = *item.graphic_buffer;
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// TODO: get proper Z-index from layer
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// TODO: get proper Z-index from layer
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if (layer.visible) {
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if (layer->visible) {
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composition_stack.emplace_back(HwcLayer{
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composition_stack.emplace_back(HwcLayer{
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.buffer_handle = igbp_buffer.BufferId(),
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.buffer_handle = igbp_buffer.BufferId(),
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.offset = igbp_buffer.Offset(),
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.offset = igbp_buffer.Offset(),
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@ -84,7 +84,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
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.height = igbp_buffer.Height(),
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.height = igbp_buffer.Height(),
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.stride = igbp_buffer.Stride(),
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.stride = igbp_buffer.Stride(),
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.z_index = 0,
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.z_index = 0,
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.blending = layer.blending,
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.blending = layer->blending,
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.transform = static_cast<android::BufferTransformFlags>(item.transform),
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.transform = static_cast<android::BufferTransformFlags>(item.transform),
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.crop_rect = item.crop,
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.crop_rect = item.crop,
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.acquire_fence = item.fence,
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.acquire_fence = item.fence,
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@ -134,7 +134,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
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continue;
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continue;
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}
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}
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if (auto* layer = display.FindLayer(layer_id); layer != nullptr) {
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if (const auto layer = display.stack.FindLayer(layer_id); layer != nullptr) {
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// TODO: support release fence
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// TODO: support release fence
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// This is needed to prevent screen tearing
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// This is needed to prevent screen tearing
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layer->buffer_item_consumer->ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
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layer->buffer_item_consumer->ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
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@ -153,7 +153,7 @@ void HardwareComposer::RemoveLayerLocked(Display& display, ConsumerId consumer_i
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}
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}
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// Try to release the buffer item.
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// Try to release the buffer item.
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auto* const layer = display.FindLayer(consumer_id);
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const auto layer = display.stack.FindLayer(consumer_id);
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if (layer && it->second.is_acquired) {
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if (layer && it->second.is_acquired) {
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layer->buffer_item_consumer->ReleaseBuffer(it->second.item, android::Fence::NoFence());
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layer->buffer_item_consumer->ReleaseBuffer(it->second.item, android::Fence::NoFence());
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}
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}
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@ -36,7 +36,7 @@ void SurfaceFlinger::RemoveDisplay(u64 display_id) {
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bool SurfaceFlinger::ComposeDisplay(s32* out_swap_interval, f32* out_compose_speed_scale,
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bool SurfaceFlinger::ComposeDisplay(s32* out_swap_interval, f32* out_compose_speed_scale,
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u64 display_id) {
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u64 display_id) {
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auto* const display = this->FindDisplay(display_id);
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auto* const display = this->FindDisplay(display_id);
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if (!display || !display->HasLayers()) {
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if (!display || !display->stack.HasLayers()) {
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return false;
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return false;
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}
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}
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@ -46,19 +46,34 @@ bool SurfaceFlinger::ComposeDisplay(s32* out_swap_interval, f32* out_compose_spe
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return true;
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return true;
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}
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}
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void SurfaceFlinger::AddLayerToDisplayStack(u64 display_id, s32 consumer_binder_id) {
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void SurfaceFlinger::CreateLayer(s32 consumer_binder_id) {
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auto* const display = this->FindDisplay(display_id);
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auto binder = std::static_pointer_cast<android::BufferQueueConsumer>(
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auto binder = std::static_pointer_cast<android::BufferQueueConsumer>(
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m_server.TryGetBinder(consumer_binder_id));
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m_server.TryGetBinder(consumer_binder_id));
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if (!binder) {
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if (!display || !binder) {
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return;
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return;
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}
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}
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auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(binder));
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auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(binder));
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buffer_item_consumer->Connect(false);
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buffer_item_consumer->Connect(false);
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display->stack.layers.emplace_back(std::move(buffer_item_consumer), consumer_binder_id);
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m_layers.layers.emplace_back(
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std::make_shared<Layer>(std::move(buffer_item_consumer), consumer_binder_id));
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}
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void SurfaceFlinger::DestroyLayer(s32 consumer_binder_id) {
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std::erase_if(m_layers.layers,
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[&](auto& layer) { return layer->consumer_id == consumer_binder_id; });
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}
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void SurfaceFlinger::AddLayerToDisplayStack(u64 display_id, s32 consumer_binder_id) {
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auto* const display = this->FindDisplay(display_id);
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auto layer = this->FindLayer(consumer_binder_id);
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if (!display || !layer) {
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return;
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}
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display->stack.layers.emplace_back(std::move(layer));
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}
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}
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void SurfaceFlinger::RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_binder_id) {
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void SurfaceFlinger::RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_binder_id) {
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@ -69,18 +84,18 @@ void SurfaceFlinger::RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_bi
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m_composer.RemoveLayerLocked(*display, consumer_binder_id);
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m_composer.RemoveLayerLocked(*display, consumer_binder_id);
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std::erase_if(display->stack.layers,
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std::erase_if(display->stack.layers,
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[&](auto& layer) { return layer.consumer_id == consumer_binder_id; });
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[&](auto& layer) { return layer->consumer_id == consumer_binder_id; });
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}
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}
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void SurfaceFlinger::SetLayerVisibility(s32 consumer_binder_id, bool visible) {
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void SurfaceFlinger::SetLayerVisibility(s32 consumer_binder_id, bool visible) {
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if (auto* layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
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if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
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layer->visible = visible;
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layer->visible = visible;
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return;
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return;
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}
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}
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}
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}
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void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blending) {
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void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blending) {
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if (auto* layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
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if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
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layer->blending = blending;
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layer->blending = blending;
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return;
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return;
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}
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}
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@ -96,9 +111,9 @@ Display* SurfaceFlinger::FindDisplay(u64 display_id) {
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return nullptr;
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return nullptr;
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}
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}
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Layer* SurfaceFlinger::FindLayer(s32 consumer_binder_id) {
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std::shared_ptr<Layer> SurfaceFlinger::FindLayer(s32 consumer_binder_id) {
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for (auto& display : m_displays) {
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for (auto& layer : m_layers.layers) {
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if (auto* layer = display.FindLayer(consumer_binder_id); layer != nullptr) {
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if (layer->consumer_id == consumer_binder_id) {
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return layer;
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return layer;
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}
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}
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}
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}
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@ -36,6 +36,9 @@ public:
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void RemoveDisplay(u64 display_id);
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void RemoveDisplay(u64 display_id);
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bool ComposeDisplay(s32* out_swap_interval, f32* out_compose_speed_scale, u64 display_id);
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bool ComposeDisplay(s32* out_swap_interval, f32* out_compose_speed_scale, u64 display_id);
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void CreateLayer(s32 consumer_binder_id);
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void DestroyLayer(s32 consumer_binder_id);
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void AddLayerToDisplayStack(u64 display_id, s32 consumer_binder_id);
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void AddLayerToDisplayStack(u64 display_id, s32 consumer_binder_id);
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void RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_binder_id);
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void RemoveLayerFromDisplayStack(u64 display_id, s32 consumer_binder_id);
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@ -44,7 +47,7 @@ public:
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private:
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private:
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Display* FindDisplay(u64 display_id);
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Display* FindDisplay(u64 display_id);
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Layer* FindLayer(s32 consumer_binder_id);
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std::shared_ptr<Layer> FindLayer(s32 consumer_binder_id);
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public:
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public:
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// TODO: these don't belong here
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// TODO: these don't belong here
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KernelHelpers::ServiceContext m_context;
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KernelHelpers::ServiceContext m_context;
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std::vector<Display> m_displays;
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std::vector<Display> m_displays;
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LayerStack m_layers;
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std::shared_ptr<Nvidia::Module> nvdrv;
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std::shared_ptr<Nvidia::Module> nvdrv;
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s32 disp_fd;
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s32 disp_fd;
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HardwareComposer m_composer;
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HardwareComposer m_composer;
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@ -43,11 +43,7 @@ void Container::OnTerminate() {
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m_is_shut_down = true;
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m_is_shut_down = true;
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m_layers.ForEachLayer([&](auto& layer) {
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m_layers.ForEachLayer([&](auto& layer) { this->DestroyLayerLocked(layer.GetId()); });
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if (layer.IsOpen()) {
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this->DestroyBufferQueueLocked(&layer);
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}
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});
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m_displays.ForEachDisplay(
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m_displays.ForEachDisplay(
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[&](auto& display) { m_surface_flinger->RemoveDisplay(display.GetId()); });
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[&](auto& display) { m_surface_flinger->RemoveDisplay(display.GetId()); });
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@ -161,16 +157,29 @@ Result Container::CreateLayerLocked(u64* out_layer_id, u64 display_id, u64 owner
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auto* const display = m_displays.GetDisplayById(display_id);
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auto* const display = m_displays.GetDisplayById(display_id);
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R_UNLESS(display != nullptr, VI::ResultNotFound);
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R_UNLESS(display != nullptr, VI::ResultNotFound);
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auto* const layer = m_layers.CreateLayer(owner_aruid, display);
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s32 consumer_binder_id, producer_binder_id;
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m_surface_flinger->CreateBufferQueue(&consumer_binder_id, &producer_binder_id);
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auto* const layer =
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m_layers.CreateLayer(owner_aruid, display, consumer_binder_id, producer_binder_id);
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R_UNLESS(layer != nullptr, VI::ResultNotFound);
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R_UNLESS(layer != nullptr, VI::ResultNotFound);
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m_surface_flinger->CreateLayer(consumer_binder_id);
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*out_layer_id = layer->GetId();
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*out_layer_id = layer->GetId();
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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Result Container::DestroyLayerLocked(u64 layer_id) {
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Result Container::DestroyLayerLocked(u64 layer_id) {
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R_SUCCEED_IF(m_layers.DestroyLayer(layer_id));
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auto* const layer = m_layers.GetLayerById(layer_id);
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R_THROW(VI::ResultNotFound);
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R_UNLESS(layer != nullptr, VI::ResultNotFound);
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m_surface_flinger->DestroyLayer(layer->GetConsumerBinderId());
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m_surface_flinger->DestroyBufferQueue(layer->GetConsumerBinderId(),
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layer->GetProducerBinderId());
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m_layers.DestroyLayer(layer_id);
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R_SUCCEED();
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}
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}
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Result Container::OpenLayerLocked(s32* out_producer_binder_id, u64 layer_id, u64 aruid) {
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Result Container::OpenLayerLocked(s32* out_producer_binder_id, u64 layer_id, u64 aruid) {
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@ -181,7 +190,12 @@ Result Container::OpenLayerLocked(s32* out_producer_binder_id, u64 layer_id, u64
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R_UNLESS(!layer->IsOpen(), VI::ResultOperationFailed);
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R_UNLESS(!layer->IsOpen(), VI::ResultOperationFailed);
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R_UNLESS(layer->GetOwnerAruid() == aruid, VI::ResultPermissionDenied);
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R_UNLESS(layer->GetOwnerAruid() == aruid, VI::ResultPermissionDenied);
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this->CreateBufferQueueLocked(layer);
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layer->Open();
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if (auto* display = layer->GetDisplay(); display != nullptr) {
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m_surface_flinger->AddLayerToDisplayStack(display->GetId(), layer->GetConsumerBinderId());
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}
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*out_producer_binder_id = layer->GetProducerBinderId();
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*out_producer_binder_id = layer->GetProducerBinderId();
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R_SUCCEED();
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R_SUCCEED();
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@ -192,30 +206,14 @@ Result Container::CloseLayerLocked(u64 layer_id) {
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R_UNLESS(layer != nullptr, VI::ResultNotFound);
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R_UNLESS(layer != nullptr, VI::ResultNotFound);
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R_UNLESS(layer->IsOpen(), VI::ResultOperationFailed);
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R_UNLESS(layer->IsOpen(), VI::ResultOperationFailed);
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this->DestroyBufferQueueLocked(layer);
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R_SUCCEED();
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}
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void Container::CreateBufferQueueLocked(Layer* layer) {
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s32 consumer_binder_id, producer_binder_id;
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m_surface_flinger->CreateBufferQueue(&consumer_binder_id, &producer_binder_id);
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layer->Open(consumer_binder_id, producer_binder_id);
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if (auto* display = layer->GetDisplay(); display != nullptr) {
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m_surface_flinger->AddLayerToDisplayStack(display->GetId(), consumer_binder_id);
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}
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}
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void Container::DestroyBufferQueueLocked(Layer* layer) {
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if (auto* display = layer->GetDisplay(); display != nullptr) {
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if (auto* display = layer->GetDisplay(); display != nullptr) {
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m_surface_flinger->RemoveLayerFromDisplayStack(display->GetId(),
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m_surface_flinger->RemoveLayerFromDisplayStack(display->GetId(),
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layer->GetConsumerBinderId());
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layer->GetConsumerBinderId());
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}
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}
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layer->Close();
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layer->Close();
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m_surface_flinger->DestroyBufferQueue(layer->GetConsumerBinderId(),
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layer->GetProducerBinderId());
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R_SUCCEED();
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}
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}
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bool Container::ComposeOnDisplay(s32* out_swap_interval, f32* out_compose_speed_scale,
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bool Container::ComposeOnDisplay(s32* out_swap_interval, f32* out_compose_speed_scale,
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@ -72,9 +72,6 @@ private:
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Result OpenLayerLocked(s32* out_producer_binder_id, u64 layer_id, u64 aruid);
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Result OpenLayerLocked(s32* out_producer_binder_id, u64 layer_id, u64 aruid);
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Result CloseLayerLocked(u64 layer_id);
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Result CloseLayerLocked(u64 layer_id);
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void CreateBufferQueueLocked(Layer* layer);
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void DestroyBufferQueueLocked(Layer* layer);
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
bool ComposeOnDisplay(s32* out_swap_interval, f32* out_compose_speed_scale, u64 display_id);
|
bool ComposeOnDisplay(s32* out_swap_interval, f32* out_compose_speed_scale, u64 display_id);
|
||||||
|
|
||||||
|
|
|
@ -13,29 +13,31 @@ class Layer {
|
||||||
public:
|
public:
|
||||||
constexpr Layer() = default;
|
constexpr Layer() = default;
|
||||||
|
|
||||||
void Initialize(u64 id, u64 owner_aruid, Display* display) {
|
void Initialize(u64 id, u64 owner_aruid, Display* display, s32 consumer_binder_id,
|
||||||
|
s32 producer_binder_id) {
|
||||||
m_id = id;
|
m_id = id;
|
||||||
m_owner_aruid = owner_aruid;
|
m_owner_aruid = owner_aruid;
|
||||||
m_display = display;
|
m_display = display;
|
||||||
|
m_consumer_binder_id = consumer_binder_id;
|
||||||
|
m_producer_binder_id = producer_binder_id;
|
||||||
m_is_initialized = true;
|
m_is_initialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Finalize() {
|
void Finalize() {
|
||||||
m_id = {};
|
m_id = {};
|
||||||
|
m_owner_aruid = {};
|
||||||
m_display = {};
|
m_display = {};
|
||||||
|
m_consumer_binder_id = {};
|
||||||
|
m_producer_binder_id = {};
|
||||||
m_is_initialized = {};
|
m_is_initialized = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
void Open(s32 consumer_binder_id, s32 producer_binder_id) {
|
void Open() {
|
||||||
m_consumer_binder_id = consumer_binder_id;
|
|
||||||
m_producer_binder_id = producer_binder_id;
|
|
||||||
m_is_open = true;
|
m_is_open = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Close() {
|
void Close() {
|
||||||
m_producer_binder_id = {};
|
m_is_open = false;
|
||||||
m_consumer_binder_id = {};
|
|
||||||
m_is_open = {};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 GetId() const {
|
u64 GetId() const {
|
||||||
|
|
|
@ -11,13 +11,15 @@ class LayerList {
|
||||||
public:
|
public:
|
||||||
constexpr LayerList() = default;
|
constexpr LayerList() = default;
|
||||||
|
|
||||||
Layer* CreateLayer(u64 owner_aruid, Display* display) {
|
Layer* CreateLayer(u64 owner_aruid, Display* display, s32 consumer_binder_id,
|
||||||
|
s32 producer_binder_id) {
|
||||||
Layer* const layer = GetFreeLayer();
|
Layer* const layer = GetFreeLayer();
|
||||||
if (!layer) {
|
if (!layer) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
layer->Initialize(++m_next_id, owner_aruid, display);
|
layer->Initialize(++m_next_id, owner_aruid, display, consumer_binder_id,
|
||||||
|
producer_binder_id);
|
||||||
return layer;
|
return layer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue