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Merge pull request #1105 from Subv/convert_neg
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
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commit
9b17486be6
1 changed files with 0 additions and 2 deletions
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@ -1293,8 +1293,6 @@ private:
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break;
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break;
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}
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}
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case OpCode::Type::Conversion: {
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case OpCode::Type::Conversion: {
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ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
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switch (opcode->GetId()) {
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switch (opcode->GetId()) {
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case OpCode::Id::I2I_R: {
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case OpCode::Id::I2I_R: {
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ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
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ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
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