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scheduler: Protect scheduling functions with a global mutex.
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commit
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2 changed files with 18 additions and 0 deletions
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@ -9,6 +9,8 @@
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namespace Kernel {
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namespace Kernel {
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std::mutex Scheduler::scheduler_mutex;
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Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
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Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
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Scheduler::~Scheduler() {
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Scheduler::~Scheduler() {
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@ -18,6 +20,7 @@ Scheduler::~Scheduler() {
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}
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}
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bool Scheduler::HaveReadyThreads() {
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bool Scheduler::HaveReadyThreads() {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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return ready_queue.get_first() != nullptr;
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return ready_queue.get_first() != nullptr;
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}
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}
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@ -90,6 +93,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
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}
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}
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void Scheduler::Reschedule() {
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void Scheduler::Reschedule() {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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Thread* cur = GetCurrentThread();
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Thread* cur = GetCurrentThread();
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Thread* next = PopNextReadyThread();
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Thread* next = PopNextReadyThread();
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@ -105,26 +110,36 @@ void Scheduler::Reschedule() {
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}
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}
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void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
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void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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thread_list.push_back(thread);
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thread_list.push_back(thread);
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ready_queue.prepare(priority);
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ready_queue.prepare(priority);
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}
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}
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void Scheduler::RemoveThread(Thread* thread) {
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void Scheduler::RemoveThread(Thread* thread) {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
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thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
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thread_list.end());
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thread_list.end());
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}
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}
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void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
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void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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ASSERT(thread->status == THREADSTATUS_READY);
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ASSERT(thread->status == THREADSTATUS_READY);
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ready_queue.push_back(priority, thread);
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ready_queue.push_back(priority, thread);
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}
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}
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void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
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void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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ASSERT(thread->status == THREADSTATUS_READY);
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ASSERT(thread->status == THREADSTATUS_READY);
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ready_queue.remove(priority, thread);
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ready_queue.remove(priority, thread);
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}
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}
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void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
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void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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// If thread was ready, adjust queues
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// If thread was ready, adjust queues
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if (thread->status == THREADSTATUS_READY)
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if (thread->status == THREADSTATUS_READY)
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ready_queue.move(thread, thread->current_priority, priority);
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ready_queue.move(thread, thread->current_priority, priority);
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <mutex>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/thread_queue_list.h"
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#include "common/thread_queue_list.h"
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@ -68,6 +69,8 @@ private:
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SharedPtr<Thread> current_thread = nullptr;
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SharedPtr<Thread> current_thread = nullptr;
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ARM_Interface* cpu_core;
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ARM_Interface* cpu_core;
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static std::mutex scheduler_mutex;
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};
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};
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} // namespace Kernel
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} // namespace Kernel
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