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Merge pull request #1455 from yuriks/ResultVal-union
core: Use unrestricted union to hold storage of ResultVal value
This commit is contained in:
commit
8ee230fe1c
1 changed files with 16 additions and 42 deletions
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@ -269,7 +269,6 @@ public:
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: result_code(error_code)
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: result_code(error_code)
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{
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{
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ASSERT(error_code.IsError());
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ASSERT(error_code.IsError());
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UpdateDebugPtr();
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}
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}
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/**
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/**
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@ -287,40 +286,37 @@ public:
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: result_code(o.result_code)
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: result_code(o.result_code)
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{
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{
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if (!o.empty()) {
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if (!o.empty()) {
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new (&storage) T(*o.GetPointer());
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new (&object) T(o.object);
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}
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}
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UpdateDebugPtr();
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}
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}
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ResultVal(ResultVal&& o)
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ResultVal(ResultVal&& o)
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: result_code(o.result_code)
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: result_code(o.result_code)
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{
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{
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if (!o.empty()) {
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if (!o.empty()) {
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new (&storage) T(std::move(*o.GetPointer()));
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new (&object) T(std::move(o.object));
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}
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}
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UpdateDebugPtr();
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}
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}
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~ResultVal() {
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~ResultVal() {
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if (!empty()) {
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if (!empty()) {
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GetPointer()->~T();
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object.~T();
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}
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}
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}
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}
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ResultVal& operator=(const ResultVal& o) {
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ResultVal& operator=(const ResultVal& o) {
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if (!empty()) {
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if (!empty()) {
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if (!o.empty()) {
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if (!o.empty()) {
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*GetPointer() = *o.GetPointer();
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object = o.object;
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} else {
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} else {
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GetPointer()->~T();
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object.~T();
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}
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}
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} else {
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} else {
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if (!o.empty()) {
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if (!o.empty()) {
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new (&storage) T(*o.GetPointer());
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new (&object) T(o.object);
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}
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}
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}
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}
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result_code = o.result_code;
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result_code = o.result_code;
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UpdateDebugPtr();
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return *this;
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return *this;
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}
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}
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@ -333,11 +329,10 @@ public:
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void emplace(ResultCode success_code, Args&&... args) {
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void emplace(ResultCode success_code, Args&&... args) {
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ASSERT(success_code.IsSuccess());
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ASSERT(success_code.IsSuccess());
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if (!empty()) {
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if (!empty()) {
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GetPointer()->~T();
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object.~T();
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}
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}
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new (&storage) T(std::forward<Args>(args)...);
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new (&object) T(std::forward<Args>(args)...);
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result_code = success_code;
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result_code = success_code;
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UpdateDebugPtr();
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}
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}
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/// Returns true if the `ResultVal` contains an error code and no value.
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/// Returns true if the `ResultVal` contains an error code and no value.
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@ -350,15 +345,15 @@ public:
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ResultCode Code() const { return result_code; }
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ResultCode Code() const { return result_code; }
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const T& operator* () const { return *GetPointer(); }
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const T& operator* () const { return object; }
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T& operator* () { return *GetPointer(); }
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T& operator* () { return object; }
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const T* operator->() const { return GetPointer(); }
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const T* operator->() const { return &object; }
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T* operator->() { return GetPointer(); }
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T* operator->() { return &object; }
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/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
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/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
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template <typename U>
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template <typename U>
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T ValueOr(U&& value) const {
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T ValueOr(U&& value) const {
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return !empty() ? *GetPointer() : std::move(value);
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return !empty() ? object : std::move(value);
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}
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}
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/// Asserts that the result succeeded and returns a reference to it.
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/// Asserts that the result succeeded and returns a reference to it.
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@ -372,31 +367,10 @@ public:
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}
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}
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private:
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private:
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typedef typename std::aligned_storage<sizeof(T), std::alignment_of<T>::value>::type StorageType;
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// A union is used to allocate the storage for the value, while allowing us to construct and
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// destruct it at will.
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StorageType storage;
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union { T object; };
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ResultCode result_code;
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ResultCode result_code;
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#ifdef _DEBUG
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// The purpose of this pointer is to aid inspecting the type with a debugger, eliminating the
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// need to cast `storage` to a pointer or pay attention to `result_code`.
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const T* debug_ptr;
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#endif
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void UpdateDebugPtr() {
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#ifdef _DEBUG
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debug_ptr = empty() ? nullptr : static_cast<const T*>(static_cast<const void*>(&storage));
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#endif
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}
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const T* GetPointer() const {
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ASSERT(!empty());
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return static_cast<const T*>(static_cast<const void*>(&storage));
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}
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T* GetPointer() {
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ASSERT(!empty());
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return static_cast<T*>(static_cast<void*>(&storage));
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}
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};
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};
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/**
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/**
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