gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize

This was implemented by a previous commit and it's no longer required.
This commit is contained in:
ReinUsesLisp 2020-01-28 16:32:30 -03:00
parent acfb0b4852
commit 8178fe8960

View file

@ -1019,7 +1019,6 @@ private:
}
return {{"gl_ViewportIndex", Type::Int}};
case 3:
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
return {{"gl_PointSize", Type::Float}};
}
return {};