mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-09 15:49:59 +00:00
Revert "Merge pull request #7395 from Morph1984/resolve-comments"
This reverts commitd20f91da11
, reversing changes made to5082712b4e
.
This commit is contained in:
parent
fae07919af
commit
75c4aec8ab
3 changed files with 31 additions and 16 deletions
|
@ -751,9 +751,8 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||||
vk::ShaderModule& module, bool is_target_depth,
|
vk::ShaderModule& module, bool single_texture) {
|
||||||
bool single_texture) {
|
|
||||||
if (pipeline) {
|
if (pipeline) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -770,7 +769,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
|
||||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||||
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||||
.pDepthStencilState = is_target_depth ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO : nullptr,
|
.pDepthStencilState = nullptr,
|
||||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
|
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
|
||||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||||
.layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
|
.layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
|
||||||
|
@ -781,14 +780,33 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
|
||||||
vk::ShaderModule& module, bool single_texture) {
|
|
||||||
ConvertPipelineEx(pipeline, renderpass, module, false, single_texture);
|
|
||||||
}
|
|
||||||
|
|
||||||
void BlitImageHelper::ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
void BlitImageHelper::ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||||
vk::ShaderModule& module, bool single_texture) {
|
vk::ShaderModule& module, bool single_texture) {
|
||||||
ConvertPipelineEx(pipeline, renderpass, module, true, single_texture);
|
if (pipeline) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const std::array stages = MakeStages(*full_screen_vert, *module);
|
||||||
|
pipeline = device.GetLogical().CreateGraphicsPipeline({
|
||||||
|
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.stageCount = static_cast<u32>(stages.size()),
|
||||||
|
.pStages = stages.data(),
|
||||||
|
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||||
|
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||||
|
.pTessellationState = nullptr,
|
||||||
|
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||||
|
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||||
|
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||||
|
.pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||||
|
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||||
|
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||||
|
.layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
|
||||||
|
.renderPass = renderpass,
|
||||||
|
.subpass = 0,
|
||||||
|
.basePipelineHandle = VK_NULL_HANDLE,
|
||||||
|
.basePipelineIndex = 0,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -80,9 +80,6 @@ private:
|
||||||
|
|
||||||
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
|
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
|
||||||
|
|
||||||
void ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
|
||||||
vk::ShaderModule& module, bool is_target_depth, bool single_texture);
|
|
||||||
|
|
||||||
void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||||
vk::ShaderModule& module, bool single_texture);
|
vk::ShaderModule& module, bool single_texture);
|
||||||
|
|
||||||
|
|
|
@ -797,9 +797,9 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
|
||||||
return *buffers[level];
|
return *buffers[level];
|
||||||
}
|
}
|
||||||
const auto new_size = Common::NextPow2(needed_size);
|
const auto new_size = Common::NextPow2(needed_size);
|
||||||
static constexpr VkBufferUsageFlags flags =
|
VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
|
||||||
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
|
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
|
||||||
buffers[level] = device.GetLogical().CreateBuffer({
|
buffers[level] = device.GetLogical().CreateBuffer({
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
|
|
Loading…
Reference in a new issue