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gl_shader_decompiler: Rename bufferImage to imageBuffer
The online OpenGL documentation is wrong. The type definition is imageBuffer.
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@ -561,7 +561,7 @@ private:
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case Tegra::Shader::ImageType::Texture1D:
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case Tegra::Shader::ImageType::Texture1D:
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return "image1D";
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return "image1D";
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case Tegra::Shader::ImageType::TextureBuffer:
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case Tegra::Shader::ImageType::TextureBuffer:
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return "bufferImage";
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return "imageBuffer";
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case Tegra::Shader::ImageType::Texture1DArray:
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case Tegra::Shader::ImageType::Texture1DArray:
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return "image1DArray";
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return "image1DArray";
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case Tegra::Shader::ImageType::Texture2D:
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case Tegra::Shader::ImageType::Texture2D:
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