shader_decode: Implement BRA internal flag

This commit is contained in:
ReinUsesLisp 2018-12-17 19:03:53 -03:00
parent 210620ff31
commit 6ca31f544a

View file

@ -50,11 +50,15 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"BRA with constant buffers are not implemented"); "BRA with constant buffers are not implemented");
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF(cc != Tegra::Shader::ConditionCode::T);
const u32 target = pc + instr.bra.GetBranchTarget(); const u32 target = pc + instr.bra.GetBranchTarget();
bb.push_back(Operation(OperationCode::Bra, Immediate(target))); const Node branch = Operation(OperationCode::Bra, Immediate(target));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
if (cc != Tegra::Shader::ConditionCode::T) {
bb.push_back(Conditional(GetConditionCode(cc), {branch}));
} else {
bb.push_back(branch);
}
break; break;
} }
case OpCode::Id::SSY: { case OpCode::Id::SSY: {