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texture_cache: Correct format R16U as sibling
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2 changed files with 2 additions and 1 deletions
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@ -76,6 +76,7 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
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params.type = GetFormatType(params.pixel_format);
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if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
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switch (params.pixel_format) {
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case PixelFormat::R16U:
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case PixelFormat::R16F: {
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params.pixel_format = PixelFormat::Z16;
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break;
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@ -258,7 +258,7 @@ protected:
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for (u32 i = 0; i < max_formats; i++) {
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siblings_table[static_cast<PixelFormat>(i)] = PixelFormat::Invalid;
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}
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make_siblings(PixelFormat::Z16, PixelFormat::R16F);
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make_siblings(PixelFormat::Z16, PixelFormat::R16U);
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make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
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make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
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sampled_textures_stack.resize(64);
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