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Kernel: Remove old and unused Mutex code.
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4 changed files with 3 additions and 209 deletions
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@ -40,126 +40,6 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(VA
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return {highest_priority_thread, num_waiters};
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return {highest_priority_thread, num_waiters};
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}
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}
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void ReleaseThreadMutexes(Thread* thread) {
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for (auto& mtx : thread->held_mutexes) {
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mtx->SetHasWaiters(false);
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mtx->SetHoldingThread(nullptr);
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mtx->WakeupAllWaitingThreads();
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}
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thread->held_mutexes.clear();
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}
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Mutex::Mutex() {}
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Mutex::~Mutex() {}
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SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr,
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std::string name) {
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SharedPtr<Mutex> mutex(new Mutex);
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mutex->guest_addr = guest_addr;
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mutex->name = std::move(name);
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// If mutex was initialized with a holding thread, acquire it by the holding thread
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if (holding_thread) {
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mutex->Acquire(holding_thread.get());
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}
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// Mutexes are referenced by guest address, so track this in the kernel
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g_object_address_table.Insert(guest_addr, mutex);
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return mutex;
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}
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bool Mutex::ShouldWait(Thread* thread) const {
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auto holding_thread = GetHoldingThread();
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return holding_thread != nullptr && thread != holding_thread;
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}
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void Mutex::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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priority = thread->current_priority;
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thread->held_mutexes.insert(this);
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SetHoldingThread(thread);
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thread->UpdatePriority();
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Core::System::GetInstance().PrepareReschedule();
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}
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ResultCode Mutex::Release(Thread* thread) {
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auto holding_thread = GetHoldingThread();
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ASSERT(holding_thread);
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// We can only release the mutex if it's held by the calling thread.
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ASSERT(thread == holding_thread);
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holding_thread->held_mutexes.erase(this);
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holding_thread->UpdatePriority();
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SetHoldingThread(nullptr);
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SetHasWaiters(!GetWaitingThreads().empty());
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WakeupAllWaitingThreads();
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Core::System::GetInstance().PrepareReschedule();
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return RESULT_SUCCESS;
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}
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void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
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WaitObject::AddWaitingThread(thread);
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thread->pending_mutexes.insert(this);
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SetHasWaiters(true);
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UpdatePriority();
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}
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void Mutex::RemoveWaitingThread(Thread* thread) {
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WaitObject::RemoveWaitingThread(thread);
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thread->pending_mutexes.erase(this);
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if (!GetHasWaiters())
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SetHasWaiters(!GetWaitingThreads().empty());
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UpdatePriority();
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}
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void Mutex::UpdatePriority() {
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if (!GetHoldingThread())
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return;
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u32 best_priority = THREADPRIO_LOWEST;
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for (auto& waiter : GetWaitingThreads()) {
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if (waiter->current_priority < best_priority)
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best_priority = waiter->current_priority;
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}
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if (best_priority != priority) {
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priority = best_priority;
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GetHoldingThread()->UpdatePriority();
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}
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}
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Handle Mutex::GetOwnerHandle() const {
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GuestState guest_state{Memory::Read32(guest_addr)};
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return guest_state.holding_thread_handle;
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}
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SharedPtr<Thread> Mutex::GetHoldingThread() const {
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GuestState guest_state{Memory::Read32(guest_addr)};
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return g_handle_table.Get<Thread>(guest_state.holding_thread_handle);
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}
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void Mutex::SetHoldingThread(SharedPtr<Thread> thread) {
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GuestState guest_state{Memory::Read32(guest_addr)};
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guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0);
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Memory::Write32(guest_addr, guest_state.raw);
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}
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bool Mutex::GetHasWaiters() const {
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GuestState guest_state{Memory::Read32(guest_addr)};
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return guest_state.has_waiters != 0;
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}
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void Mutex::SetHasWaiters(bool has_waiters) {
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GuestState guest_state{Memory::Read32(guest_addr)};
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guest_state.has_waiters.Assign(has_waiters ? 1 : 0);
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Memory::Write32(guest_addr, guest_state.raw);
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}
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ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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Handle requesting_thread_handle) {
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Handle requesting_thread_handle) {
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// The mutex address must be 4-byte aligned
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// The mutex address must be 4-byte aligned
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@ -15,68 +15,8 @@ namespace Kernel {
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class Thread;
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class Thread;
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class Mutex final : public WaitObject {
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class Mutex final {
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public:
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public:
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/**
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* Creates a mutex.
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* @param holding_thread Specifies a thread already holding the mutex. If not nullptr, this
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* thread will acquire the mutex.
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* @param guest_addr Address of the object tracking the mutex in guest memory. If specified,
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* this mutex will update the guest object when its state changes.
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* @param name Optional name of mutex
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* @return Pointer to new Mutex object
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*/
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static SharedPtr<Mutex> Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr = 0,
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std::string name = "Unknown");
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std::string GetTypeName() const override {
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return "Mutex";
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}
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std::string GetName() const override {
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return name;
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}
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static const HandleType HANDLE_TYPE = HandleType::Mutex;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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u32 priority; ///< The priority of the mutex, used for priority inheritance.
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std::string name; ///< Name of mutex (optional)
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VAddr guest_addr; ///< Address of the guest mutex value
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/**
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* Elevate the mutex priority to the best priority
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* among the priorities of all its waiting threads.
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*/
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void UpdatePriority();
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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void AddWaitingThread(SharedPtr<Thread> thread) override;
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void RemoveWaitingThread(Thread* thread) override;
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/**
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* Attempts to release the mutex from the specified thread.
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* @param thread Thread that wants to release the mutex.
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* @returns The result code of the operation.
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*/
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ResultCode Release(Thread* thread);
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/// Gets the handle to the holding process stored in the guest state.
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Handle GetOwnerHandle() const;
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/// Gets the Thread pointed to by the owner handle
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SharedPtr<Thread> GetHoldingThread() const;
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/// Sets the holding process handle in the guest state.
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void SetHoldingThread(SharedPtr<Thread> thread);
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/// Returns the has_waiters bit in the guest state.
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bool GetHasWaiters() const;
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/// Sets the has_waiters bit in the guest state.
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void SetHasWaiters(bool has_waiters);
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/// Flag that indicates that a mutex still has threads waiting for it.
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/// Flag that indicates that a mutex still has threads waiting for it.
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static constexpr u32 MutexHasWaitersFlag = 0x40000000;
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static constexpr u32 MutexHasWaitersFlag = 0x40000000;
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/// Mask of the bits in a mutex address value that contain the mutex owner.
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/// Mask of the bits in a mutex address value that contain the mutex owner.
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@ -90,24 +30,8 @@ public:
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static ResultCode Release(VAddr address);
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static ResultCode Release(VAddr address);
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private:
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private:
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Mutex();
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Mutex() = default;
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~Mutex() override;
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~Mutex() = default;
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/// Object in guest memory used to track the mutex state
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union GuestState {
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u32_le raw;
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/// Handle of the thread that currently holds the mutex, 0 if available
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BitField<0, 30, u32_le> holding_thread_handle;
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/// 1 when there are threads waiting for this mutex, otherwise 0
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BitField<30, 1, u32_le> has_waiters;
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};
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static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
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};
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};
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/**
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* Releases all the mutexes held by the specified thread
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* @param thread Thread that is holding the mutexes
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*/
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void ReleaseThreadMutexes(Thread* thread);
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} // namespace Kernel
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} // namespace Kernel
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@ -77,9 +77,6 @@ void Thread::Stop() {
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}
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}
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wait_objects.clear();
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wait_objects.clear();
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// Release all the mutexes that this thread holds
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ReleaseThreadMutexes(this);
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// Mark the TLS slot in the thread's page as free.
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// Mark the TLS slot in the thread's page as free.
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u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
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u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
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u64 tls_slot =
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u64 tls_slot =
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@ -55,7 +55,6 @@ enum class ThreadWakeupReason {
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namespace Kernel {
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namespace Kernel {
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class Mutex;
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class Process;
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class Process;
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class Thread final : public WaitObject {
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class Thread final : public WaitObject {
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@ -206,12 +205,6 @@ public:
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VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
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VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
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/// Mutexes currently held by this thread, which will be released when it exits.
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boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
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/// Mutexes that this thread is currently waiting for.
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boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
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SharedPtr<Process> owner_process; ///< Process that owns this thread
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SharedPtr<Process> owner_process; ///< Process that owns this thread
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/// Objects that the thread is waiting on, in the same order as they were
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/// Objects that the thread is waiting on, in the same order as they were
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