mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-10-05 13:09:58 +01:00
gl_shader_gen: Fix directional lights.
This commit is contained in:
parent
bdc72d0904
commit
5f3bad8fb1
1 changed files with 1 additions and 1 deletions
|
@ -416,7 +416,7 @@ vec4 secondary_fragment_color = vec4(0.0);
|
|||
std::string light_src = "light_src[" + std::to_string(num) + "]";
|
||||
|
||||
if (config.light_src[light_index].directional)
|
||||
out += "light_vector = normalize(-" + light_src + ".position);\n";
|
||||
out += "light_vector = normalize(" + light_src + ".position);\n";
|
||||
else
|
||||
out += "light_vector = normalize(" + light_src + ".position - fragment_position);\n";
|
||||
|
||||
|
|
Loading…
Reference in a new issue