mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-03 14:49:59 +00:00
video_core: fix shader.cpp signed / unsigned warning
This commit is contained in:
parent
753fea5d65
commit
5cc94c17f6
1 changed files with 2 additions and 2 deletions
|
@ -118,7 +118,7 @@ void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attrib
|
||||||
// Setup input register table
|
// Setup input register table
|
||||||
const auto& attribute_register_map = config.input_register_map;
|
const auto& attribute_register_map = config.input_register_map;
|
||||||
|
|
||||||
for (unsigned i = 0; i < num_attributes; i++)
|
for (int i = 0; i < num_attributes; i++)
|
||||||
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
|
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
|
||||||
|
|
||||||
state.conditional_code[0] = false;
|
state.conditional_code[0] = false;
|
||||||
|
@ -146,7 +146,7 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
|
||||||
// Setup input register table
|
// Setup input register table
|
||||||
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
|
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
|
||||||
const auto& attribute_register_map = config.input_register_map;
|
const auto& attribute_register_map = config.input_register_map;
|
||||||
for (unsigned i = 0; i < num_attributes; i++)
|
for (int i = 0; i < num_attributes; i++)
|
||||||
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
|
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
|
||||||
|
|
||||||
state.conditional_code[0] = false;
|
state.conditional_code[0] = false;
|
||||||
|
|
Loading…
Reference in a new issue