mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-08 05:29:58 +00:00
gl_shader_decompiler: Use fragment output color for GPR 0-3.
This commit is contained in:
parent
5d529698c9
commit
5ba71369ac
1 changed files with 5 additions and 0 deletions
|
@ -187,6 +187,11 @@ private:
|
|||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg) {
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment && reg.GetIndex() < 4) {
|
||||
// GPRs 0-3 are output color for the fragment shader
|
||||
return std::string{"color."} + "rgba"[reg.GetIndex()];
|
||||
}
|
||||
|
||||
return *declr_register.insert("register_" + std::to_string(reg)).first;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue