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https://github.com/yuzu-mirror/yuzu.git
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Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
This commit is contained in:
commit
5b8f70ea2e
16 changed files with 203 additions and 136 deletions
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@ -176,7 +176,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
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for (const VirtualFile& file : partitions[static_cast<std::size_t>(part)]->GetFiles()) {
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for (const VirtualFile& file : partitions[static_cast<std::size_t>(part)]->GetFiles()) {
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if (file->GetExtension() != "nca")
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if (file->GetExtension() != "nca")
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continue;
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continue;
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auto nca = std::make_shared<NCA>(file);
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auto nca = std::make_shared<NCA>(file, nullptr, 0, keys);
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// TODO(DarkLordZach): Add proper Rev1+ Support
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// TODO(DarkLordZach): Add proper Rev1+ Support
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if (nca->IsUpdate())
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if (nca->IsUpdate())
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continue;
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continue;
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@ -9,6 +9,7 @@
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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namespace Loader {
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namespace Loader {
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@ -107,5 +108,7 @@ private:
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std::shared_ptr<NSP> secure_partition;
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std::shared_ptr<NSP> secure_partition;
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std::shared_ptr<NCA> program;
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std::shared_ptr<NCA> program;
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std::vector<std::shared_ptr<NCA>> ncas;
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std::vector<std::shared_ptr<NCA>> ncas;
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Core::Crypto::KeyManager keys;
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};
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};
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} // namespace FileSys
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} // namespace FileSys
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@ -101,8 +101,9 @@ static bool IsValidNCA(const NCAHeader& header) {
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return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
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return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
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}
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}
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NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
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NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset,
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: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) {
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Core::Crypto::KeyManager keys_)
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: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)), keys(std::move(keys_)) {
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if (file == nullptr) {
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if (file == nullptr) {
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status = Loader::ResultStatus::ErrorNullFile;
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status = Loader::ResultStatus::ErrorNullFile;
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return;
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return;
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@ -79,7 +79,8 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
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class NCA : public ReadOnlyVfsDirectory {
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class NCA : public ReadOnlyVfsDirectory {
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public:
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public:
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explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr,
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explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr,
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u64 bktr_base_ivfc_offset = 0);
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u64 bktr_base_ivfc_offset = 0,
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Core::Crypto::KeyManager keys = Core::Crypto::KeyManager());
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~NCA() override;
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~NCA() override;
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Loader::ResultStatus GetStatus() const;
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Loader::ResultStatus GetStatus() const;
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@ -106,9 +106,12 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
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VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
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VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
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std::string_view path) const {
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std::string_view path) const {
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if (dir->GetFileRelative(path) != nullptr)
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const auto file = dir->GetFileRelative(path);
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return dir->GetFileRelative(path);
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if (file != nullptr)
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if (dir->GetDirectoryRelative(path) != nullptr) {
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return file;
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const auto nca_dir = dir->GetDirectoryRelative(path);
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if (nca_dir != nullptr) {
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const auto nca_dir = dir->GetDirectoryRelative(path);
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const auto nca_dir = dir->GetDirectoryRelative(path);
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VirtualFile file = nullptr;
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VirtualFile file = nullptr;
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@ -225,7 +228,7 @@ void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
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if (file == nullptr)
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if (file == nullptr)
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continue;
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continue;
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const auto nca = std::make_shared<NCA>(parser(file, id));
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const auto nca = std::make_shared<NCA>(parser(file, id), nullptr, 0, keys);
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if (nca->GetStatus() != Loader::ResultStatus::Success ||
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if (nca->GetStatus() != Loader::ResultStatus::Success ||
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nca->GetType() != NCAContentType::Meta) {
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nca->GetType() != NCAContentType::Meta) {
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continue;
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continue;
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@ -315,7 +318,7 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t
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const auto raw = GetEntryRaw(title_id, type);
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const auto raw = GetEntryRaw(title_id, type);
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if (raw == nullptr)
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if (raw == nullptr)
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return nullptr;
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return nullptr;
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return std::make_unique<NCA>(raw);
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return std::make_unique<NCA>(raw, nullptr, 0, keys);
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}
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}
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std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
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std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
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@ -12,6 +12,7 @@
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#include <vector>
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#include <vector>
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#include <boost/container/flat_map.hpp>
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#include <boost/container/flat_map.hpp>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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namespace FileSys {
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namespace FileSys {
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@ -133,6 +134,8 @@ private:
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VirtualDir dir;
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VirtualDir dir;
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RegisteredCacheParsingFunction parser;
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RegisteredCacheParsingFunction parser;
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Core::Crypto::KeyManager keys;
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// maps tid -> NcaID of meta
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// maps tid -> NcaID of meta
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boost::container::flat_map<u64, NcaID> meta_id;
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boost::container::flat_map<u64, NcaID> meta_id;
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// maps tid -> meta
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// maps tid -> meta
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@ -252,7 +252,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
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continue;
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continue;
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}
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}
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auto next_nca = std::make_shared<NCA>(next_file);
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auto next_nca = std::make_shared<NCA>(next_file, nullptr, 0, keys);
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if (next_nca->GetType() == NCAContentType::Program)
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if (next_nca->GetType() == NCAContentType::Program)
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program_status[cnmt.GetTitleID()] = next_nca->GetStatus();
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program_status[cnmt.GetTitleID()] = next_nca->GetStatus();
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if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
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if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
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@ -70,6 +70,8 @@ private:
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std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
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std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
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std::vector<VirtualFile> ticket_files;
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std::vector<VirtualFile> ticket_files;
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Core::Crypto::KeyManager keys;
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VirtualFile romfs;
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VirtualFile romfs;
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VirtualDir exefs;
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VirtualDir exefs;
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};
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};
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@ -329,11 +329,18 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
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return sdmc_factory->Open();
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return sdmc_factory->Open();
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}
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}
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std::unique_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
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std::shared_ptr<FileSys::RegisteredCacheUnion> registered_cache_union;
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return std::make_unique<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
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std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
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if (registered_cache_union == nullptr) {
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registered_cache_union =
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std::make_shared<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
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GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
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GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
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}
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}
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return registered_cache_union;
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}
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FileSys::RegisteredCache* GetSystemNANDContents() {
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FileSys::RegisteredCache* GetSystemNANDContents() {
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LOG_TRACE(Service_FS, "Opening System NAND Contents");
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LOG_TRACE(Service_FS, "Opening System NAND Contents");
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@ -48,7 +48,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
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ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
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ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
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ResultVal<FileSys::VirtualDir> OpenSDMC();
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ResultVal<FileSys::VirtualDir> OpenSDMC();
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std::unique_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
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std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
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FileSys::RegisteredCache* GetSystemNANDContents();
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FileSys::RegisteredCache* GetSystemNANDContents();
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FileSys::RegisteredCache* GetUserNANDContents();
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FileSys::RegisteredCache* GetUserNANDContents();
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@ -171,6 +171,7 @@ void Config::ReadValues() {
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qt_config->beginGroup("UIGameList");
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qt_config->beginGroup("UIGameList");
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UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
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UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
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UISettings::values.show_add_ons = qt_config->value("show_add_ons", true).toBool();
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UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
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UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
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UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
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UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
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UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
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UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
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@ -312,6 +313,7 @@ void Config::SaveValues() {
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qt_config->beginGroup("UIGameList");
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qt_config->beginGroup("UIGameList");
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qt_config->setValue("show_unknown", UISettings::values.show_unknown);
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qt_config->setValue("show_unknown", UISettings::values.show_unknown);
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qt_config->setValue("show_add_ons", UISettings::values.show_add_ons);
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qt_config->setValue("icon_size", UISettings::values.icon_size);
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qt_config->setValue("icon_size", UISettings::values.icon_size);
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qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
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qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
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qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);
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qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);
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@ -42,6 +42,7 @@ ConfigureGameList::~ConfigureGameList() = default;
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void ConfigureGameList::applyConfiguration() {
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void ConfigureGameList::applyConfiguration() {
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UISettings::values.show_unknown = ui->show_unknown->isChecked();
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UISettings::values.show_unknown = ui->show_unknown->isChecked();
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UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
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UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
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UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
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UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
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UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
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UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
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UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
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@ -50,6 +51,7 @@ void ConfigureGameList::applyConfiguration() {
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void ConfigureGameList::setConfiguration() {
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void ConfigureGameList::setConfiguration() {
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ui->show_unknown->setChecked(UISettings::values.show_unknown);
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ui->show_unknown->setChecked(UISettings::values.show_unknown);
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ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
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ui->icon_size_combobox->setCurrentIndex(
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ui->icon_size_combobox->setCurrentIndex(
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ui->icon_size_combobox->findData(UISettings::values.icon_size));
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ui->icon_size_combobox->findData(UISettings::values.icon_size));
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ui->row_1_text_combobox->setCurrentIndex(
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ui->row_1_text_combobox->setCurrentIndex(
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<ui version="4.0">
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<class>ConfigureGameList</class>
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<class>ConfigureGameList</class>
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<widget class="QWidget" name="ConfigureGeneral">
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<widget class="QWidget" name="ConfigureGameList">
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<property name="geometry">
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<property name="geometry">
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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@ -31,6 +31,13 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QCheckBox" name="show_add_ons">
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<property name="text">
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<string>Show Add-Ons Column</string>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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</item>
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</item>
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</layout>
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</layout>
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@ -215,12 +215,18 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
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tree_view->setUniformRowHeights(true);
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tree_view->setUniformRowHeights(true);
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tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
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tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
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item_model->insertColumns(0, COLUMN_COUNT);
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item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1);
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item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
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item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
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item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
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item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
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if (UISettings::values.show_add_ons) {
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item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
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item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
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item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
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item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
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item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
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item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
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} else {
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item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
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item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
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}
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connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
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connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
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connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
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connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
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@ -394,6 +400,25 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
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}
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}
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tree_view->setEnabled(false);
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tree_view->setEnabled(false);
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||||||
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// Update the columns in case UISettings has changed
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item_model->removeColumns(0, item_model->columnCount());
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item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1);
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item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
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item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
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if (UISettings::values.show_add_ons) {
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item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
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item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
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item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
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} else {
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item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
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item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
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item_model->removeColumns(COLUMN_COUNT - 1, 1);
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}
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LoadInterfaceLayout();
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// Delete any rows that might already exist if we're repopulating
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// Delete any rows that might already exist if we're repopulating
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item_model->removeRows(0, item_model->rowCount());
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item_model->removeRows(0, item_model->rowCount());
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@ -123,17 +123,22 @@ void GameListWorker::AddInstalledTitlesToGameList() {
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if (it != compatibility_list.end())
|
if (it != compatibility_list.end())
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compatibility = it->second.first;
|
compatibility = it->second.first;
|
||||||
|
|
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emit EntryReady({
|
QList<QStandardItem*> list{
|
||||||
new GameListItemPath(
|
new GameListItemPath(
|
||||||
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
|
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
|
||||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||||
program_id),
|
program_id),
|
||||||
new GameListItemCompat(compatibility),
|
new GameListItemCompat(compatibility),
|
||||||
new GameListItem(FormatPatchNameVersions(patch, *loader)),
|
|
||||||
new GameListItem(
|
new GameListItem(
|
||||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||||
new GameListItemSize(file->GetSize()),
|
new GameListItemSize(file->GetSize()),
|
||||||
});
|
};
|
||||||
|
|
||||||
|
if (UISettings::values.show_add_ons) {
|
||||||
|
list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader)));
|
||||||
|
}
|
||||||
|
|
||||||
|
emit EntryReady(list);
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||||
|
@ -216,18 +221,23 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||||
if (it != compatibility_list.end())
|
if (it != compatibility_list.end())
|
||||||
compatibility = it->second.first;
|
compatibility = it->second.first;
|
||||||
|
|
||||||
emit EntryReady({
|
QList<QStandardItem*> list{
|
||||||
new GameListItemPath(
|
new GameListItemPath(
|
||||||
FormatGameName(physical_name), icon, QString::fromStdString(name),
|
FormatGameName(physical_name), icon, QString::fromStdString(name),
|
||||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||||
program_id),
|
program_id),
|
||||||
new GameListItemCompat(compatibility),
|
new GameListItemCompat(compatibility),
|
||||||
new GameListItem(
|
|
||||||
FormatPatchNameVersions(patch, *loader, loader->IsRomFSUpdatable())),
|
|
||||||
new GameListItem(
|
new GameListItem(
|
||||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||||
});
|
};
|
||||||
|
|
||||||
|
if (UISettings::values.show_add_ons) {
|
||||||
|
list.insert(2, new GameListItem(FormatPatchNameVersions(
|
||||||
|
patch, *loader, loader->IsRomFSUpdatable())));
|
||||||
|
}
|
||||||
|
|
||||||
|
emit EntryReady(std::move(list));
|
||||||
} else if (is_dir && recursion > 0) {
|
} else if (is_dir && recursion > 0) {
|
||||||
watch_list.append(QString::fromStdString(physical_name));
|
watch_list.append(QString::fromStdString(physical_name));
|
||||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||||
|
|
|
@ -59,6 +59,7 @@ struct Values {
|
||||||
|
|
||||||
// Game List
|
// Game List
|
||||||
bool show_unknown;
|
bool show_unknown;
|
||||||
|
bool show_add_ons;
|
||||||
uint32_t icon_size;
|
uint32_t icon_size;
|
||||||
uint8_t row_1_text_id;
|
uint8_t row_1_text_id;
|
||||||
uint8_t row_2_text_id;
|
uint8_t row_2_text_id;
|
||||||
|
|
Loading…
Reference in a new issue