yuzu/bootmanager: Default EmuThread's destructor in the cpp file

This class contains non-trivial members, so we should default the
destructor's definition within the cpp file.
This commit is contained in:
Lioncash 2019-05-29 02:05:06 -04:00
parent 0a650ec99e
commit 536c9cf006
2 changed files with 4 additions and 1 deletions

View file

@ -26,6 +26,8 @@
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {} EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
EmuThread::~EmuThread() = default;
void EmuThread::run() { void EmuThread::run() {
render_window->MakeCurrent(); render_window->MakeCurrent();

View file

@ -27,11 +27,12 @@ namespace VideoCore {
enum class LoadCallbackStage; enum class LoadCallbackStage;
} }
class EmuThread : public QThread { class EmuThread final : public QThread {
Q_OBJECT Q_OBJECT
public: public:
explicit EmuThread(GRenderWindow* render_window); explicit EmuThread(GRenderWindow* render_window);
~EmuThread() override;
/** /**
* Start emulation (on new thread) * Start emulation (on new thread)