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motion_emu: fix initialization order
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1 changed files with 4 additions and 1 deletions
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@ -74,11 +74,14 @@ private:
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bool is_tilting = false;
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Common::Event shutdown_event;
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std::thread motion_emu_thread;
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std::tuple<Math::Vec3<float>, Math::Vec3<float>> status;
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std::mutex status_mutex;
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// Note: always keep the thread declaration at the end so that other objects are initialized
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// before this!
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std::thread motion_emu_thread;
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void MotionEmuThread() {
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auto update_time = std::chrono::steady_clock::now();
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Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
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