gl_shader_decompiler: Simplify GetCommonDeclarations()

This commit is contained in:
Lioncash 2018-07-23 17:09:29 -04:00
parent 7138b99f21
commit 3b88ce3dcb

View file

@ -6,6 +6,9 @@
#include <set>
#include <string>
#include <string_view>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
@ -1774,11 +1777,8 @@ private:
}; // namespace Decompiler
std::string GetCommonDeclarations() {
std::string declarations;
declarations += "#define MAX_CONSTBUFFER_ELEMENTS " +
std::to_string(RasterizerOpenGL::MaxConstbufferSize / (sizeof(GLvec4)));
declarations += '\n';
return declarations;
return fmt::format("#define MAX_CONSTBUFFER_ELEMENTS {}\n",
RasterizerOpenGL::MaxConstbufferSize / sizeof(GLvec4));
}
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,