mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-08 23:49:58 +00:00
Merge pull request #2079 from ReinUsesLisp/remove-fill
video_core: Remove unused Fill related code
This commit is contained in:
commit
3a6eef27a2
5 changed files with 1 additions and 17 deletions
|
@ -49,11 +49,6 @@ public:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Attempt to use a faster method to fill a region
|
|
||||||
virtual bool AccelerateFill(const void* config) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Attempt to use a faster method to display the framebuffer to screen
|
/// Attempt to use a faster method to display the framebuffer to screen
|
||||||
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||||
u32 pixel_stride) {
|
u32 pixel_stride) {
|
||||||
|
|
|
@ -781,11 +781,6 @@ bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RasterizerOpenGL::AccelerateFill(const void* config) {
|
|
||||||
UNREACHABLE();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||||
VAddr framebuffer_addr, u32 pixel_stride) {
|
VAddr framebuffer_addr, u32 pixel_stride) {
|
||||||
if (!framebuffer_addr) {
|
if (!framebuffer_addr) {
|
||||||
|
|
|
@ -56,7 +56,6 @@ public:
|
||||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst) override;
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst) override;
|
||||||
bool AccelerateFill(const void* config) override;
|
|
||||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||||
u32 pixel_stride) override;
|
u32 pixel_stride) override;
|
||||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||||
|
|
|
@ -734,7 +734,6 @@ void CachedSurface::FlushGLBuffer() {
|
||||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||||
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
|
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
|
||||||
params.height);
|
params.height);
|
||||||
ASSERT(params.type != SurfaceType::Fill);
|
|
||||||
const u8* const texture_src_data = Memory::GetPointer(params.addr);
|
const u8* const texture_src_data = Memory::GetPointer(params.addr);
|
||||||
ASSERT(texture_src_data);
|
ASSERT(texture_src_data);
|
||||||
if (params.is_tiled) {
|
if (params.is_tiled) {
|
||||||
|
@ -904,9 +903,6 @@ void CachedSurface::EnsureTextureView() {
|
||||||
|
|
||||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
|
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
|
||||||
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||||
if (params.type == SurfaceType::Fill)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_TextureUL);
|
MICROPROFILE_SCOPE(OpenGL_TextureUL);
|
||||||
|
|
||||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||||
|
|
|
@ -109,8 +109,7 @@ enum class SurfaceType {
|
||||||
ColorTexture = 0,
|
ColorTexture = 0,
|
||||||
Depth = 1,
|
Depth = 1,
|
||||||
DepthStencil = 2,
|
DepthStencil = 2,
|
||||||
Fill = 3,
|
Invalid = 3,
|
||||||
Invalid = 4,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class SurfaceTarget {
|
enum class SurfaceTarget {
|
||||||
|
|
Loading…
Reference in a new issue