mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-03 11:59:58 +00:00
glsl: Implement TXQ and other misc changes
This commit is contained in:
parent
5fd92780b2
commit
3047eb6688
5 changed files with 36 additions and 6 deletions
|
@ -190,7 +190,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
|
|||
}
|
||||
ctx.code.insert(0, ctx.header);
|
||||
ctx.code += "}";
|
||||
fmt::print("\n{}\n", ctx.code);
|
||||
// fmt::print("\n{}\n", ctx.code);
|
||||
return ctx.code;
|
||||
}
|
||||
|
||||
|
|
|
@ -118,6 +118,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
|
|||
case IR::Attribute::VertexId:
|
||||
ctx.AddS32("{}=gl_VertexID;", inst);
|
||||
break;
|
||||
case IR::Attribute::FrontFace:
|
||||
ctx.AddS32("{}=gl_FrontFacing?-1:0;", inst);
|
||||
break;
|
||||
default:
|
||||
fmt::print("Get attribute {}", attr);
|
||||
throw NotImplementedException("Get attribute {}", attr);
|
||||
|
|
|
@ -351,7 +351,29 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
|
|||
void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view lod) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
switch (info.type) {
|
||||
case TextureType::Color1D:
|
||||
return ctx.AddU32x4(
|
||||
"{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst,
|
||||
texture, lod, texture);
|
||||
case TextureType::ColorArray1D:
|
||||
case TextureType::Color2D:
|
||||
case TextureType::ColorCube:
|
||||
return ctx.AddU32x4(
|
||||
"{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst,
|
||||
texture, lod, texture);
|
||||
case TextureType::ColorArray2D:
|
||||
case TextureType::Color3D:
|
||||
case TextureType::ColorArrayCube:
|
||||
return ctx.AddU32x4(
|
||||
"{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture,
|
||||
lod, texture);
|
||||
case TextureType::Buffer:
|
||||
throw NotImplementedException("Texture buffers");
|
||||
}
|
||||
throw LogicError("Unspecified image type {}", info.type.Value());
|
||||
}
|
||||
|
||||
void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
|
|
|
@ -168,7 +168,7 @@ void EmitSetSampleMask(EmitContext& ctx, std::string_view value) {
|
|||
}
|
||||
|
||||
void EmitSetFragDepth(EmitContext& ctx, std::string_view value) {
|
||||
NotImplemented();
|
||||
ctx.Add("gl_FragDepth={};", value);
|
||||
}
|
||||
|
||||
void EmitGetZFlag(EmitContext& ctx) {
|
||||
|
|
|
@ -37,9 +37,14 @@ std::string FormatFloat(std::string_view value, IR::Type type) {
|
|||
return "uintBitsToFloat(0xff800000)";
|
||||
}
|
||||
}
|
||||
const bool needs_dot = value.find_first_of('.') == std::string_view::npos;
|
||||
const bool needs_suffix = !value.ends_with('f');
|
||||
const auto suffix = type == IR::Type::F32 ? "f" : "lf";
|
||||
if (value.find_first_of('e') != std::string_view::npos) {
|
||||
// scientific notation
|
||||
const auto cast{type == IR::Type::F32 ? "float" : "double"};
|
||||
return fmt::format("{}({})", cast, value);
|
||||
}
|
||||
const bool needs_dot{value.find_first_of('.') == std::string_view::npos};
|
||||
const bool needs_suffix{!value.ends_with('f')};
|
||||
const auto suffix{type == IR::Type::F32 ? "f" : "lf"};
|
||||
return fmt::format("{}{}{}", value, needs_dot ? "." : "", needs_suffix ? suffix : "");
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue