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emu_window: Ensure WindowConfig members are always initialized
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring.
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1 changed files with 3 additions and 3 deletions
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@ -34,9 +34,9 @@ class EmuWindow {
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public:
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public:
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/// Data structure to store emuwindow configuration
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/// Data structure to store emuwindow configuration
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struct WindowConfig {
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struct WindowConfig {
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bool fullscreen;
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bool fullscreen = false;
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int res_width;
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int res_width = 0;
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int res_height;
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int res_height = 0;
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std::pair<unsigned, unsigned> min_client_area_size;
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std::pair<unsigned, unsigned> min_client_area_size;
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};
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};
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