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Add UnmapSharedMemory
C++11 requires spaces on the Identifier Add inttypes include clang
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2 changed files with 17 additions and 1 deletions
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <algorithm>
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#include <inttypes.h>
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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@ -443,6 +444,16 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
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LOG_WARNING(Kernel_SVC,
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"called, shared_memory_handle=0x%08X, addr=0x%" PRIx64 ", size=0x%" PRIx64 "",
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shared_memory_handle, addr, size);
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SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
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return shared_memory->Unmap(g_current_process.get(), addr);
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}
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/// Query process memory
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/// Query process memory
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static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
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static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
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Handle process_handle, u64 addr) {
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Handle process_handle, u64 addr) {
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@ -792,7 +803,7 @@ static const FunctionDef SVC_Table[] = {
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{0x11, nullptr, "SignalEvent"},
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{0x11, nullptr, "SignalEvent"},
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{0x12, nullptr, "ClearEvent"},
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{0x12, nullptr, "ClearEvent"},
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{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
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{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
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{0x14, nullptr, "UnmapSharedMemory"},
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{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
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{0x15, SvcWrap<CreateTransferMemory>, "CreateTransferMemory"},
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{0x15, SvcWrap<CreateTransferMemory>, "CreateTransferMemory"},
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{0x16, SvcWrap<CloseHandle>, "CloseHandle"},
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{0x16, SvcWrap<CloseHandle>, "CloseHandle"},
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{0x17, SvcWrap<ResetSignal>, "ResetSignal"},
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{0x17, SvcWrap<ResetSignal>, "ResetSignal"},
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@ -91,6 +91,11 @@ void SvcWrap() {
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FuncReturn(func((u32)PARAM(0), PARAM(1), PARAM(2), (u32)PARAM(3)).raw);
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FuncReturn(func((u32)PARAM(0), PARAM(1), PARAM(2), (u32)PARAM(3)).raw);
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}
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}
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template <ResultCode func(u32, u64, u64)>
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void SvcWrap() {
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FuncReturn(func((u32)PARAM(0), PARAM(1), PARAM(2)).raw);
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}
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template <ResultCode func(u32*, u64, u64, s64)>
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template <ResultCode func(u32*, u64, u64, s64)>
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void SvcWrap() {
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void SvcWrap() {
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u32 param_1 = 0;
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u32 param_1 = 0;
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