vk_texture_cache: Finalize renderpass when downloading images

This commit is contained in:
ReinUsesLisp 2021-07-18 18:00:30 -03:00
parent 7850dd0a76
commit 29c39838fe

View file

@ -911,6 +911,7 @@ void Image::UploadMemory(const StagingBufferRef& map,
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask); std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
scheduler->RequestOutsideRenderPassOperationContext();
scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask, scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
vk_copies](vk::CommandBuffer cmdbuf) { vk_copies](vk::CommandBuffer cmdbuf) {
const VkImageMemoryBarrier read_barrier{ const VkImageMemoryBarrier read_barrier{