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core: Set custom RTC differential on game boot
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1 changed files with 7 additions and 0 deletions
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@ -30,6 +30,7 @@
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#include "core/hle/service/sm/sm.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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#include "core/perf_stats.h"
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#include "core/perf_stats.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "core/telemetry_session.h"
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#include "frontend/applets/software_keyboard.h"
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#include "frontend/applets/software_keyboard.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/debug_utils/debug_utils.h"
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@ -94,6 +95,12 @@ struct System::Impl {
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CoreTiming::Init();
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CoreTiming::Init();
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kernel.Initialize();
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kernel.Initialize();
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const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count();
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Settings::values.custom_rtc_differential =
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Settings::values.custom_rtc.value_or(current_time) - current_time;
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// Create a default fs if one doesn't already exist.
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// Create a default fs if one doesn't already exist.
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if (virtual_filesystem == nullptr)
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if (virtual_filesystem == nullptr)
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virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
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virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
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